Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BONGRIPS4SATAN
Ah Muzen Cab
Level 17
God Stats
13W - 16L
1,702 SR
Queue Stats
64W - 66L
1,328 Elo+
Party 1
King Arthur
King Arthur
BertoZ
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
1,326 Elo+
Party 1
Nox
Nox
SoulBC
Nox
Level 94
God Stats
4W - 4L
1,500 SR
Queue Stats
201W - 193L
1,342 Elo+
Party 1
Team Averages
Level 60
1,567 SR
1,332 Elo+

VS

Team Averages
Level 49
1,400 SR
1,348 Elo+
Neith
Neith
HadezThaDeranged
Neith
Level 54
God Stats
10W - 14L
1,591 SR
Queue Stats
176W - 175L
1,484 Elo+
Solo
Hercules
Hercules
I_SPLASH_Allday
Hercules
Level 45
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 7L
1,160 Elo+
Solo
Merlin
Merlin
OhxHoncho
Merlin
Level 49
God Stats
2W - 7L
1,291 SR
Queue Stats
61W - 69L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BONGRIPS4SATAN
Ah Muzen Cab
11
0 / 0 / 4
8,450
768
6,668
5,047
1,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
BertoZ
King Arthur
11
1 / 0 / 0
8,037
731
3,472
9,341
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
SoulBC
Nox
12
3 / 0 / 1
9,011
819
6,617
4,437
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,780
616
1,998
2,330
668
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
12
0 / 1 / 0
7,284
662
3,210
9,991
9,808
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
OhxHoncho
Merlin
10
0 / 3 / 0
7,440
676
4,704
7,409
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BONGRIPS4SATAN
Ah Muzen Cab
0
0
4
2
W
King Arthur
BertoZ
King Arthur
1
0
0
1
L
0
0
0
0
L
Hercules
0
1
0
0
L
Merlin
OhxHoncho
Merlin
0
3
0
0
W
Nox
SoulBC
Nox
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
9,912
18,825
Taken
19,730
10,375
Mitigated
13,247
4,290
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BONGRIPS4SATAN
Ah Muzen Cab
6,668
2,006
0
1,678
5,047
1,925
385
1,231
3,816
0
32,577
W
King Arthur
BertoZ
King Arthur
3,472
303
0
1,150
9,341
6,597
0
3,511
5,830
0
17,992
L
1,998
676
0
1,190
2,330
668
0
651
1,575
0
6,949
L
Hercules
3,210
423
0
2,729
9,991
9,808
0
3,550
6,143
0
19,629
L
Merlin
OhxHoncho
Merlin
4,704
460
0
0
7,409
2,771
0
2,188
5,019
27,805
0
W
Nox
SoulBC
Nox
6,617
445
0
1,462
4,437
1,853
747
566
3,871
29,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
21,504
111
Minions Killed
88
0
Camps Cleared
0
626,821
Distance Traveled
484,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,450
768
40
4
0
215,567
0
W
King Arthur
8,037
731
23
2
0
209,433
0
L
Neith
6,780
616
12
1
0
71,207
0
L
Hercules
7,284
662
26
2
0
240,289
0
L
Merlin
7,440
676
50
5
0
173,044
0
W
Nox
9,011
819
48
4
0
201,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role