Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Duffman925
King Arthur
Level 200
God Stats
7W - 7L
1,392 SR
Queue Stats
671W - 655L
1,520 Elo+
Party 2
Zeus
Zeus
KID CANADIAN00
Zeus
Level 128
God Stats
1W - 0L
1,313 SR
Queue Stats
44W - 44L
1,476 Elo+
Party 2
Cerberus
Cerberus
SadisutoZ
Cerberus
Level 126
God Stats
3W - 1L
1,508 SR
Queue Stats
45W - 25L
1,625 Elo+
Party 2
Guan Yu
Guan Yu
TSB REDBEARD
Guan Yu
Level 102
God Stats
4W - 4L
1,411 SR
Queue Stats
731W - 699L
1,551 Elo+
Party 2
Team Averages
Level 140
1,425 SR
1,534 Elo+

VS

Team Averages
Level 97
1,466 SR
1,451 Elo+
Yu Huang
Yu Huang
FoDNoeL
Yu Huang
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 111L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Noxas13th
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
SatisfiedYeti
Ao Kuang
Level 55
God Stats
0W - 2L
1,241 SR
Queue Stats
68W - 65L
1,483 Elo+
Party 1
Nemesis
Nemesis
Snowzilla13
Nemesis
Level 47
God Stats
0W - 2L
1,570 SR
Queue Stats
66W - 67L
1,472 Elo+
Party 1
Fenrir
Fenrir
VanessaFoxx
Fenrir
Level 158
God Stats
1W - 4L
1,517 SR
Queue Stats
401W - 389L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 1 / 4
6,947
1,158
3,937
3,155
1,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Duffman925
King Arthur
12
2 / 0 / 9
6,905
1,151
6,707
5,772
4,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 0 / 7
6,913
1,152
5,886
3,120
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SadisutoZ
Cerberus
11
1 / 2 / 10
6,928
1,155
3,782
8,634
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
TSB REDBEARD
Guan Yu
11
2 / 2 / 7
6,648
1,108
3,623
8,779
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FoDNoeL
Yu Huang
11
1 / 3 / 2
5,774
962
8,114
6,173
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Noxas13th
Guan Yu
11
0 / 2 / 4
5,688
948
2,436
9,725
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
SatisfiedYeti
Ao Kuang
7
1 / 3 / 2
5,272
879
3,355
4,675
1,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Snowzilla13
Nemesis
7
0 / 1 / 2
4,812
802
1,689
2,044
814
Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
10
2 / 2 / 1
5,508
918
1,889
3,762
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
11
Kills
4
5
Deaths
11
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
4
6
W
King Arthur
Duffman925
King Arthur
2
0
9
6.5
L
Yu Huang
FoDNoeL
Yu Huang
1
3
2
0.67
W
2
0
7
5.5
L
Guan Yu
Noxas13th
Guan Yu
0
2
4
1
W
Cerberus
SadisutoZ
Cerberus
1
2
10
3
L
Ao Kuang
SatisfiedYeti
Ao Kuang
1
3
2
0.67
L
Nemesis
Snowzilla13
Nemesis
0
1
2
1
W
Guan Yu
TSB REDBEARD
Guan Yu
2
2
7
2.75
L
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
17,483
29,460
Taken
26,379
23,199
Mitigated
11,851
8,723
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,937
74
65
103
3,155
1,673
80
1,874
1,281
0
5,774
W
King Arthur
Duffman925
King Arthur
6,707
654
964
663
5,772
4,901
499
1,630
4,102
0
17,388
L
Yu Huang
FoDNoeL
Yu Huang
8,114
313
174
423
6,173
2,574
0
2,944
3,099
17,436
0
W
5,886
350
29
630
3,120
1,430
1,366
787
2,289
12,378
0
L
Guan Yu
Noxas13th
Guan Yu
2,436
114
1,723
3,350
9,725
5,131
0
3,431
6,134
0
4,884
W
Cerberus
SadisutoZ
Cerberus
3,782
227
342
2,228
8,634
8,044
693
2,798
5,707
9,094
0
L
Ao Kuang
SatisfiedYeti
Ao Kuang
3,355
647
320
883
4,675
1,765
0
884
3,715
5,169
0
L
Nemesis
Snowzilla13
Nemesis
1,689
387
0
290
2,044
814
0
770
1,232
0
2,442
W
Guan Yu
TSB REDBEARD
Guan Yu
3,623
330
1,767
1,932
8,779
7,151
597
4,380
4,361
0
6,120
L
Fenrir
1,889
669
0
120
3,762
1,567
0
1,639
2,123
0
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
27,054
70
Minions Killed
40
0
Camps Cleared
0
616,309
Distance Traveled
508,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,947
1,158
8
1
0
108,846
0
W
King Arthur
6,905
1,151
19
3
0
135,222
0
L
Yu Huang
5,774
962
23
4
0
121,804
0
W
Zeus
6,913
1,152
18
3
0
109,257
0
L
Guan Yu
5,688
948
4
1
0
137,297
0
W
Cerberus
6,928
1,155
16
3
0
120,029
0
L
Ao Kuang
5,272
879
7
1
0
85,895
0
L
Nemesis
4,812
802
3
1
0
54,543
0
W
Guan Yu
6,648
1,108
9
2
0
142,955
0
L
Fenrir
5,508
918
3
1
0
109,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role