Player Matchup

Lancelot
Lancelot
D3Structo_D1sc
Lancelot
Level 87
God Stats
2W - 0L
1,746 SR
Queue Stats
30W - 26L
1,472 Elo+
Party 1
Horus
Horus
Emperors_Will
Horus
Level 138
God Stats
3W - 3L
1,363 SR
Queue Stats
123W - 133L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
LeviticusMarcus
Zhong Kui
Level 108
God Stats
33W - 37L
1,417 SR
Queue Stats
152W - 155L
1,411 Elo+
Solo
Bacchus
Bacchus
Viper_HuntZ414
Bacchus
Level 69
God Stats
1W - 1L
1,632 SR
Queue Stats
69W - 63L
1,424 Elo+
Party 1
Janus
Janus
moos7892
Janus
Level 154
God Stats
15W - 13L
1,510 SR
Queue Stats
355W - 344L
1,487 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,442 Elo+

VS

Team Averages
Level 144
1,541 SR
1,502 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BOLO4ELLER
Janus
Level 152
God Stats
138W - 124L
1,549 SR
Queue Stats
247W - 243L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Fearanoma
Danzaburou
Level 145
God Stats
79W - 70L
1,559 SR
Queue Stats
405W - 394L
1,530 Elo+
Party 2
Bakasura
Bakasura
rafaPool533
Bakasura
Level 118
God Stats
5W - 12L
1,520 SR
Queue Stats
81W - 88L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
sootlife_92
Sun Wukong
Level 159
God Stats
2W - 3L
1,576 SR
Queue Stats
460W - 466L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
5 / 1 / 2
7,411
618
6,810
11,248
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 1
6,335
528
5,717
9,364
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
LeviticusMarcus
Zhong Kui
9
1 / 0 / 1
5,878
490
5,280
5,263
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 3 / 1
6,208
517
3,241
8,717
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
moos7892
Janus
11
1 / 0 / 0
5,889
491
6,082
3,666
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 2 / 2
5,019
418
1,209
5,324
2,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
11
1 / 2 / 0
6,785
565
4,148
6,136
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fearanoma
Danzaburou
11
2 / 2 / 0
6,984
582
5,226
9,423
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
rafaPool533
Bakasura
10
0 / 2 / 2
6,064
505
779
10,650
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
sootlife_92
Sun Wukong
11
2 / 2 / 0
6,858
572
5,964
11,131
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
6
6
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
L
Janus
1
2
0
0.5
W
Lancelot
5
1
2
6
W
1
2
1
0.75
L
Danzaburou
Fearanoma
Danzaburou
2
2
0
1
W
Zhong Kui
LeviticusMarcus
Zhong Kui
1
0
1
1.5
W
2
3
1
0.83
W
Janus
moos7892
Janus
1
0
0
1
L
Bakasura
rafaPool533
Bakasura
0
2
2
0.5
L
Sun Wukong
sootlife_92
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
17,326
38,258
Taken
42,664
23,914
Mitigated
18,532
11,344
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,209
208
0
1,088
5,324
2,750
0
3,708
1,552
6,944
0
L
Janus
4,148
532
0
1,522
6,136
1,984
169
2,947
2,975
47,914
0
W
Lancelot
6,810
1,407
0
3,694
11,248
5,022
0
312
10,874
0
52,677
W
5,717
2,687
356
2,125
9,364
6,163
0
396
8,928
0
34,346
L
Danzaburou
Fearanoma
Danzaburou
5,226
2,723
0
3,345
9,423
3,618
1,113
3,979
5,430
0
44,368
W
Zhong Kui
LeviticusMarcus
Zhong Kui
5,280
906
92
2,842
5,263
4,072
1,449
1,144
4,073
32,398
5,633
W
3,241
417
0
1,759
8,717
7,448
0
1,660
6,991
14,659
0
W
Janus
moos7892
Janus
6,082
79
0
476
3,666
1,209
425
1,519
1,955
42,495
0
L
Bakasura
rafaPool533
Bakasura
779
699
0
2,965
10,650
4,241
0
2,684
7,824
0
26,546
L
Sun Wukong
sootlife_92
Sun Wukong
5,964
1,257
0
2,888
11,131
5,939
0
699
9,837
0
47,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
31,710
274
Minions Killed
321
0
Camps Cleared
0
1,259,643
Distance Traveled
1,070,929
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,019
418
10
1
0
177,393
0
L
Janus
6,785
565
103
9
0
244,013
2
W
Lancelot
7,411
618
79
7
0
290,775
0
W
Horus
6,335
528
43
4
0
237,613
0
L
Danzaburou
6,984
582
81
7
0
204,125
3
W
Zhong Kui
5,878
490
65
5
0
227,021
0
W
Bacchus
6,208
517
15
1
0
244,263
0
W
Janus
5,889
491
72
6
0
259,971
1
L
Bakasura
6,064
505
55
5
0
237,728
0
L
Sun Wukong
6,858
572
72
6
0
207,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role