Player Matchup

Bastet
Bastet
ACutesyLlama
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 72L
1,541 Elo+
Party 2
Lancelot
Lancelot
BraveGull
Lancelot
Level 75
God Stats
1W - 2L
1,416 SR
Queue Stats
23W - 20L
1,554 Elo+
Party 2
Eset
Eset
RedNeckCEO21
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,522 Elo+
Party 2
Neith
Neith
RxSxLegacy
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 57L
1,551 Elo+
Party 2
Hachiman
Hachiman
XxSoloSaintxX
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 69L
1,547 Elo+
Party 2
Team Averages
Level 104
1,483 SR
1,543 Elo+

VS

Team Averages
Level 95
1,527 SR
1,430 Elo+
Hades
Hades
GirliReaper
Hades
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,263 Elo+
Party 1
Xbalanque
Xbalanque
HotBBWWarrior
Xbalanque
Level 105
God Stats
3W - 0L
1,809 SR
Queue Stats
46W - 36L
1,519 Elo+
Party 1
Bakasura
Bakasura
P for Pendetta
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
Statiky Volt
Baron Samedi
Level 109
God Stats
3W - 2L
1,417 SR
Queue Stats
170W - 172L
1,480 Elo+
Solo
Atlas
Atlas
chepothefrog
Atlas
Level 125
God Stats
1W - 1L
1,406 SR
Queue Stats
144W - 122L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 4 / 7
8,552
777
10,735
11,795
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
BraveGull
Lancelot
16
1 / 8 / 12
9,243
840
9,816
17,009
10,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 6
8,638
785
13,751
11,192
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
16
8 / 5 / 3
10,230
930
16,255
13,470
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
XxSoloSaintxX
Hachiman
13
1 / 5 / 6
7,965
724
6,419
13,057
10,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 19
9,677
880
10,471
12,400
8,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HotBBWWarrior
Xbalanque
18
13 / 3 / 14
11,340
1,031
17,329
15,999
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
15
5 / 5 / 9
9,654
878
5,825
11,906
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Statiky Volt
Baron Samedi
17
5 / 2 / 20
10,045
913
16,489
9,311
7,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 23
9,621
875
7,793
18,644
22,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
16
Kills
29
29
Deaths
16
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
4
7
1.38
L
Lancelot
BraveGull
Lancelot
1
8
12
0.88
W
5
3
19
4.83
W
Xbalanque
HotBBWWarrior
Xbalanque
13
3
14
6.67
W
Bakasura
5
5
9
1.9
L
4
7
6
1
L
Neith
8
5
3
1.9
W
Baron Samedi
Statiky Volt
Baron Samedi
5
2
20
7.5
L
Hachiman
XxSoloSaintxX
Hachiman
1
5
6
0.8
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,976
Damage
57,907
66,523
Taken
68,260
37,727
Mitigated
55,007
12,144
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,735
3,798
1,251
1,941
11,795
5,152
434
5,553
6,232
0
17,603
L
Lancelot
BraveGull
Lancelot
9,816
2,242
247
1,294
17,009
10,873
0
9,074
7,690
0
19,661
W
10,471
1,609
1,340
3,768
12,400
8,655
826
2,170
10,230
16,677
0
W
Xbalanque
HotBBWWarrior
Xbalanque
17,329
10,242
646
5,188
15,999
8,709
4,245
1,962
14,037
0
37,658
W
Bakasura
5,825
3,716
338
2,216
11,906
7,991
528
3,414
8,492
0
8,654
L
13,751
537
1,024
1,172
11,192
5,326
0
6,970
4,133
24,654
0
L
Neith
16,255
7,265
951
2,627
13,470
5,502
219
7,328
5,959
0
27,531
W
Baron Samedi
Statiky Volt
Baron Samedi
16,489
652
4,515
2,549
9,311
7,320
1,760
1,639
7,672
31,058
0
L
Hachiman
XxSoloSaintxX
Hachiman
6,419
2,137
189
1,448
13,057
10,874
591
5,828
7,229
0
13,542
W
7,793
2,880
601
2,764
18,644
22,332
452
4,566
14,078
16,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
50,337
102
Minions Killed
129
0
Camps Cleared
0
914,568
Distance Traveled
950,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,552
777
21
2
0
209,942
0
L
Lancelot
9,243
840
19
2
0
204,776
0
W
Hades
9,677
880
20
2
0
188,079
0
W
Xbalanque
11,340
1,031
45
4
0
198,723
0
W
Bakasura
9,654
878
13
1
0
177,946
0
L
Eset
8,638
785
28
3
0
179,290
0
L
Neith
10,230
930
24
2
0
182,159
0
W
Baron Samedi
10,045
913
30
3
0
181,649
0
L
Hachiman
7,965
724
10
1
0
138,401
0
W
Atlas
9,621
875
21
2
0
204,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role