Player Matchup

Yemoja
Yemoja
Cheesecake12187
Yemoja
Level 23
God Stats
14W - 25L
1,357 SR
Queue Stats
31W - 47L
1,334 Elo+
Party 3
Shiva
Shiva
Kraclov
Shiva
Level 37
God Stats
1W - 2L
1,449 SR
Queue Stats
21W - 15L
1,440 Elo+
Solo
Xbalanque
Xbalanque
LordArkmar
Xbalanque
Level 83
God Stats
40W - 38L
1,501 SR
Queue Stats
315W - 315L
1,428 Elo+
Party 3
Bastet
Bastet
Snakeeyes432
Bastet
Level 56
God Stats
7W - 7L
1,612 SR
Queue Stats
10W - 15L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
The_Prodigio1
Baron Samedi
Level 66
God Stats
4W - 0L
1,501 SR
Queue Stats
100W - 120L
1,354 Elo+
Solo
Team Averages
Level 53
1,484 SR
1,363 Elo+

VS

Team Averages
Level 75
1,402 SR
1,366 Elo+
Baron Samedi
Baron Samedi
DeathbyFloki
Baron Samedi
Level 121
God Stats
2W - 3L
1,597 SR
Queue Stats
38W - 37L
1,434 Elo+
Party 1
Charybdis
Charybdis
Middys Milky
Charybdis
Level 87
God Stats
2W - 1L
1,300 SR
Queue Stats
29W - 20L
1,496 Elo+
Party 1
Pele
Pele
Spectra2424
Pele
Level 18
God Stats
8W - 10L
1,403 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 2
Ares
Ares
dwd1981
Ares
Level 126
God Stats
8W - 8L
1,265 SR
Queue Stats
40W - 63L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
harleensquinnzel
Nu Wa
Level 23
God Stats
6W - 10L
1,445 SR
Queue Stats
53W - 74L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,472
539
3,627
7,010
5,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Kraclov
Shiva
12
8 / 4 / 3
7,930
661
10,169
14,447
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
LordArkmar
Xbalanque
11
3 / 0 / 3
6,650
554
10,187
6,313
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
12
2 / 0 / 3
6,867
572
2,540
8,220
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
The_Prodigio1
Baron Samedi
12
2 / 0 / 1
7,132
594
1,563
2,143
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathbyFloki
Baron Samedi
10
1 / 5 / 2
6,574
548
4,317
8,284
4,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
Middys Milky
Charybdis
9
0 / 3 / 0
5,597
466
5,128
11,296
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,718
477
2,309
9,694
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
dwd1981
Ares
8
0 / 3 / 0
5,641
470
2,617
8,922
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 0
7,138
595
3,534
3,699
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Baron Samedi
DeathbyFloki
Baron Samedi
1
5
2
0.4
W
Shiva
Kraclov
Shiva
8
4
3
2.38
W
Xbalanque
LordArkmar
Xbalanque
3
0
3
4.5
L
Charybdis
Middys Milky
Charybdis
0
3
0
0
W
Bastet
2
0
3
3.5
L
0
3
0
0
W
Baron Samedi
The_Prodigio1
Baron Samedi
2
0
1
2.5
L
Ares
dwd1981
Ares
0
3
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
17,905
38,133
Taken
41,895
19,461
Mitigated
20,583
10,036
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,627
947
351
1,502
7,010
5,226
545
1,752
5,258
21,625
210
L
Baron Samedi
DeathbyFloki
Baron Samedi
4,317
419
0
1,501
8,284
4,051
0
0
8,284
22,620
0
W
Shiva
Kraclov
Shiva
10,169
2,181
170
2,863
14,447
8,618
0
5,132
9,315
0
49,868
W
Xbalanque
LordArkmar
Xbalanque
10,187
4,878
0
1,648
6,313
2,070
1,020
1,631
4,682
0
45,182
L
Charybdis
Middys Milky
Charybdis
5,128
3,149
0
6,119
11,296
3,608
1,107
1,895
9,401
0
38,713
W
Bastet
2,540
975
0
2,272
8,220
2,766
681
1,071
7,149
0
45,590
L
2,309
688
0
1,490
9,694
3,283
0
136
9,558
0
40,306
W
Baron Samedi
The_Prodigio1
Baron Samedi
1,563
62
449
781
2,143
781
520
882
1,261
51,597
0
L
Ares
dwd1981
Ares
2,617
119
0
1,164
8,922
8,369
0
1,969
6,933
15,518
0
L
3,534
468
0
250
3,699
1,272
0
906
2,739
49,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
30,668
332
Minions Killed
278
0
Camps Cleared
0
1,134,517
Distance Traveled
1,069,676
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,472
539
28
2
0
221,997
0
L
Baron Samedi
6,574
548
26
2
0
192,299
0
W
Shiva
7,930
661
83
7
0
225,097
2
W
Xbalanque
6,650
554
59
5
0
214,153
6
L
Charybdis
5,597
466
53
4
0
219,361
0
W
Bastet
6,867
572
72
6
0
268,318
0
L
Pele
5,718
477
72
6
0
279,472
0
W
Baron Samedi
7,132
594
90
8
0
204,952
0
L
Ares
5,641
470
23
2
0
241,103
0
L
Nu Wa
7,138
595
104
9
0
137,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role