Player Matchup

Ix Chel
Ix Chel
MARS6DARTH
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,406 Elo+
Solo
Bakasura
Bakasura
Quezak
Bakasura
Level 154
God Stats
9W - 13L
1,537 SR
Queue Stats
233W - 239L
1,454 Elo+
Solo
He Bo
He Bo
difiniwii
He Bo
Level 129
God Stats
7W - 4L
1,674 SR
Queue Stats
230W - 238L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
gg3991
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,421 Elo+
Solo
The Morrigan
The Morrigan
juanjehc
The Morrigan
Level 118
God Stats
1W - 1L
1,693 SR
Queue Stats
155W - 150L
1,501 Elo+
Party 2
Team Averages
Level 124
1,581 SR
1,450 Elo+

VS

Team Averages
Level 82
1,518 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FOOX95
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,358 Elo+
Party 1
Ares
Ares
GilgaGilga
Ares
Level 96
God Stats
3W - 2L
1,557 SR
Queue Stats
181W - 177L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
TwisterFresh
Cthulhu
Level 69
God Stats
3W - 2L
1,532 SR
Queue Stats
181W - 200L
1,429 Elo+
Solo
Ganesha
Ganesha
stonerman992
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MARS6DARTH
Ix Chel
11
1 / 8 / 9
7,386
671
11,032
11,538
5,410
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Quezak
Bakasura
15
8 / 4 / 5
9,669
879
10,049
12,933
12,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
difiniwii
He Bo
14
0 / 5 / 14
7,999
727
13,097
12,522
5,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
gg3991
Cernunnos
16
9 / 2 / 9
9,322
847
19,173
16,915
8,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
juanjehc
The Morrigan
14
2 / 4 / 10
8,334
758
8,299
6,997
3,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 3 / 11
10,306
937
15,971
12,925
7,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
FOOX95
Bacchus
14
5 / 5 / 4
9,489
863
8,862
15,716
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 3 / 8
9,432
857
8,135
15,136
12,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
TwisterFresh
Cthulhu
14
3 / 5 / 9
8,670
788
10,269
16,138
12,999
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
stonerman992
Ganesha
16
0 / 4 / 20
9,675
880
5,620
18,880
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
20
Kills
22
23
Deaths
20
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
11
4.17
W
Bacchus
FOOX95
Bacchus
5
5
4
1.4
W
7
3
8
3.67
L
Ix Chel
MARS6DARTH
Ix Chel
1
8
9
0.69
L
Bakasura
Quezak
Bakasura
8
4
5
2.63
W
Cthulhu
TwisterFresh
Cthulhu
3
5
9
1.5
L
He Bo
difiniwii
He Bo
0
5
14
1.4
L
Cernunnos
gg3991
Cernunnos
9
2
9
6.75
L
The Morrigan
juanjehc
The Morrigan
2
4
10
1.75
W
Ganesha
stonerman992
Ganesha
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,650
Damage
48,857
60,905
Taken
78,795
34,588
Mitigated
76,199
17,382
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,971
1,291
8,904
6,720
12,925
7,277
1,448
5,270
6,869
36,138
0
W
Bacchus
FOOX95
Bacchus
8,862
727
351
2,522
15,716
21,815
533
6,458
8,746
14,436
0
W
8,135
898
879
2,858
15,136
12,260
192
6,908
8,073
14,818
0
L
Ix Chel
MARS6DARTH
Ix Chel
11,032
1,976
519
534
11,538
5,410
357
10,148
1,205
17,819
0
L
Bakasura
Quezak
Bakasura
10,049
5,569
1,281
3,599
12,933
12,284
195
7,685
5,248
0
10,069
W
Cthulhu
TwisterFresh
Cthulhu
10,269
1,018
1,622
909
16,138
12,999
785
6,260
9,544
22,991
0
L
He Bo
difiniwii
He Bo
13,097
701
872
2,000
12,522
5,510
117
10,779
1,743
23,790
0
L
Cernunnos
gg3991
Cernunnos
19,173
8,814
800
7,125
16,915
8,022
261
13,830
2,971
0
33,208
L
The Morrigan
juanjehc
The Morrigan
8,299
757
267
385
6,997
3,362
468
6,060
881
16,977
0
W
Ganesha
stonerman992
Ganesha
5,620
827
0
1,186
18,880
21,848
1,184
7,487
10,570
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
47,572
110
Minions Killed
123
0
Camps Cleared
0
970,707
Distance Traveled
1,052,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,306
937
73
7
0
228,628
0
W
Bacchus
9,489
863
6
1
0
224,037
0
W
Ares
9,432
857
15
1
0
204,461
0
L
Ix Chel
7,386
671
21
2
0
191,923
0
L
Bakasura
9,669
879
18
2
0
203,144
0
W
Cthulhu
8,670
788
29
3
0
192,098
0
L
He Bo
7,999
727
21
2
0
207,094
0
L
Cernunnos
9,322
847
22
2
0
172,927
0
L
The Morrigan
8,334
758
28
3
0
195,619
0
W
Ganesha
9,675
880
0
0
0
203,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role