Player Matchup

Eset
Eset
 
Eset
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NrgKillz
Set
Level 29
God Stats
0W - 2L
1,537 SR
Queue Stats
65W - 58L
1,485 Elo+
Solo
Heimdallr
Heimdallr
PBN IvSMEGZxX
Heimdallr
Level 69
God Stats
1W - 1L
1,309 SR
Queue Stats
52W - 48L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Telsir
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,207 Elo+
Solo
Jing Wei
Jing Wei
XDetourz_22
Jing Wei
Level 64
God Stats
0W - 3L
1,161 SR
Queue Stats
109W - 117L
1,497 Elo+
Solo
Team Averages
Level 87
1,401 SR
1,425 Elo+

VS

Team Averages
Level 105
1,524 SR
1,433 Elo+
Izanami
Izanami
JeffAmus11
Izanami
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 173L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Monkey_D_Lucy_
Xbalanque
Level 162
God Stats
14W - 14L
1,470 SR
Queue Stats
683W - 707L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Sunrise_Elleth
Cthulhu
Level 127
God Stats
4W - 0L
1,901 SR
Queue Stats
662W - 675L
1,431 Elo+
Party 1
Olorun
Olorun
Willybearman
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,427 Elo+
Solo
Charon
Charon
nakkraO3O
Charon
Level 67
God Stats
1W - 1L
1,248 SR
Queue Stats
22W - 22L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 0 / 15
10,444
696
6,046
7,444
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 4
11,908
794
16,162
18,196
11,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PBN IvSMEGZxX
Heimdallr
16
3 / 6 / 11
9,628
642
13,243
19,645
10,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Telsir
Kukulkan
17
1 / 5 / 10
9,976
665
21,040
16,603
8,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
XDetourz_22
Jing Wei
15
1 / 6 / 13
9,464
631
9,948
14,668
6,239
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JeffAmus11
Izanami
19
3 / 1 / 12
11,243
750
9,230
9,982
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Monkey_D_Lucy_
Xbalanque
16
9 / 10 / 7
11,770
785
26,174
19,101
8,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 8 / 15
11,107
740
11,288
28,121
28,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
20
8 / 1 / 9
12,423
828
14,342
14,886
8,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
nakkraO3O
Charon
20
1 / 0 / 20
12,129
809
9,764
16,680
13,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
18
Kills
23
23
Deaths
20
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
0
15
10.5
W
Izanami
JeffAmus11
Izanami
3
1
12
9
W
Xbalanque
Monkey_D_Lucy_
Xbalanque
9
10
7
1.25
L
10
6
4
2
L
Heimdallr
PBN IvSMEGZxX
Heimdallr
3
6
11
1.42
W
2
8
15
1.19
L
Kukulkan
Telsir
Kukulkan
1
5
10
1.2
W
Olorun
8
1
9
12.5
L
Jing Wei
XDetourz_22
Jing Wei
1
6
13
1.25
W
Charon
nakkraO3O
Charon
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
70,798
76,556
Taken
88,770
40,273
Mitigated
64,369
18,914
Healing
39,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,046
295
2,500
2,423
7,444
3,303
0
2,781
4,663
16,375
0
W
Izanami
JeffAmus11
Izanami
9,230
5,416
2,489
2,752
9,982
4,581
3,182
2,002
7,980
0
30,128
W
Xbalanque
Monkey_D_Lucy_
Xbalanque
26,174
8,456
1,079
2,928
19,101
8,749
98
3,356
15,745
0
35,555
L
16,162
6,002
667
2,277
18,196
11,835
0
7,565
10,631
0
25,130
L
Heimdallr
PBN IvSMEGZxX
Heimdallr
13,243
7,379
1,678
3,730
19,645
10,023
50
10,112
9,533
0
33,904
W
11,288
619
4,802
5,709
28,121
28,963
0
9,351
17,596
23,498
0
L
Kukulkan
Telsir
Kukulkan
21,040
2,352
1,227
1,011
16,603
8,873
60
7,970
8,633
40,298
0
W
Olorun
14,342
3,234
4,257
5,322
14,886
8,322
3,127
5,991
8,895
40,000
0
L
Jing Wei
XDetourz_22
Jing Wei
9,948
5,966
1,889
1,512
14,668
6,239
0
6,966
7,702
0
22,753
W
Charon
nakkraO3O
Charon
9,764
1,142
3,477
6,706
16,680
13,754
1,108
6,386
10,294
28,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
58,672
160
Minions Killed
175
0
Camps Cleared
0
1,408,007
Distance Traveled
1,398,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,444
696
29
2
0
335,668
0
W
Izanami
11,243
750
41
3
0
284,830
0
W
Xbalanque
11,770
785
24
2
0
245,665
0
L
Set
11,908
794
20
1
0
283,585
0
L
Heimdallr
9,628
642
50
3
0
249,566
0
W
Cthulhu
11,107
740
27
2
0
306,734
0
L
Kukulkan
9,976
665
42
3
0
270,548
0
W
Olorun
12,423
828
58
4
0
279,425
0
L
Jing Wei
9,464
631
19
1
0
268,640
0
W
Charon
12,129
809
25
2
0
281,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role