Player Matchup

Hercules
Hercules
DaCrimsonWarlock
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,282 Elo+
Solo
Awilix
Awilix
ImBadAtZeus
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
LimpWeiner
Xing Tian
Level 113
God Stats
10W - 10L
1,508 SR
Queue Stats
369W - 328L
1,505 Elo+
Party 2
Horus
Horus
LuckLinguini
Horus
Level 146
God Stats
1W - 4L
1,315 SR
Queue Stats
183W - 184L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
natedog5901
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,429 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,442 Elo+

VS

Team Averages
Level 91
1,614 SR
1,514 Elo+
Agni
Agni
Sawguyy
Agni
Level 131
God Stats
5W - 1L
1,667 SR
Queue Stats
146W - 133L
1,561 Elo+
Party 1
Nemesis
Nemesis
Sourman70
Nemesis
Level 68
God Stats
8W - 4L
1,506 SR
Queue Stats
461W - 465L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Tabry504
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 155L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
itzkellerblitch
Ix Chel
Level 97
God Stats
2W - 0L
1,766 SR
Queue Stats
225W - 227L
1,567 Elo+
Party 1
Maui
Maui
skippy4fun
Maui
Level 92
God Stats
16W - 10L
1,631 SR
Queue Stats
342W - 335L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
3,994
250
0
1,792
308
Awilix
17
3 / 8 / 4
9,190
574
14,425
18,745
10,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
LimpWeiner
Xing Tian
19
3 / 6 / 6
10,394
650
19,485
25,363
37,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 8 / 5
9,352
585
7,362
26,586
34,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
natedog5901
Jing Wei
19
2 / 8 / 4
9,908
619
12,411
20,523
10,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Sawguyy
Agni
19
9 / 2 / 14
12,124
758
24,345
11,660
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sourman70
Nemesis
20
9 / 3 / 16
12,393
775
20,342
20,555
23,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tabry504
Cthulhu
18
2 / 2 / 19
11,859
741
12,798
25,596
35,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 1 / 15
13,017
814
21,495
13,174
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
2 / 2 / 22
12,135
758
6,804
21,118
31,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
9
Kills
32
32
Deaths
10
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Awilix
3
8
4
0.63
L
Xing Tian
LimpWeiner
Xing Tian
3
6
6
1
L
1
8
5
0.44
W
Agni
Sawguyy
Agni
9
2
14
8
W
Nemesis
Sourman70
Nemesis
9
3
16
5.67
W
Cthulhu
Tabry504
Cthulhu
2
2
19
5.75
W
10
1
15
17.5
L
Jing Wei
natedog5901
Jing Wei
2
8
4
0.5
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
85,784
93,009
Taken
92,103
92,929
Mitigated
104,861
20,522
Healing
39,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,792
308
0
1,626
110
0
0
L
Awilix
14,425
5,391
538
679
18,745
10,282
0
12,723
5,692
0
19,438
L
Xing Tian
LimpWeiner
Xing Tian
19,485
709
579
1,883
25,363
37,437
0
16,503
8,212
37,586
0
L
7,362
3,091
8,092
6,638
26,586
34,047
0
18,381
7,769
0
9,834
W
Agni
Sawguyy
Agni
24,345
2,700
779
1,403
11,660
7,001
2,269
3,718
7,942
45,043
0
W
Nemesis
Sourman70
Nemesis
20,342
7,541
1,333
3,880
20,555
23,254
1,804
4,589
14,742
0
37,135
W
Cthulhu
Tabry504
Cthulhu
12,798
580
827
2,378
25,596
35,240
468
3,078
21,906
27,131
1,096
W
21,495
3,096
16,504
5,095
13,174
8,252
2,452
3,312
9,862
44,699
0
L
Jing Wei
natedog5901
Jing Wei
12,411
6,932
580
1,533
20,523
10,855
0
15,113
5,029
0
40,382
W
6,804
1,136
3,074
3,926
21,118
31,114
904
4,788
16,330
16,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
61,528
105
Minions Killed
171
0
Camps Cleared
0
960,261
Distance Traveled
1,499,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,994
250
0
0
0
0
0
L
Awilix
9,190
574
6
0
0
236,404
0
L
Xing Tian
10,394
650
37
2
0
268,040
0
L
Horus
9,352
585
5
0
0
228,619
0
W
Agni
12,124
758
47
3
0
286,028
0
W
Nemesis
12,393
775
24
2
0
298,952
0
W
Cthulhu
11,859
741
30
2
0
321,224
0
W
Ix Chel
13,017
814
58
4
0
315,114
0
L
Jing Wei
9,908
619
57
4
0
227,198
0
W
Maui
12,135
758
12
1
0
278,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role