Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Pinken
Yemoja
Level 230
God Stats
16W - 4L
1,799 SR
Queue Stats
531W - 234L
1,776 Elo+
Party 1
Arachne
Arachne
R0B0BIRD
Arachne
Level 213
God Stats
3W - 1L
1,685 SR
Queue Stats
520W - 191L
1,778 Elo+
Party 1
Camazotz
Camazotz
Tavå
Camazotz
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 16L
1,738 Elo+
Party 1
Persephone
Persephone
Tetrа
Persephone
Level 155
God Stats
1W - 1L
1,712 SR
Queue Stats
161W - 20L
2,040 Elo+
Party 1
Team Averages
Level 191
1,639 SR
1,766 Elo+

VS

Team Averages
Level 151
1,470 SR
1,543 Elo+
Hel
Hel
 
Hel
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fireblast4
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 241L
1,577 Elo+
Solo
He Bo
He Bo
Itodaso
He Bo
Level 156
God Stats
5W - 8L
1,497 SR
Queue Stats
494W - 431L
1,565 Elo+
Solo
Jing Wei
Jing Wei
SloppySecondsx
Jing Wei
Level 155
God Stats
1W - 5L
1,361 SR
Queue Stats
357W - 349L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
byEdGeGames
Zhong Kui
Level 149
God Stats
4W - 4L
1,493 SR
Queue Stats
536W - 549L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 1 / 12
7,968
996
4,405
10,513
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Pinken
Yemoja
13
0 / 1 / 13
7,354
919
1,138
5,672
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
R0B0BIRD
Arachne
13
3 / 2 / 10
7,919
990
4,774
11,297
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Tavå
Camazotz
13
5 / 2 / 8
8,019
1,002
8,996
11,551
7,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Tetrа
Persephone
15
9 / 1 / 8
9,619
1,202
13,484
6,467
2,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 2 / 0
5,519
690
406
2,812
1,496
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Fireblast4
Izanami
12
1 / 6 / 4
6,403
800
5,951
8,577
3,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Itodaso
He Bo
13
2 / 5 / 3
7,186
898
5,755
8,152
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
12
1 / 5 / 5
6,790
849
5,605
7,542
2,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
byEdGeGames
Zhong Kui
14
3 / 3 / 2
7,760
970
5,572
8,540
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
21
Kills
7
7
Deaths
21
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
12
10
L
Hel
 
Hel
0
2
0
0
L
Izanami
Fireblast4
Izanami
1
6
4
0.5
L
He Bo
Itodaso
He Bo
2
5
3
0.7
W
Yemoja
Pinken
Yemoja
0
1
13
6.5
W
Arachne
R0B0BIRD
Arachne
3
2
10
4
L
Jing Wei
1
5
5
0.7
W
Camazotz
Tavå
Camazotz
5
2
8
4.5
W
Persephone
Tetrа
Persephone
9
1
8
13
L
Zhong Kui
byEdGeGames
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
23,289
45,500
Taken
35,623
34,364
Mitigated
17,865
23,587
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,405
380
146
2,508
10,513
10,839
187
3,075
7,308
0
8,615
L
Hel
 
Hel
406
0
292
168
2,812
1,496
0
1,382
1,352
1,979
0
L
Izanami
Fireblast4
Izanami
5,951
3,371
353
193
8,577
3,006
0
3,429
4,933
0
15,082
L
He Bo
Itodaso
He Bo
5,755
112
286
981
8,152
2,452
0
3,543
4,393
14,250
0
W
Yemoja
Pinken
Yemoja
1,138
410
7,607
1,239
5,672
3,402
1,652
430
5,234
4,517
0
W
Arachne
R0B0BIRD
Arachne
4,774
2,109
1,646
3,891
11,297
10,111
636
2,888
8,245
0
8,804
L
Jing Wei
5,605
3,485
0
0
7,542
2,831
0
2,878
4,489
0
13,420
W
Camazotz
Tavå
Camazotz
8,996
1,660
596
4,650
11,551
7,196
0
3,569
7,874
0
14,683
W
Persephone
Tetrа
Persephone
13,484
776
529
775
6,467
2,816
1,681
1,287
5,106
34,071
0
L
Zhong Kui
byEdGeGames
Zhong Kui
5,572
174
596
1,989
8,540
8,080
0
3,390
4,842
10,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
33,658
87
Minions Killed
75
0
Camps Cleared
0
792,942
Distance Traveled
515,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,968
996
8
1
0
164,554
0
L
Hel
5,519
690
6
1
0
33,832
0
L
Izanami
6,403
800
19
2
0
117,950
0
L
He Bo
7,186
898
15
2
0
140,919
0
W
Yemoja
7,354
919
13
2
0
141,979
0
W
Arachne
7,919
990
12
2
0
152,183
0
L
Jing Wei
6,790
849
15
2
0
93,048
0
W
Camazotz
8,019
1,002
9
1
0
154,504
0
W
Persephone
9,619
1,202
45
6
0
179,722
0
L
Zhong Kui
7,760
970
20
3
0
129,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role