Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Crash_N_Burn1986
Nu Wa
Level 153
God Stats
2W - 4L
1,547 SR
Queue Stats
89W - 99L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
YungD_14
Sylvanus
Level 159
God Stats
3W - 4L
1,469 SR
Queue Stats
122W - 149L
1,441 Elo+
Party 2
Fenrir
Fenrir
onewingeddavey
Fenrir
Level 144
God Stats
8W - 3L
1,749 SR
Queue Stats
151W - 123L
1,478 Elo+
Party 3
Neith
Neith
redcollar6268
Neith
Level 155
God Stats
8W - 6L
1,508 SR
Queue Stats
46W - 56L
1,420 Elo+
Party 2
Team Averages
Level 165
1,555 SR
1,452 Elo+

VS

Team Averages
Level 138
1,595 SR
1,509 Elo+
Medusa
Medusa
EpochLegend
Medusa
Level 129
God Stats
12W - 10L
1,654 SR
Queue Stats
234W - 209L
1,526 Elo+
Solo
Khepri
Khepri
Waddle-Squad
Khepri
Level 91
God Stats
2W - 1L
1,706 SR
Queue Stats
74W - 74L
1,484 Elo+
Party 1
Achilles
Achilles
Za_Worldo_Muda
Achilles
Level 159
God Stats
5W - 2L
1,828 SR
Queue Stats
197W - 182L
1,521 Elo+
Party 1
Fafnir
Fafnir
donutboy10
Fafnir
Level 155
God Stats
3W - 5L
1,430 SR
Queue Stats
236W - 231L
1,477 Elo+
Party 1
Janus
Janus
youngsterjoey31
Janus
Level 158
God Stats
3W - 6L
1,360 SR
Queue Stats
170W - 161L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 3
5,945
540
4,624
9,812
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
6,386
581
5,241
6,304
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
YungD_14
Sylvanus
13
2 / 0 / 1
7,041
640
3,324
5,441
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 2
6,586
599
4,374
8,015
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
5,478
498
7,194
7,010
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 0
5,373
488
7,756
8,475
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 1 / 1
5,548
504
2,562
7,673
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
12
0 / 0 / 0
6,465
588
4,632
9,282
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
donutboy10
Fafnir
11
1 / 3 / 0
6,091
554
4,214
11,142
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,194
563
1,716
3,922
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
W
0
1
1
0.5
L
Medusa
1
1
0
1
L
Khepri
0
1
1
0.5
W
Sylvanus
YungD_14
Sylvanus
2
0
1
2.5
L
Achilles
0
0
0
0
L
Fafnir
donutboy10
Fafnir
1
3
0
0.33
W
3
0
2
4
W
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
20,880
36,582
Taken
40,494
19,556
Mitigated
22,683
14,868
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,624
289
0
4,412
9,812
6,781
0
2,659
7,153
17,463
0
W
5,241
1,777
0
3,089
6,304
4,027
0
1,489
4,815
45,608
0
L
Medusa
7,756
3,110
0
2,599
8,475
3,043
0
2,172
6,303
0
45,867
L
Khepri
2,562
176
138
2,160
7,673
5,105
0
2,006
5,667
14,718
0
W
Sylvanus
YungD_14
Sylvanus
3,324
1,237
252
2,983
5,441
3,131
0
1,247
4,194
55,893
0
L
Achilles
4,632
1,318
0
3,263
9,282
5,569
0
3,139
6,143
0
59,195
L
Fafnir
donutboy10
Fafnir
4,214
2,008
0
5,050
11,142
7,944
0
3,258
7,794
44,498
0
W
4,374
1,432
0
1,602
8,015
3,233
0
1,859
6,156
0
50,404
W
7,194
2,208
336
2,194
7,010
2,384
0
1,238
5,772
0
42,494
L
1,716
42
0
696
3,922
1,022
0
2,462
1,398
46,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
29,671
390
Minions Killed
339
0
Camps Cleared
0
1,095,803
Distance Traveled
1,152,259
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,945
540
40
4
0
226,394
4
W
Nu Wa
6,386
581
86
8
0
202,184
1
L
Medusa
5,373
488
60
5
0
226,024
0
L
Khepri
5,548
504
22
2
0
222,681
3
W
Sylvanus
7,041
640
123
11
0
197,580
0
L
Achilles
6,465
588
87
8
0
235,772
0
L
Fafnir
6,091
554
75
7
0
233,914
0
W
Fenrir
6,586
599
68
6
0
262,471
0
W
Neith
5,478
498
73
7
0
207,174
0
L
Janus
6,194
563
95
9
0
233,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role