Player Matchup

Jormungandr
Jormungandr
Crusader277
Jormungandr
Level 7
God Stats
2W - 5L
1,743 SR
Queue Stats
38W - 33L
1,613 Elo+
Party 3
Gilgamesh
Gilgamesh
Im Colton Too
Gilgamesh
Level 82
God Stats
77W - 80L
1,542 SR
Queue Stats
452W - 462L
1,475 Elo+
Party 2
Apollo
Apollo
PbC210
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,352 Elo+
Party 3
Thor
Thor
lnDeep
Thor
Level 120
God Stats
1W - 2L
1,461 SR
Queue Stats
51W - 50L
1,397 Elo+
Party 3
Kukulkan
Kukulkan
uh Shaman
Kukulkan
Level 35
God Stats
7W - 5L
1,186 SR
Queue Stats
120W - 108L
1,473 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,462 Elo+

VS

Team Averages
Level 63
1,499 SR
1,449 Elo+
Maui
Maui
AkoScarlet
Maui
Level 58
God Stats
13W - 8L
1,726 SR
Queue Stats
72W - 72L
1,418 Elo+
Party 1
Freya
Freya
Bloodofenemy
Freya
Level 69
God Stats
2W - 2L
1,362 SR
Queue Stats
79W - 68L
1,442 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Ferrari488GT3
Maman Brigitte
Level 63
God Stats
10W - 10L
1,580 SR
Queue Stats
79W - 82L
1,502 Elo+
Solo
Skadi
Skadi
Magnifastard
Skadi
Level 83
God Stats
6W - 4L
1,531 SR
Queue Stats
185W - 191L
1,483 Elo+
Solo
Susano
Susano
TheShadday
Susano
Level 43
God Stats
2W - 4L
1,294 SR
Queue Stats
19W - 21L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crusader277
Jormungandr
6
0 / 2 / 0
4,448
404
2,555
6,745
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Im Colton Too
Gilgamesh
8
1 / 4 / 1
5,389
490
4,023
12,121
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
PbC210
Apollo
6
1 / 4 / 0
4,511
410
2,443
7,461
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
lnDeep
Thor
10
1 / 2 / 1
5,635
512
2,840
8,251
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
uh Shaman
Kukulkan
11
0 / 3 / 0
5,888
535
4,440
5,703
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,302
573
3,284
5,646
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 4
6,503
591
9,082
7,383
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
Ferrari488GT3
Maman Brigitte
12
4 / 2 / 0
7,570
688
10,414
9,576
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 2
6,722
611
2,162
4,945
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
TheShadday
Susano
10
4 / 0 / 3
6,167
561
3,387
6,915
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
4
1
4
6
L
Jormungandr
Crusader277
Jormungandr
0
2
0
0
W
Maman Brigitte
Ferrari488GT3
Maman Brigitte
4
2
0
2
L
Gilgamesh
Im Colton Too
Gilgamesh
1
4
1
0.38
W
1
0
2
2
L
Apollo
PbC210
Apollo
1
4
0
0.25
W
Susano
TheShadday
Susano
4
0
3
5.5
L
Thor
lnDeep
Thor
1
2
1
0.75
L
Kukulkan
uh Shaman
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
28,329
40,281
Taken
34,465
17,466
Mitigated
16,285
5,798
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
1,055
0
2,027
5,646
4,463
0
1,415
4,231
13,987
0
W
9,082
3,819
0
3,853
7,383
2,891
36
873
6,510
45,440
5,123
L
Jormungandr
Crusader277
Jormungandr
2,555
766
0
2,439
6,745
4,476
0
4,522
2,223
11,362
0
W
Maman Brigitte
Ferrari488GT3
Maman Brigitte
10,414
1,308
0
5,976
9,576
4,625
0
844
8,732
53,569
0
L
Gilgamesh
Im Colton Too
Gilgamesh
4,023
1,108
0
1,809
12,121
4,909
0
8,914
2,485
0
25,120
W
2,162
1,086
0
939
4,945
1,820
798
2,215
2,730
0
52,246
L
Apollo
PbC210
Apollo
2,443
1,308
0
542
7,461
2,767
0
5,732
1,729
0
14,986
W
Susano
TheShadday
Susano
3,387
825
0
3,462
6,915
2,486
0
1,648
5,267
0
34,382
L
Thor
lnDeep
Thor
2,840
287
0
508
8,251
2,948
0
2,144
6,107
0
33,831
L
Kukulkan
uh Shaman
Kukulkan
4,440
464
0
500
5,703
2,366
0
637
5,024
47,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
33,264
235
Minions Killed
362
0
Camps Cleared
0
1,082,738
Distance Traveled
1,161,770
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,302
573
23
2
0
222,602
5
W
Freya
6,503
591
86
8
0
209,765
0
L
Jormungandr
4,448
404
21
2
0
228,435
2
W
Maman Brigitte
7,570
688
101
9
0
217,341
3
L
Gilgamesh
5,389
490
46
4
0
208,114
3
W
Skadi
6,722
611
104
9
0
229,228
4
L
Apollo
4,511
410
24
2
0
199,691
2
W
Susano
6,167
561
48
4
0
282,834
0
L
Thor
5,635
512
56
5
0
239,973
0
L
Kukulkan
5,888
535
88
8
0
206,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role