Player Matchup

Maui
Maui
AkoScarlet
Maui
Level 58
God Stats
13W - 8L
1,700 SR
Queue Stats
72W - 72L
1,406 Elo+
Party 1
Izanami
Izanami
Bloodofenemy
Izanami
Level 69
God Stats
2W - 1L
1,572 SR
Queue Stats
79W - 68L
1,432 Elo+
Party 1
Poseidon
Poseidon
Glummos_emilio
Poseidon
Level 52
God Stats
3W - 1L
1,641 SR
Queue Stats
19W - 17L
1,490 Elo+
Solo
Thanatos
Thanatos
HeyKeiffers
Thanatos
Level 54
God Stats
20W - 20L
1,456 SR
Queue Stats
114W - 140L
1,410 Elo+
Solo
Vamana
Vamana
epitafio_17
Vamana
Level 57
God Stats
16W - 9L
1,466 SR
Queue Stats
301W - 309L
1,452 Elo+
Solo
Team Averages
Level 58
1,567 SR
1,438 Elo+

VS

Team Averages
Level 106
1,602 SR
1,429 Elo+
Kuzenbo
Kuzenbo
GHETTODREAMS_TX
Kuzenbo
Level 126
God Stats
24W - 23L
1,581 SR
Queue Stats
939W - 896L
1,458 Elo+
Solo
Skadi
Skadi
GebNamedSue
Skadi
Level 104
God Stats
5W - 2L
1,733 SR
Queue Stats
345W - 319L
1,464 Elo+
Solo
Arachne
Arachne
Haku-maruwu
Arachne
Level 116
God Stats
4W - 7L
1,426 SR
Queue Stats
504W - 456L
1,499 Elo+
Solo
Anubis
Anubis
TheMAO
Anubis
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,144 Elo+
Party 2
Hercules
Hercules
Zlla
Hercules
Level 141
God Stats
5W - 4L
1,769 SR
Queue Stats
17W - 16L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,379
580
2,799
6,380
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Bloodofenemy
Izanami
10
3 / 0 / 4
6,515
592
7,918
5,162
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
11
0 / 1 / 1
6,361
578
1,716
4,045
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
HeyKeiffers
Thanatos
10
2 / 0 / 2
5,762
524
3,466
8,396
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
9
0 / 1 / 0
4,854
441
949
6,865
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,123
466
3,493
9,282
8,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,951
450
3,024
5,076
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Haku-maruwu
Arachne
9
0 / 2 / 0
5,201
473
1,316
9,442
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
TheMAO
Anubis
11
1 / 1 / 0
5,629
512
2,239
4,648
2,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zlla
Hercules
11
1 / 0 / 0
6,552
596
4,792
5,477
5,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
2
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Izanami
Bloodofenemy
Izanami
3
0
4
5
L
0
3
0
0
L
0
2
0
0
W
Poseidon
0
1
1
0.5
L
Arachne
Haku-maruwu
Arachne
0
2
0
0
W
Thanatos
HeyKeiffers
Thanatos
2
0
2
3
L
Anubis
TheMAO
Anubis
1
1
0
1
L
Hercules
Zlla
Hercules
1
0
0
1
W
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
14,864
30,848
Taken
33,925
13,132
Mitigated
20,162
12,601
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,799
951
0
1,978
6,380
4,506
0
1,390
4,990
11,986
0
W
Izanami
Bloodofenemy
Izanami
7,918
5,717
0
1,935
5,162
1,844
379
1,324
3,838
0
63,502
L
3,493
1,276
0
2,681
9,282
8,124
0
1,870
7,412
16,631
0
L
3,024
1,000
0
1,791
5,076
1,811
0
864
4,212
0
33,354
W
Poseidon
1,716
316
0
806
4,045
1,131
0
2,282
1,763
56,679
0
L
Arachne
Haku-maruwu
Arachne
1,316
836
0
2,026
9,442
3,092
0
513
8,929
0
42,726
W
Thanatos
HeyKeiffers
Thanatos
3,466
1,143
0
6,043
8,396
2,867
0
736
7,660
0
32,306
L
Anubis
TheMAO
Anubis
2,239
71
0
2,635
4,648
2,051
0
1,268
3,380
40,452
0
L
Hercules
Zlla
Hercules
4,792
2,143
0
2,552
5,477
5,084
32
0
5,477
0
47,401
W
Vamana
949
305
0
1,839
6,865
2,784
0
0
6,865
0
26,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
27,456
338
Minions Killed
294
0
Camps Cleared
0
1,039,780
Distance Traveled
1,061,812
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,379
580
19
2
0
206,417
3
W
Izanami
6,515
592
121
11
0
192,144
0
L
Kuzenbo
5,123
466
21
2
0
231,533
4
L
Skadi
4,951
450
65
6
0
216,906
1
W
Poseidon
6,361
578
105
10
0
206,374
0
L
Arachne
5,201
473
66
6
0
250,300
2
W
Thanatos
5,762
524
53
5
0
234,276
2
L
Anubis
5,629
512
64
6
0
163,682
0
L
Hercules
6,552
596
78
7
0
199,391
0
W
Vamana
4,854
441
40
4
0
200,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role