Player Matchup

Danzaburou
Danzaburou
Chasteddoor
Danzaburou
Level 156
God Stats
14W - 10L
1,597 SR
Queue Stats
276W - 259L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
CriticalShihtzu
Kuzenbo
Level 128
God Stats
2W - 1L
1,344 SR
Queue Stats
61W - 80L
1,455 Elo+
Party 1
Loki
Loki
Mharavok
Loki
Level 113
God Stats
6W - 6L
1,656 SR
Queue Stats
193W - 154L
1,558 Elo+
Solo
Persephone
Persephone
SAR THE GOD
Persephone
Level 149
God Stats
4W - 3L
1,779 SR
Queue Stats
598W - 607L
1,516 Elo+
Solo
Bellona
Bellona
monsaemon101
Bellona
Level 144
God Stats
4W - 4L
1,607 SR
Queue Stats
796W - 773L
1,499 Elo+
Solo
Team Averages
Level 138
1,597 SR
1,503 Elo+

VS

Team Averages
Level 163
1,564 SR
1,521 Elo+
Ao Kuang
Ao Kuang
Checkin_Tegridy
Ao Kuang
Level 153
God Stats
2W - 2L
1,621 SR
Queue Stats
200W - 213L
1,496 Elo+
Party 2
Janus
Janus
Distortedlce
Janus
Level 145
God Stats
8W - 13L
1,522 SR
Queue Stats
188W - 157L
1,529 Elo+
Solo
Heimdallr
Heimdallr
ExM_HellSpawn
Heimdallr
Level 156
God Stats
3W - 3L
1,608 SR
Queue Stats
134W - 153L
1,503 Elo+
Party 2
Charon
Charon
FuSionArcher
Charon
Level 224
God Stats
11W - 9L
1,569 SR
Queue Stats
214W - 216L
1,562 Elo+
Solo
Nu Wa
Nu Wa
HUDINI13
Nu Wa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 91L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chasteddoor
Danzaburou
16
4 / 1 / 3
9,952
663
10,561
7,748
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 8
7,738
516
6,156
10,759
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
10 / 1 / 5
9,838
656
13,062
12,812
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
SAR THE GOD
Persephone
14
1 / 4 / 2
8,577
572
6,235
10,722
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
monsaemon101
Bellona
14
5 / 4 / 3
9,451
630
7,091
11,219
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 5 / 3
8,085
539
5,254
17,499
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 1
8,163
544
7,944
10,196
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ExM_HellSpawn
Heimdallr
13
0 / 3 / 0
7,698
513
4,501
11,426
5,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
12
1 / 2 / 5
7,935
529
6,263
13,557
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
HUDINI13
Nu Wa
14
4 / 6 / 0
9,187
612
10,926
10,572
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
11
11
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chasteddoor
Danzaburou
4
1
3
5.5
L
Ao Kuang
4
5
3
1.1
W
1
1
8
5
L
2
5
1
0.5
L
Heimdallr
ExM_HellSpawn
Heimdallr
0
3
0
0
L
Charon
1
2
5
1.75
L
Nu Wa
HUDINI13
Nu Wa
4
6
0
0.67
W
Loki
10
1
5
12.5
W
Persephone
SAR THE GOD
Persephone
1
4
2
0.5
W
Bellona
monsaemon101
Bellona
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
34,888
53,260
Taken
63,250
29,815
Mitigated
31,595
12,740
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chasteddoor
Danzaburou
10,561
4,740
0
987
7,748
3,381
162
2,538
5,120
0
82,687
L
Ao Kuang
5,254
975
0
4,844
17,499
7,024
0
2,261
15,238
48,633
0
W
6,156
2,481
253
2,243
10,759
10,840
209
5,513
4,935
15,083
0
L
7,944
84
0
750
10,196
3,187
0
4,041
6,155
72,280
0
L
Heimdallr
ExM_HellSpawn
Heimdallr
4,501
2,782
0
3,711
11,426
5,265
0
2,149
9,277
0
61,208
L
Charon
6,263
1,384
0
2,294
13,557
12,555
0
3,047
10,510
21,008
0
L
Nu Wa
HUDINI13
Nu Wa
10,926
2,806
0
1,388
10,572
3,564
282
893
9,679
75,167
0
W
Loki
13,062
3,019
0
5,793
12,812
5,245
0
6,974
5,542
0
77,364
W
Persephone
SAR THE GOD
Persephone
6,235
281
0
1,607
10,722
3,993
0
7,147
3,192
67,969
0
W
Bellona
monsaemon101
Bellona
7,091
1,939
0
1,857
11,219
6,356
621
6,807
4,084
0
64,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
41,068
498
Minions Killed
473
0
Camps Cleared
0
1,654,458
Distance Traveled
1,486,448
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,952
663
150
10
0
299,005
2
L
Ao Kuang
8,085
539
72
5
0
330,738
0
W
Kuzenbo
7,738
516
14
1
0
359,054
3
L
Janus
8,163
544
126
8
0
287,669
0
L
Heimdallr
7,698
513
121
8
0
289,452
0
L
Charon
7,935
529
31
2
0
318,986
11
L
Nu Wa
9,187
612
123
8
0
259,603
4
W
Loki
9,838
656
102
7
0
368,813
1
W
Persephone
8,577
572
130
9
0
291,473
3
W
Bellona
9,451
630
102
7
0
336,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role