Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
InkaProductions
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,226 Elo+
Solo
Bastet
Bastet
PoacherTy97
Bastet
Level 142
God Stats
12W - 9L
1,532 SR
Queue Stats
367W - 399L
1,435 Elo+
Solo
Fenrir
Fenrir
alikh
Fenrir
Level 129
God Stats
4W - 4L
1,556 SR
Queue Stats
697W - 675L
1,410 Elo+
Party 1
Anubis
Anubis
khashool
Anubis
Level 125
God Stats
8W - 3L
1,748 SR
Queue Stats
766W - 773L
1,394 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,393 Elo+

VS

Team Averages
Level 111
1,471 SR
1,495 Elo+
Hun Batz
Hun Batz
AquaxBlaze
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 149L
1,450 Elo+
Solo
Athena
Athena
Blue-Veiler
Athena
Level 115
God Stats
2W - 0L
1,595 SR
Queue Stats
99W - 96L
1,570 Elo+
Solo
Lancelot
Lancelot
Born2BeBad86
Lancelot
Level 140
God Stats
3W - 6L
1,138 SR
Queue Stats
395W - 390L
1,373 Elo+
Solo
Scylla
Scylla
SmOk3yDaBaNDiT
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,537 Elo+
Party 2
Hachiman
Hachiman
tyguy6227
Hachiman
Level 142
God Stats
5W - 3L
1,621 SR
Queue Stats
215W - 218L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 3
5,750
958
2,287
4,632
1,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 3
6,340
1,057
3,129
4,632
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
12
3 / 2 / 4
6,107
1,018
6,056
4,859
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
alikh
Fenrir
1
0 / 0 / 0
1,460
243
0
0
0
Anubis
khashool
Anubis
1
0 / 0 / 0
1,460
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AquaxBlaze
Hun Batz
9
0 / 2 / 3
5,505
918
983
3,996
2,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
0 / 2 / 2
5,652
942
1,666
6,394
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Born2BeBad86
Lancelot
12
2 / 2 / 1
6,277
1,046
3,334
7,248
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 3
5,438
906
2,680
2,420
730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
tyguy6227
Hachiman
13
3 / 1 / 3
7,415
1,236
4,180
4,581
1,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
5
6
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
3
0.5
W
Hun Batz
AquaxBlaze
Hun Batz
0
2
3
0.75
W
Athena
0
2
2
0.5
W
Lancelot
Born2BeBad86
Lancelot
2
2
1
1.25
L
6
1
3
7.5
L
Bastet
3
2
4
2.5
W
0
2
3
0.75
L
Fenrir
alikh
Fenrir
0
0
0
0
L
Anubis
khashool
Anubis
0
0
0
0
W
Hachiman
tyguy6227
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
12,843
14,123
Taken
24,639
5,430
Mitigated
12,816
1,574
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,287
602
227
625
4,632
1,312
0
1,065
3,394
9,932
0
W
Hun Batz
AquaxBlaze
Hun Batz
983
189
197
316
3,996
2,092
39
224
3,772
0
2,659
W
Athena
1,666
321
173
701
6,394
5,331
238
1,196
5,198
5,932
0
W
Lancelot
Born2BeBad86
Lancelot
3,334
439
31
586
7,248
3,092
0
558
6,690
0
9,996
L
3,129
1,647
0
120
4,632
2,012
0
953
3,594
0
9,506
L
Bastet
6,056
1,606
79
523
4,859
2,106
0
2,070
2,789
0
11,418
W
2,680
68
728
15
2,420
730
441
309
2,111
6,996
0
L
Fenrir
alikh
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
khashool
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
tyguy6227
Hachiman
4,180
1,089
1,536
964
4,581
1,571
1,755
0
4,581
0
13,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
30,287
41
Minions Killed
72
0
Camps Cleared
0
316,378
Distance Traveled
508,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,750
958
16
3
0
99,785
0
W
Hun Batz
5,505
918
5
1
0
95,934
0
W
Athena
5,652
942
11
2
0
99,757
0
W
Lancelot
6,277
1,046
17
3
0
122,558
0
L
Ullr
6,340
1,057
16
3
0
100,744
0
L
Bastet
6,107
1,018
9
2
0
115,849
0
W
Scylla
5,438
906
9
2
0
83,152
0
L
Fenrir
1,460
243
0
0
0
0
0
L
Anubis
1,460
243
0
0
0
0
0
W
Hachiman
7,415
1,236
30
5
0
107,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role