Player Matchup

Chang'e
Chang'e
ATX_Annime
Chang'e
Level 63
God Stats
1W - 1L
1,619 SR
Queue Stats
46W - 24L
1,426 Elo+
Solo
Izanami
Izanami
Godaddy229
Izanami
Level 102
God Stats
2W - 0L
1,181 SR
Queue Stats
11W - 6L
982 Elo+
Solo
Cthulhu
Cthulhu
MarmotaMonax
Cthulhu
Level 86
God Stats
8W - 4L
1,487 SR
Queue Stats
153W - 174L
1,311 Elo+
Solo
Team Averages
Level 84
1,429 SR
1,240 Elo+

VS

Team Averages
Level 73
1,481 SR
1,351 Elo+
Amaterasu
Amaterasu
DetectiveSplash
Amaterasu
Level 80
God Stats
3W - 3L
1,338 SR
Queue Stats
59W - 78L
1,294 Elo+
Solo
Discordia
Discordia
Lewe
Discordia
Level 69
God Stats
9W - 5L
1,686 SR
Queue Stats
59W - 61L
1,449 Elo+
Solo
Maui
Maui
LordLuciferYHWH
Maui
Level 69
God Stats
121W - 157L
1,420 SR
Queue Stats
386W - 498L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATX_Annime
Chang'e
13
1 / 0 / 6
9,886
824
7,520
7,856
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Godaddy229
Izanami
12
5 / 3 / 1
10,095
841
7,449
11,153
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MarmotaMonax
Cthulhu
13
3 / 1 / 4
9,686
807
6,260
7,952
7,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DetectiveSplash
Amaterasu
11
0 / 4 / 3
8,267
689
5,388
16,064
10,754
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Lewe
Discordia
13
3 / 4 / 0
9,513
793
11,771
6,839
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 1
7,062
589
829
2,749
1,101
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ATX_Annime
Chang'e
1
0
6
4
L
Amaterasu
DetectiveSplash
Amaterasu
0
4
3
0.38
W
Izanami
Godaddy229
Izanami
5
3
1
1.83
L
Discordia
Lewe
Discordia
3
4
0
0.75
L
0
1
1
0.5
W
Cthulhu
MarmotaMonax
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
17,988
26,961
Taken
25,652
14,612
Mitigated
14,411
8,824
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ATX_Annime
Chang'e
7,520
1,516
1,917
4,947
7,856
2,903
1,159
3,529
4,327
32,274
0
L
Amaterasu
DetectiveSplash
Amaterasu
5,388
1,913
0
1,904
16,064
10,754
0
7,584
8,079
0
15,066
W
Izanami
Godaddy229
Izanami
7,449
4,393
0
996
11,153
4,514
37
5,263
5,890
0
48,924
L
Discordia
Lewe
Discordia
11,771
1,004
204
277
6,839
2,556
0
3,313
3,422
49,911
0
L
829
510
0
200
2,749
1,101
0
1,953
698
1,978
0
W
Cthulhu
MarmotaMonax
Cthulhu
6,260
1,010
242
722
7,952
7,195
237
4,387
3,565
21,486
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
24,842
151
Minions Killed
97
0
Camps Cleared
0
632,625
Distance Traveled
445,900
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,886
824
58
5
0
218,713
0
L
Amaterasu
8,267
689
12
1
0
208,649
0
W
Izanami
10,095
841
67
6
0
195,614
2
L
Discordia
9,513
793
79
7
0
186,479
2
L
Maui
7,062
589
6
1
0
50,772
0
W
Cthulhu
9,686
807
26
2
0
218,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role