Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Camp_YT
Anubis
Level 127
God Stats
20W - 13L
1,559 SR
Queue Stats
174W - 168L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Perjam
Baron Samedi
Level 157
God Stats
2W - 6L
1,534 SR
Queue Stats
115W - 92L
1,554 Elo+
Solo
Loki
Loki
Sabugo00
Loki
Level 88
God Stats
9W - 3L
1,771 SR
Queue Stats
175W - 149L
1,489 Elo+
Solo
Danzaburou
Danzaburou
paodocecomfrango
Danzaburou
Level 117
God Stats
3W - 0L
1,663 SR
Queue Stats
171W - 157L
1,502 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,501 Elo+

VS

Team Averages
Level 93
1,431 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Gorilag_305
Xing Tian
Level 89
God Stats
2W - 4L
1,307 SR
Queue Stats
25W - 23L
1,362 Elo+
Party 2
Hachiman
Hachiman
I Waragon I
Hachiman
Level 59
God Stats
0W - 2L
1,346 SR
Queue Stats
62W - 69L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 1
5,647
471
3,246
8,641
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Camp_YT
Anubis
11
6 / 1 / 3
6,602
550
9,098
6,630
3,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Perjam
Baron Samedi
12
3 / 1 / 2
6,771
564
5,075
4,426
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
0 / 1 / 3
5,941
495
2,961
7,478
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
paodocecomfrango
Danzaburou
11
2 / 1 / 6
6,783
565
7,228
5,643
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 1
8,117
676
7,238
8,064
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
 
Janus
13
1 / 0 / 0
7,277
606
3,462
5,548
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
 
Loki
9
1 / 1 / 0
5,653
471
1,416
8,413
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Gorilag_305
Xing Tian
9
1 / 4 / 1
5,791
483
2,725
12,779
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
I Waragon I
Hachiman
9
0 / 5 / 2
5,321
443
3,740
8,536
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
6
6
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
L
Anubis
 
Anubis
3
1
1
3.5
L
Janus
 
Janus
1
0
0
1
L
Loki
 
Loki
1
1
0
1
W
Anubis
Camp_YT
Anubis
6
1
3
7.5
L
Xing Tian
Gorilag_305
Xing Tian
1
4
1
0.38
L
Hachiman
I Waragon I
Hachiman
0
5
2
0.2
W
Baron Samedi
Perjam
Baron Samedi
3
1
2
4
W
Loki
0
1
3
1.5
W
Danzaburou
paodocecomfrango
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
18,581
32,818
Taken
43,340
14,081
Mitigated
19,897
14,798
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,246
674
0
3,155
8,641
3,865
0
4,398
4,243
0
34,619
L
Anubis
 
Anubis
7,238
475
0
5,905
8,064
3,723
1,186
687
7,377
63,415
0
L
Janus
 
Janus
3,462
163
0
1,117
5,548
2,082
0
1,299
4,249
61,905
0
L
Loki
 
Loki
1,416
443
0
4,185
8,413
2,722
0
2,011
6,402
0
34,259
W
Anubis
Camp_YT
Anubis
9,098
335
0
3,221
6,630
3,251
432
2,156
4,406
38,249
0
L
Xing Tian
Gorilag_305
Xing Tian
2,725
117
94
3,138
12,779
9,184
0
6,728
6,051
21,687
0
L
Hachiman
I Waragon I
Hachiman
3,740
1,676
0
1,064
8,536
2,186
0
3,448
5,088
0
25,716
W
Baron Samedi
Perjam
Baron Samedi
5,075
313
456
1,341
4,426
2,667
37
2,271
2,088
45,008
0
W
Loki
2,961
792
0
4,337
7,478
2,214
0
2,510
4,968
0
45,071
W
Danzaburou
paodocecomfrango
Danzaburou
7,228
3,516
0
2,288
5,643
2,084
506
1,917
3,688
0
44,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
32,159
330
Minions Killed
370
0
Camps Cleared
0
1,194,570
Distance Traveled
1,157,131
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,647
471
56
5
0
239,312
3
L
Anubis
8,117
676
111
9
0
206,694
4
L
Janus
7,277
606
120
10
0
259,688
6
L
Loki
5,653
471
71
6
0
277,208
0
W
Anubis
6,602
550
46
4
0
203,049
2
L
Xing Tian
5,791
483
20
2
0
217,151
4
L
Hachiman
5,321
443
48
4
0
196,390
0
W
Baron Samedi
6,771
564
72
6
0
243,294
8
W
Loki
5,941
495
74
6
0
291,407
0
W
Danzaburou
6,783
565
82
7
0
217,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role