Player Matchup

Danzaburou
Danzaburou
CharacterMage4
Danzaburou
Level 61
God Stats
1W - 8L
1,368 SR
Queue Stats
27W - 42L
1,223 Elo+
Party 1
Thanatos
Thanatos
DripTanjiro5274
Thanatos
Level 120
God Stats
0W - 2L
1,399 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
G2TSM-Echo
Nu Wa
Level 122
God Stats
0W - 1L
1,843 SR
Queue Stats
24W - 41L
1,371 Elo+
Party 1
Discordia
Discordia
LethalHailstorm
Discordia
Level 84
God Stats
0W - 2L
1,259 SR
Queue Stats
23W - 39L
1,223 Elo+
Party 1
Geb
Geb
bEaNbOi1211
Geb
Level 96
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 13L
1,353 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,378 Elo+

VS

Team Averages
Level 122
1,579 SR
1,504 Elo+
Merlin
Merlin
Fretticus
Merlin
Level 82
God Stats
27W - 32L
1,535 SR
Queue Stats
235W - 257L
1,538 Elo+
Party 2
Hercules
Hercules
JapanRain
Hercules
Level 126
God Stats
18W - 11L
1,556 SR
Queue Stats
353W - 320L
1,476 Elo+
Solo
Arachne
Arachne
RohkuhPlays
Arachne
Level 80
God Stats
17W - 11L
1,619 SR
Queue Stats
281W - 328L
1,486 Elo+
Party 2
Freya
Freya
SuperLuminarious
Freya
Level 145
God Stats
8W - 2L
1,638 SR
Queue Stats
191W - 183L
1,496 Elo+
Solo
Chiron
Chiron
pistolaaaaaaka
Chiron
Level 178
God Stats
2W - 1L
1,549 SR
Queue Stats
727W - 692L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharacterMage4
Danzaburou
12
0 / 5 / 3
7,734
430
4,723
11,469
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
6 / 6 / 1
8,421
468
9,516
18,518
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
14
2 / 8 / 4
8,791
488
15,071
14,794
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LethalHailstorm
Discordia
12
1 / 5 / 1
7,460
414
6,209
9,566
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 3
7,165
398
4,638
18,496
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fretticus
Merlin
17
7 / 1 / 4
11,005
611
11,452
8,041
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JapanRain
Hercules
16
7 / 0 / 4
10,799
600
12,702
21,413
21,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
RohkuhPlays
Arachne
15
10 / 3 / 4
10,125
563
9,779
15,578
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 6
9,581
532
11,925
14,218
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 0 / 6
10,110
562
11,819
10,786
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
31
31
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CharacterMage4
Danzaburou
0
5
3
0.3
L
Thanatos
6
6
1
1.08
W
Merlin
Fretticus
Merlin
7
1
4
9
L
Nu Wa
2
8
4
0.5
W
Hercules
JapanRain
Hercules
7
0
4
9
L
Discordia
LethalHailstorm
Discordia
1
5
1
0.3
W
Arachne
RohkuhPlays
Arachne
10
3
4
4
W
4
5
6
1.4
L
0
7
3
0.21
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,157
Damage
57,677
72,843
Taken
70,036
36,782
Mitigated
40,098
14,581
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CharacterMage4
Danzaburou
4,723
1,642
0
3,068
11,469
4,355
0
2,550
8,671
0
53,617
L
Thanatos
9,516
2,955
0
10,253
18,518
8,443
0
5,103
13,321
0
43,400
W
Merlin
Fretticus
Merlin
11,452
392
0
2,747
8,041
3,077
1,799
4,227
3,814
90,183
0
L
Nu Wa
15,071
3,216
0
760
14,794
5,999
0
3,506
11,225
74,252
0
W
Hercules
JapanRain
Hercules
12,702
2,754
0
6,656
21,413
21,618
325
10,279
11,134
0
75,694
L
Discordia
LethalHailstorm
Discordia
6,209
186
0
0
9,566
3,571
0
5,037
4,327
44,533
0
W
Arachne
RohkuhPlays
Arachne
9,779
7,260
0
1,310
15,578
5,530
570
4,512
11,066
0
56,118
W
11,925
3,673
0
4,208
14,218
5,596
1,237
3,431
10,787
65,288
5,136
L
4,638
1,204
0
500
18,496
14,414
0
6,218
11,974
18,078
0
W
11,819
3,849
433
4,355
10,786
4,277
733
3,953
6,833
0
82,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
51,620
358
Minions Killed
564
0
Camps Cleared
0
1,658,098
Distance Traveled
1,749,813
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,734
430
83
5
0
318,542
4
L
Thanatos
8,421
468
63
4
0
397,348
4
W
Merlin
11,005
611
140
8
0
343,214
9
L
Nu Wa
8,791
488
108
6
0
290,383
0
W
Hercules
10,799
600
139
8
0
356,712
5
L
Discordia
7,460
414
69
4
0
285,502
1
W
Arachne
10,125
563
79
4
0
397,676
0
W
Freya
9,581
532
83
5
0
316,551
3
L
Geb
7,165
398
35
2
0
366,323
0
W
Chiron
10,110
562
123
7
0
335,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role