Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DanSladeDan
Danzaburou
Level 125
God Stats
2W - 0L
1,483 SR
Queue Stats
125W - 108L
1,512 Elo+
Party 3
Loki
Loki
Doblash
Loki
Level 67
God Stats
115W - 82L
1,557 SR
Queue Stats
116W - 87L
1,508 Elo+
Party 1
Fenrir
Fenrir
Titocobor_Eljefe
Fenrir
Level 120
God Stats
13W - 8L
1,633 SR
Queue Stats
141W - 127L
1,491 Elo+
Solo
Bellona
Bellona
jovand_04
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 3
Team Averages
Level 99
1,534 SR
1,476 Elo+

VS

Team Averages
Level 114
1,499 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Atepe203
Thanatos
Level 38
God Stats
0W - 1L
1,451 SR
Queue Stats
12W - 21L
1,300 Elo+
Solo
Ratatoskr
Ratatoskr
Harmonuu
Ratatoskr
Level 155
God Stats
4W - 1L
1,546 SR
Queue Stats
98W - 82L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Kpnuts
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 2
7,262
605
4,878
6,247
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DanSladeDan
Danzaburou
12
2 / 2 / 2
7,294
608
5,473
6,467
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
Doblash
Loki
12
2 / 1 / 2
6,885
574
4,146
8,384
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 4
6,423
535
4,617
14,998
8,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
jovand_04
Bellona
13
2 / 1 / 3
7,820
652
5,001
8,975
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 1
5,486
457
4,112
7,837
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
 
Surtr
6
1 / 1 / 0
4,978
415
1,697
4,752
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Atepe203
Thanatos
8
1 / 1 / 0
5,187
432
1,710
5,172
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Harmonuu
Ratatoskr
10
2 / 1 / 2
6,581
548
6,114
9,510
4,955
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Kpnuts
Sylvanus
11
3 / 2 / 1
6,676
556
9,525
10,113
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
7
7
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Janus
 
Janus
0
4
1
0.13
L
Surtr
 
Surtr
1
1
0
1
L
Thanatos
Atepe203
Thanatos
1
1
0
1
W
Danzaburou
DanSladeDan
Danzaburou
2
2
2
1.5
W
Loki
Doblash
Loki
2
1
2
3
L
Ratatoskr
Harmonuu
Ratatoskr
2
1
2
3
L
Sylvanus
Kpnuts
Sylvanus
3
2
1
1.75
W
1
2
4
1.5
W
Bellona
jovand_04
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
23,158
45,071
Taken
37,384
24,203
Mitigated
18,285
19,383
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,878
1,015
449
2,699
6,247
2,884
90
2,916
3,169
55,106
0
L
Janus
 
Janus
4,112
139
0
861
7,837
2,825
0
2,743
5,094
34,911
0
L
Surtr
 
Surtr
1,697
683
0
1,029
4,752
2,976
0
0
4,752
265
14,991
L
Thanatos
Atepe203
Thanatos
1,710
250
0
3,634
5,172
1,645
0
99
5,073
0
23,303
W
Danzaburou
DanSladeDan
Danzaburou
5,473
2,764
0
2,769
6,467
2,257
1,784
1,304
5,163
0
55,837
W
Loki
Doblash
Loki
4,146
1,446
0
5,590
8,384
3,065
0
2,347
5,958
0
51,079
L
Ratatoskr
Harmonuu
Ratatoskr
6,114
1,574
751
2,136
9,510
4,955
0
681
8,829
0
25,308
L
Sylvanus
Kpnuts
Sylvanus
9,525
3,234
300
3,021
10,113
5,884
48
1,355
8,758
37,132
9,676
W
4,617
751
146
4,823
14,998
8,616
311
4,720
10,238
0
19,918
W
Bellona
jovand_04
Bellona
5,001
1,403
0
2,907
8,975
7,381
319
1,359
7,544
0
57,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
28,908
394
Minions Killed
226
0
Camps Cleared
0
1,237,793
Distance Traveled
968,192
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,262
605
104
9
0
231,593
0
L
Janus
5,486
457
55
5
0
203,235
0
L
Surtr
4,978
415
25
2
0
130,009
0
L
Thanatos
5,187
432
41
3
0
185,633
0
W
Danzaburou
7,294
608
92
8
0
201,749
0
W
Loki
6,885
574
74
6
0
293,154
0
L
Ratatoskr
6,581
548
28
2
0
240,420
3
L
Sylvanus
6,676
556
77
6
0
208,895
0
W
Fenrir
6,423
535
26
2
0
273,599
2
W
Bellona
7,820
652
98
8
0
237,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role