Player Matchup

Fenrir
Fenrir
DarkPrincess026
Fenrir
Level 27
God Stats
13W - 26L
1,258 SR
Queue Stats
27W - 56L
1,288 Elo+
Party 2
Tiamat
Tiamat
DraconicDrakaina
Tiamat
Level 119
God Stats
47W - 55L
1,474 SR
Queue Stats
212W - 224L
1,411 Elo+
Solo
Hera
Hera
Kill3rBarbie297
Hera
Level 148
God Stats
43W - 48L
1,510 SR
Queue Stats
406W - 476L
1,487 Elo+
Party 2
Surtr
Surtr
King_Jer201
Surtr
Level 42
God Stats
2W - 2L
1,633 SR
Queue Stats
39W - 56L
1,341 Elo+
Solo
Neith
Neith
Princess2
Neith
Level 56
God Stats
13W - 19L
1,351 SR
Queue Stats
134W - 175L
1,415 Elo+
Party 2
Team Averages
Level 78
1,445 SR
1,388 Elo+

VS

Team Averages
Level 90
1,542 SR
1,404 Elo+
Nemesis
Nemesis
CH3F_B0I_SB
Nemesis
Level 54
God Stats
3W - 2L
1,465 SR
Queue Stats
21W - 27L
1,384 Elo+
Party 1
Arachne
Arachne
KelticWizard
Arachne
Level 96
God Stats
34W - 28L
1,593 SR
Queue Stats
472W - 488L
1,426 Elo+
Solo
Zeus
Zeus
Mithrandir1987
Zeus
Level 122
God Stats
513W - 508L
1,539 SR
Queue Stats
1,083W - 1,092L
1,399 Elo+
Solo
Charybdis
Charybdis
purlylitloo
Charybdis
Level 62
God Stats
43W - 32L
1,461 SR
Queue Stats
284W - 298L
1,375 Elo+
Solo
Ah Puch
Ah Puch
xdark_voydx
Ah Puch
Level 116
God Stats
3W - 0L
1,650 SR
Queue Stats
24W - 27L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,956
995
3,002
7,541
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 0
8,097
1,012
7,637
9,484
4,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 0
6,921
865
300
923
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
8,267
1,033
6,512
16,418
7,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Princess2
Neith
11
0 / 1 / 0
7,025
878
1,039
3,062
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

226

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CH3F_B0I_SB
Nemesis
13
3 / 1 / 3
8,563
1,070
5,578
7,546
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
KelticWizard
Arachne
14
6 / 0 / 1
9,685
1,211
6,619
2,751
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 8
7,895
987
7,717
3,339
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
purlylitloo
Charybdis
13
0 / 2 / 7
7,940
993
6,943
6,239
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xdark_voydx
Ah Puch
14
0 / 0 / 5
8,142
1,018
7,339
2,157
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
9
9
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CH3F_B0I_SB
Nemesis
3
1
3
4.5
L
3
3
0
1
L
1
4
0
0.25
W
Arachne
KelticWizard
Arachne
6
0
1
6.5
L
0
0
0
0
L
1
1
2
2
W
0
2
8
2
L
Neith
Princess2
Neith
0
1
0
0
W
Charybdis
purlylitloo
Charybdis
0
2
7
1.75
W
Ah Puch
xdark_voydx
Ah Puch
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
34,196
37,428
Taken
22,032
17,226
Mitigated
9,761
2,888
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CH3F_B0I_SB
Nemesis
5,578
1,310
0
567
7,546
3,483
0
1,668
5,783
0
20,137
L
3,002
106
0
102
7,541
3,742
0
3,367
3,974
0
4,602
L
7,637
342
88
728
9,484
4,368
0
3,321
6,017
25,668
0
W
Arachne
KelticWizard
Arachne
6,619
4,734
0
787
2,751
1,599
0
858
1,805
0
15,051
L
300
0
0
0
923
250
0
255
664
2,225
0
L
6,512
2,012
0
1,890
16,418
7,948
0
5,533
10,711
228
24,129
W
7,717
133
0
280
3,339
1,232
0
1,479
1,860
15,813
0
L
Neith
Princess2
Neith
1,039
210
0
80
3,062
918
0
1,980
1,006
0
3,588
W
Charybdis
purlylitloo
Charybdis
6,943
4,218
0
0
6,239
2,520
0
2,800
3,355
0
21,744
W
Ah Puch
xdark_voydx
Ah Puch
7,339
90
231
1,281
2,157
927
0
1,206
911
26,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
42,225
98
Minions Killed
183
4
Camps Cleared
8
431,934
Distance Traveled
734,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,563
1,070
45
6
1
159,570
0
L
Fenrir
7,956
995
2
0
0
112,493
0
L
Tiamat
8,097
1,012
55
7
1
109,976
0
W
Arachne
9,685
1,211
13
2
5
161,617
0
L
Hera
6,921
865
2
0
2
23,065
0
L
Surtr
8,267
1,033
29
4
0
142,629
0
W
Zeus
7,895
987
21
3
0
134,776
0
L
Neith
7,025
878
10
1
1
43,771
0
W
Charybdis
7,940
993
31
4
2
127,083
0
W
Ah Puch
8,142
1,018
73
9
0
151,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role