Player Matchup

Gilgamesh
Gilgamesh
Joobaccaa
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 20L
1,713 Elo+
Party 2
Nu Wa
Nu Wa
Mommyjoo
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,780 Elo+
Party 2
Hachiman
Hachiman
PickleFarmers
Hachiman
Level 146
God Stats
4W - 4L
1,485 SR
Queue Stats
283W - 137L
1,778 Elo+
Party 2
Team Averages
Level 61
1,495 SR
1,757 Elo+

VS

Team Averages
Level 51
1,571 SR
1,409 Elo+
Cthulhu
Cthulhu
OmgWilsey
Cthulhu
Level 26
God Stats
43W - 40L
1,569 SR
Queue Stats
78W - 94L
1,378 Elo+
Party 1
Raijin
Raijin
boomanchooman
Raijin
Level 61
God Stats
3W - 4L
1,532 SR
Queue Stats
127W - 131L
1,383 Elo+
Party 1
Cupid
Cupid
yukagrah
Cupid
Level 65
God Stats
108W - 66L
1,613 SR
Queue Stats
255W - 237L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joobaccaa
Gilgamesh
11
2 / 0 / 10
7,844
872
7,614
9,201
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Mommyjoo
Nu Wa
11
4 / 1 / 7
8,259
918
9,393
5,317
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PickleFarmers
Hachiman
11
6 / 1 / 5
8,634
959
10,263
6,432
2,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OmgWilsey
Cthulhu
8
0 / 4 / 1
5,927
659
3,454
13,716
11,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 5 / 0
6,998
778
4,833
10,767
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
yukagrah
Cupid
8
0 / 3 / 1
6,086
676
3,661
6,315
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Joobaccaa
Gilgamesh
2
0
10
7
W
Nu Wa
Mommyjoo
Nu Wa
4
1
7
7.5
L
Cthulhu
OmgWilsey
Cthulhu
0
4
1
0.13
W
Hachiman
PickleFarmers
Hachiman
6
1
5
8.5
L
2
5
0
0.4
L
Cupid
yukagrah
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
11,948
20,950
Taken
30,798
14,365
Mitigated
17,422
4,680
Healing
855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Joobaccaa
Gilgamesh
7,614
2,071
0
2,708
9,201
9,620
218
3,355
5,846
0
19,216
W
Nu Wa
Mommyjoo
Nu Wa
9,393
1,776
0
1,816
5,317
2,084
595
1,513
3,804
35,928
0
L
Cthulhu
OmgWilsey
Cthulhu
3,454
274
169
250
13,716
11,673
0
2,993
10,260
10,943
148
W
Hachiman
PickleFarmers
Hachiman
10,263
7,219
0
156
6,432
2,661
1,391
3,293
3,044
0
38,684
L
4,833
292
0
0
10,767
3,544
0
3,734
6,587
22,021
0
L
Cupid
yukagrah
Cupid
3,661
2,414
0
436
6,315
2,205
0
2,186
3,737
0
17,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
19,011
119
Minions Killed
55
0
Camps Cleared
0
528,596
Distance Traveled
457,374
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,844
872
15
2
0
194,496
0
W
Nu Wa
8,259
918
46
5
0
167,643
0
L
Cthulhu
5,927
659
10
1
0
170,318
0
W
Hachiman
8,634
959
58
6
0
166,457
0
L
Raijin
6,998
778
18
2
0
139,806
1
L
Cupid
6,086
676
27
3
0
147,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role