Player Matchup

Janus
Janus
CagaNoBalde
Janus
Level 131
God Stats
5W - 6L
1,573 SR
Queue Stats
109W - 108L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
ColdHearted93
Xing Tian
Level 217
God Stats
2W - 2L
1,668 SR
Queue Stats
149W - 163L
1,524 Elo+
Party 2
Thor
Thor
tractor2217
Thor
Level 124
God Stats
0W - 6L
1,503 SR
Queue Stats
51W - 51L
1,491 Elo+
Party 2
Team Averages
Level 157
1,581 SR
1,524 Elo+

VS

Team Averages
Level 123
1,415 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Jeffarto
Gilgamesh
Level 115
God Stats
3W - 5L
1,214 SR
Queue Stats
53W - 57L
1,529 Elo+
Party 1
Hachiman
Hachiman
LastingLuck
Hachiman
Level 128
God Stats
1W - 1L
1,519 SR
Queue Stats
34W - 24L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Pelyi
Kukulkan
Level 127
God Stats
4W - 3L
1,511 SR
Queue Stats
91W - 81L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,834
683
5,347
9,687
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ColdHearted93
Xing Tian
10
2 / 6 / 0
7,448
745
4,761
12,845
11,436
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 5 / 2
7,034
703
3,317
8,893
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeffarto
Gilgamesh
12
5 / 1 / 10
9,084
908
8,830
8,711
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
LastingLuck
Hachiman
11
6 / 1 / 9
9,050
905
8,734
7,369
2,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Pelyi
Kukulkan
13
7 / 0 / 10
9,984
998
11,403
3,795
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Xing Tian
ColdHearted93
Xing Tian
2
6
0
0.33
W
Gilgamesh
Jeffarto
Gilgamesh
5
1
10
10
W
Hachiman
LastingLuck
Hachiman
6
1
9
10.5
W
Kukulkan
Pelyi
Kukulkan
7
0
10
12
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,425
Damage
28,967
31,425
Taken
19,875
19,031
Mitigated
10,903
1,170
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,347
340
0
180
9,687
3,999
0
3,549
6,013
25,259
0
L
Xing Tian
ColdHearted93
Xing Tian
4,761
409
0
550
12,845
11,436
0
4,394
7,981
13,729
0
W
Gilgamesh
Jeffarto
Gilgamesh
8,830
2,462
0
1,095
8,711
6,939
435
3,978
4,436
0
19,399
W
Hachiman
LastingLuck
Hachiman
8,734
5,715
0
1,949
7,369
2,426
425
3,729
3,555
0
31,995
W
Kukulkan
Pelyi
Kukulkan
11,403
1,012
0
385
3,795
1,538
617
2,175
1,576
49,586
0
L
3,317
401
0
440
8,893
3,596
0
3,990
4,768
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
28,118
83
Minions Killed
137
0
Camps Cleared
0
547,935
Distance Traveled
590,271
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,834
683
35
4
0
177,392
0
L
Xing Tian
7,448
745
13
1
0
195,061
8
W
Gilgamesh
9,084
908
9
1
0
198,513
0
W
Hachiman
9,050
905
38
4
0
189,537
0
W
Kukulkan
9,984
998
90
9
0
202,221
0
L
Thor
7,034
703
35
4
0
175,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role