Player Matchup

Janus
Janus
HammerTools
Janus
Level 122
God Stats
32W - 30L
1,527 SR
Queue Stats
415W - 412L
1,484 Elo+
Solo
Bakasura
Bakasura
LordRex767
Bakasura
Level 109
God Stats
17W - 15L
1,434 SR
Queue Stats
292W - 288L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
Samusog_12
Amaterasu
Level 111
God Stats
9W - 5L
1,314 SR
Queue Stats
240W - 247L
1,480 Elo+
Party 1
Charybdis
Charybdis
TheLampshade-
Charybdis
Level 117
God Stats
10W - 7L
1,563 SR
Queue Stats
234W - 235L
1,482 Elo+
Party 1
Atlas
Atlas
Zanimetic
Atlas
Level 88
God Stats
1W - 0L
1,328 SR
Queue Stats
79W - 74L
1,468 Elo+
Solo
Team Averages
Level 109
1,433 SR
1,480 Elo+

VS

Team Averages
Level 107
1,546 SR
1,504 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Enricopucci1
Bacchus
Level 65
God Stats
19W - 15L
1,590 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 2
King Arthur
King Arthur
LMcNative52
King Arthur
Level 128
God Stats
5W - 6L
1,532 SR
Queue Stats
153W - 165L
1,489 Elo+
Party 2
Anubis
Anubis
MajinDonut
Anubis
Level 142
God Stats
2W - 3L
1,609 SR
Queue Stats
148W - 144L
1,523 Elo+
Party 3
Thanatos
Thanatos
Zehphie
Thanatos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,717
558
13,742
10,434
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
LordRex767
Bakasura
20
9 / 2 / 5
13,284
633
19,720
20,326
8,802
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Samusog_12
Amaterasu
19
3 / 1 / 5
12,293
585
6,790
18,144
17,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
TheLampshade-
Charybdis
20
6 / 1 / 2
13,223
630
10,580
10,376
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Zanimetic
Atlas
3
0 / 0 / 0
4,772
227
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 5 / 0
10,664
508
4,190
15,294
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Enricopucci1
Bacchus
14
0 / 5 / 5
9,516
453
5,228
17,690
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
LMcNative52
King Arthur
15
1 / 6 / 1
9,929
473
11,719
21,665
20,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
MajinDonut
Anubis
16
4 / 5 / 1
10,323
492
9,967
17,766
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Zehphie
Thanatos
15
2 / 3 / 3
9,563
455
7,337
15,368
5,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
8
9
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
0
0.2
L
Bacchus
Enricopucci1
Bacchus
0
5
5
0.5
W
4
5
6
1.4
L
King Arthur
LMcNative52
King Arthur
1
6
1
0.25
W
Bakasura
LordRex767
Bakasura
9
2
5
5.75
L
Anubis
MajinDonut
Anubis
4
5
1
0.9
W
Amaterasu
Samusog_12
Amaterasu
3
1
5
5.5
W
Charybdis
TheLampshade-
Charybdis
6
1
2
7
W
Atlas
Zanimetic
Atlas
0
0
0
0
L
Thanatos
Zehphie
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
38,441
59,280
Taken
87,783
33,412
Mitigated
59,282
15,178
Healing
26,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,190
1,337
0
4,942
15,294
6,818
75
776
14,004
0
78,975
L
Bacchus
Enricopucci1
Bacchus
5,228
566
0
3,782
17,690
18,235
180
3,021
13,979
27,808
0
W
13,742
301
0
875
10,434
2,980
336
6,575
3,859
80,660
0
L
King Arthur
LMcNative52
King Arthur
11,719
1,131
0
1,974
21,665
20,826
14
1,691
18,547
0
68,055
W
Bakasura
LordRex767
Bakasura
19,720
10,099
0
4,012
20,326
8,802
2,191
5,413
14,748
0
134,837
L
Anubis
MajinDonut
Anubis
9,967
50
0
6,461
17,766
7,502
546
5,530
11,106
91,053
0
W
Amaterasu
Samusog_12
Amaterasu
6,790
1,980
0
5,858
18,144
17,389
1,060
1,273
15,840
0
74,929
W
Charybdis
TheLampshade-
Charybdis
10,580
5,257
0
4,433
10,376
4,241
2,795
1,934
8,390
0
122,206
W
Atlas
Zanimetic
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Zehphie
Thanatos
7,337
1,999
0
9,523
15,368
5,901
0
2,609
12,661
0
56,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
49,995
658
Minions Killed
436
0
Camps Cleared
0
1,680,174
Distance Traveled
1,978,504
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,664
508
135
6
0
373,510
2
L
Bacchus
9,516
453
33
2
0
435,279
2
W
Janus
11,717
558
140
7
0
416,050
4
L
King Arthur
9,929
473
101
5
0
378,954
6
W
Bakasura
13,284
633
184
9
0
461,180
0
L
Anubis
10,323
492
103
5
0
351,601
6
W
Amaterasu
12,293
585
128
6
0
425,236
0
W
Charybdis
13,223
630
206
10
0
377,708
0
W
Atlas
4,772
227
0
0
0
0
0
L
Thanatos
9,563
455
64
3
0
439,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role