Player Matchup

Artio
Artio
Danguy211
Artio
Level 64
God Stats
2W - 1L
1,429 SR
Queue Stats
187W - 171L
1,395 Elo+
Party 1
Lancelot
Lancelot
Heromode41
Lancelot
Level 18
God Stats
3W - 3L
1,497 SR
Queue Stats
21W - 31L
1,345 Elo+
Party 1
Discordia
Discordia
Jams27
Discordia
Level 65
God Stats
2W - 3L
1,635 SR
Queue Stats
134W - 110L
1,461 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,401 Elo+

VS

Team Averages
Level 50
1,544 SR
1,386 Elo+
Danzaburou
Danzaburou
BaccBlixky15
Danzaburou
Level 58
God Stats
5W - 9L
1,553 SR
Queue Stats
273W - 276L
1,391 Elo+
Party 2
Thoth
Thoth
Beefn Her DM
Thoth
Level 62
God Stats
15W - 16L
1,650 SR
Queue Stats
163W - 159L
1,469 Elo+
Party 2
Loki
Loki
MeshInspector
Loki
Level 31
God Stats
0W - 4L
1,427 SR
Queue Stats
11W - 31L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Danguy211
Artio
12
4 / 3 / 13
9,838
894
8,160
15,508
14,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Heromode41
Lancelot
12
5 / 0 / 10
9,729
884
4,677
5,536
2,868
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Jams27
Discordia
14
10 / 1 / 8
10,953
996
14,588
8,203
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaccBlixky15
Danzaburou
11
2 / 4 / 1
8,665
788
6,516
10,485
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 2
8,577
780
12,614
9,155
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 10 / 0
7,068
643
2,893
12,243
3,795
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaccBlixky15
Danzaburou
2
4
1
0.63
L
2
5
2
0.6
W
Artio
Danguy211
Artio
4
3
13
3.5
W
Lancelot
Heromode41
Lancelot
5
0
10
10
W
Discordia
Jams27
Discordia
10
1
8
14
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
22,023
29,247
Taken
31,883
20,445
Mitigated
10,691
6,835
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaccBlixky15
Danzaburou
6,516
2,780
0
1,258
10,485
3,965
620
7,766
2,558
0
30,825
L
12,614
851
0
250
9,155
2,931
196
6,632
2,277
33,929
0
W
Artio
Danguy211
Artio
8,160
1,194
438
3,493
15,508
14,692
252
6,482
9,026
27,812
0
W
Lancelot
Heromode41
Lancelot
4,677
1,422
0
107
5,536
2,868
663
2,458
3,078
0
7,672
W
Discordia
Jams27
Discordia
14,588
2,096
0
2,797
8,203
2,885
1,470
4,071
4,132
49,895
0
L
2,893
747
0
218
12,243
3,795
0
7,876
3,971
0
16,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
24,310
108
Minions Killed
97
0
Camps Cleared
0
677,026
Distance Traveled
518,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,665
788
46
4
0
167,915
0
L
Thoth
8,577
780
39
4
0
183,031
0
W
Artio
9,838
894
19
2
0
201,077
0
W
Lancelot
9,729
884
5
0
0
267,475
0
W
Discordia
10,953
996
84
8
0
208,474
0
L
Loki
7,068
643
12
1
0
167,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role