Player Matchup

Anhur
Anhur
Brought2U
Anhur
Level 117
God Stats
13W - 14L
1,416 SR
Queue Stats
407W - 388L
1,527 Elo+
Party 3
Loki
Loki
DaltonTheBigDog
Loki
Level 121
God Stats
5W - 15L
1,459 SR
Queue Stats
284W - 276L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
MarsJCR
Nu Wa
Level 125
God Stats
1W - 0L
1,749 SR
Queue Stats
176W - 143L
1,591 Elo+
Party 3
Ymir
Ymir
PlasmaMunchkin
Ymir
Level 116
God Stats
2W - 1L
1,343 SR
Queue Stats
143W - 126L
1,586 Elo+
Party 2
Serqet
Serqet
doooooooooooooog
Serqet
Level 117
God Stats
3W - 5L
1,306 SR
Queue Stats
315W - 292L
1,628 Elo+
Party 2
Team Averages
Level 119
1,455 SR
1,585 Elo+

VS

Team Averages
Level 164
1,536 SR
1,592 Elo+
Mercury
Mercury
Memesrdreams84
Mercury
Level 190
God Stats
20W - 14L
1,750 SR
Queue Stats
338W - 304L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
Mr_TryHard--
Danzaburou
Level 152
God Stats
0W - 4L
1,105 SR
Queue Stats
155W - 136L
1,618 Elo+
Solo
Khepri
Khepri
STARxKILLER309
Khepri
Level 151
God Stats
3W - 3L
1,681 SR
Queue Stats
239W - 227L
1,582 Elo+
Party 1
Poseidon
Poseidon
UnDeadvPony
Poseidon
Level 172
God Stats
10W - 10L
1,643 SR
Queue Stats
384W - 348L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
xllArceusCx
Gilgamesh
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 58L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brought2U
Anhur
13
5 / 0 / 2
7,865
655
6,520
8,317
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,835
653
8,135
8,611
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
MarsJCR
Nu Wa
12
2 / 2 / 4
7,189
599
6,142
6,825
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 2
7,474
623
6,005
8,136
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,010
584
4,726
10,003
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,669
556
6,347
10,605
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Mr_TryHard--
Danzaburou
9
0 / 6 / 0
5,744
479
5,484
10,401
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,904
492
1,429
8,677
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
UnDeadvPony
Poseidon
12
3 / 2 / 0
7,281
607
3,513
5,957
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xllArceusCx
Gilgamesh
13
1 / 0 / 0
7,302
609
4,853
13,476
10,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brought2U
Anhur
5
0
2
6
W
0
1
0
0
W
Nu Wa
MarsJCR
Nu Wa
2
2
4
2
L
0
0
3
1.5
L
Danzaburou
Mr_TryHard--
Danzaburou
0
6
0
0
W
2
0
2
3
L
0
2
1
0.25
L
Poseidon
UnDeadvPony
Poseidon
3
2
0
1.5
W
1
1
0
1
L
Gilgamesh
xllArceusCx
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
21,626
41,892
Taken
49,116
19,686
Mitigated
26,223
12,560
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brought2U
Anhur
6,520
4,269
0
4,163
8,317
3,036
2,981
495
7,822
0
57,480
W
8,135
2,612
0
2,703
8,611
3,318
0
715
7,896
0
64,647
W
Nu Wa
MarsJCR
Nu Wa
6,142
887
120
1,364
6,825
2,236
0
2,210
4,615
47,067
0
L
6,347
3,053
0
1,233
10,605
3,803
0
3,385
7,058
0
60,070
L
Danzaburou
Mr_TryHard--
Danzaburou
5,484
1,816
0
531
10,401
2,897
0
940
9,461
0
43,484
W
6,005
1,941
0
3,255
8,136
7,173
0
1,460
6,676
34,200
0
L
1,429
233
105
1,312
8,677
6,071
0
3,095
5,430
10,005
0
L
Poseidon
UnDeadvPony
Poseidon
3,513
318
0
1,045
5,957
2,497
0
4,036
1,921
70,810
0
W
4,726
1,480
0
955
10,003
3,923
0
777
9,226
0
68,188
L
Gilgamesh
xllArceusCx
Gilgamesh
4,853
1,099
219
2,668
13,476
10,955
0
691
12,785
11,197
45,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
32,900
439
Minions Killed
416
0
Camps Cleared
0
1,342,423
Distance Traveled
1,300,064
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,865
655
98
8
0
245,274
4
W
Loki
7,835
653
107
9
0
290,088
0
W
Nu Wa
7,189
599
89
7
0
242,788
5
L
Mercury
6,669
556
93
8
0
315,345
0
L
Danzaburou
5,744
479
82
7
0
225,530
2
W
Ymir
7,474
623
48
4
0
249,893
0
L
Khepri
5,904
492
6
1
0
254,414
2
L
Poseidon
7,281
607
136
11
0
246,103
2
W
Serqet
7,010
584
97
8
0
314,380
0
L
Gilgamesh
7,302
609
99
8
0
258,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role