Player Matchup

Cernunnos
Cernunnos
Golden_Hallway67
Cernunnos
Level 107
God Stats
3W - 5L
1,458 SR
Queue Stats
447W - 575L
1,307 Elo+
Solo
Surtr
Surtr
Juz-Twizzy
Surtr
Level 127
God Stats
10W - 16L
1,456 SR
Queue Stats
113W - 127L
1,400 Elo+
Solo
Jormungandr
Jormungandr
MannyMercs
Jormungandr
Level 149
God Stats
0W - 3L
1,396 SR
Queue Stats
49W - 56L
1,406 Elo+
Solo
Team Averages
Level 128
1,437 SR
1,371 Elo+

VS

Team Averages
Level 132
1,491 SR
1,360 Elo+
Ra
Ra
Gh0stFceK111AHH
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 212L
1,300 Elo+
Party 1
Medusa
Medusa
SiRHaCkReD
Medusa
Level 134
God Stats
1W - 1L
1,272 SR
Queue Stats
79W - 100L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
krpaul023
Sun Wukong
Level 118
God Stats
10W - 5L
1,700 SR
Queue Stats
203W - 227L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
0 / 6 / 3
8,367
697
5,752
11,404
4,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
11
2 / 5 / 1
8,791
733
9,463
13,500
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
MannyMercs
Jormungandr
11
2 / 8 / 2
8,629
719
10,457
17,375
17,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 10
9,875
823
11,680
8,546
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
SiRHaCkReD
Medusa
13
6 / 1 / 13
10,308
859
12,049
8,846
4,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
krpaul023
Sun Wukong
14
6 / 0 / 12
10,346
862
12,265
14,500
13,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
18
19
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Cernunnos
0
6
3
0.25
L
Surtr
2
5
1
0.5
L
Jormungandr
MannyMercs
Jormungandr
2
8
2
0.38
W
Medusa
SiRHaCkReD
Medusa
6
1
13
12.5
W
Sun Wukong
krpaul023
Sun Wukong
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
35,994
42,279
Taken
31,892
33,623
Mitigated
22,016
5,217
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,680
1,617
1,529
1,992
8,546
4,056
0
3,103
5,311
36,228
0
L
Cernunnos
5,752
2,462
182
1,611
11,404
4,335
0
2,136
9,201
0
27,150
L
Surtr
9,463
3,486
284
2,693
13,500
11,318
0
2,992
10,416
719
28,203
L
Jormungandr
MannyMercs
Jormungandr
10,457
2,980
0
447
17,375
17,970
0
6,534
10,596
26,712
1,170
W
Medusa
SiRHaCkReD
Medusa
12,049
7,145
0
1,260
8,846
4,142
1,115
1,875
6,685
0
38,358
W
Sun Wukong
krpaul023
Sun Wukong
12,265
3,184
0
3,297
14,500
13,818
0
5,141
8,893
0
39,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
30,529
98
Minions Killed
156
0
Camps Cleared
0
525,382
Distance Traveled
640,402
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,875
823
59
5
0
186,301
0
L
Cernunnos
8,367
697
42
4
0
173,632
0
L
Surtr
8,791
733
29
2
0
177,846
0
L
Jormungandr
8,629
719
27
2
0
173,904
1
W
Medusa
10,308
859
51
4
0
216,093
0
W
Sun Wukong
10,346
862
46
4
0
238,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role