Player Matchup

Camazotz
Camazotz
Platinum II
 
Camazotz
Platinum II
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver III
 
Horus
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
NewYaaanG
Anhur
Silver I
Level 127
God Stats
3W - 0L
1,934 SR
Queue Stats
7W - 5L
1,454 MMR
Solo
Janus
Janus
Gold IV
dadismiter
Janus
Gold IV
Level 158
God Stats
12W - 7L
1,711 SR
Queue Stats
25W - 27L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,629 SR
1,505 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,594 SR
1,734 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold I
AndySx
Ganesha
Gold I
Level 155
God Stats
7W - 8L
1,570 SR
Queue Stats
93W - 97L
1,684 MMR
Solo
Agni
Agni
Platinum I
CoaIa
Agni
Platinum I
Level 197
God Stats
4W - 10L
1,716 SR
Queue Stats
154W - 132L
2,216 MMR
Party 1
Jing Wei
Jing Wei
Gold I
MalignantScary
Jing Wei
Gold I
Level 147
God Stats
11W - 12L
1,687 SR
Queue Stats
86W - 93L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
2 / 0 / 1
3,810
762
1,630
4,696
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
 
Merlin
6
0 / 0 / 1
3,481
696
1,019
1,858
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
 
Horus
5
0 / 0 / 0
3,452
690
555
2,232
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
NewYaaanG
Anhur
5
1 / 0 / 0
3,436
687
858
1,400
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
6
1 / 1 / 0
3,498
700
1,460
2,792
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Maman BrigitteAwilixThothAo Kuang

VS

Bans
SusanoAthenaKaliAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 0
3,860
772
2,019
3,483
1,408
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
5
0 / 0 / 0
2,999
600
1,286
2,728
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
AndySx
Ganesha
1
0 / 0 / 0
2,512
502
0
72
30
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
CoaIa
Agni
6
0 / 2 / 0
3,200
640
1,323
2,551
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
5
0 / 1 / 0
3,088
618
792
2,493
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
0
1
2.5
W
Merlin
 
Merlin
0
0
1
0.5
W
Horus
 
Horus
0
0
0
0
L
Anubis
 
Anubis
1
1
0
1
L
Thor
 
Thor
0
0
0
0
L
Ganesha
AndySx
Ganesha
0
0
0
0
L
Agni
CoaIa
Agni
0
2
0
0
L
Jing Wei
0
1
0
0
W
Anhur
NewYaaanG
Anhur
1
0
0
1
W
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,522
Damage
5,420
12,978
Taken
11,327
3,945
Mitigated
3,345
5,834
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
1,630
173
0
2,657
4,696
1,264
0
576
4,120
0
16,466
W
Merlin
 
Merlin
1,019
193
0
500
1,858
533
0
857
1,001
15,365
0
W
Horus
 
Horus
555
151
80
1,219
2,232
1,250
0
0
2,232
0
7,537
L
Anubis
 
Anubis
2,019
150
0
2,087
3,483
1,408
0
1,460
2,023
24,191
0
L
Thor
 
Thor
1,286
213
0
705
2,728
750
0
190
2,532
0
11,805
L
Ganesha
AndySx
Ganesha
0
0
0
39
72
30
0
0
72
80
0
L
Agni
CoaIa
Agni
1,323
0
0
622
2,551
701
0
717
1,728
15,044
0
L
Jing Wei
792
559
0
765
2,493
456
0
0
2,493
0
15,079
W
Anhur
NewYaaanG
Anhur
858
361
0
348
1,400
366
0
0
1,400
0
17,769
W
Janus
1,460
212
0
1,030
2,792
532
0
1,909
883
16,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,677
Gold Earned
15,659
136
Minions Killed
108
0
Camps Cleared
0
546,413
Distance Traveled
444,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
3,810
762
31
6
0
142,841
0
W
Merlin
3,481
696
36
7
0
102,136
0
W
Horus
3,452
690
9
2
0
111,725
0
L
Anubis
3,860
772
31
6
0
90,144
0
L
Thor
2,999
600
22
4
0
119,873
0
L
Ganesha
2,512
502
0
0
0
16,103
0
L
Agni
3,200
640
28
6
0
104,018
0
L
Jing Wei
3,088
618
27
5
0
114,731
0
W
Anhur
3,436
687
34
7
0
85,387
0
W
Janus
3,498
700
26
5
0
104,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role