Player Matchup

Cliodhna
Cliodhna
Ad0uk3n-_-
Cliodhna
Level 136
God Stats
14W - 6L
1,593 SR
Queue Stats
270W - 113L
1,505 Elo+
Solo
Medusa
Medusa
Fench
Medusa
Level 84
God Stats
5W - 5L
1,619 SR
Queue Stats
17W - 17L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Tróma
Baron Samedi
Level 140
God Stats
3W - 4L
1,470 SR
Queue Stats
73W - 62L
1,415 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,490 Elo+

VS

Team Averages
Level 103
1,494 SR
1,413 Elo+
Bakasura
Bakasura
AzeBoSS
Bakasura
Level 118
God Stats
5W - 6L
1,505 SR
Queue Stats
39W - 38L
1,344 Elo+
Solo
Discordia
Discordia
Nate500Dawg
Discordia
Level 82
God Stats
4W - 7L
1,477 SR
Queue Stats
398W - 423L
1,434 Elo+
Party 2
Cerberus
Cerberus
UNLIMITED_SM1THY
Cerberus
Level 109
God Stats
1W - 3L
1,501 SR
Queue Stats
62W - 70L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ad0uk3n-_-
Cliodhna
14
3 / 3 / 7
11,174
745
12,516
13,048
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Fench
Medusa
17
10 / 3 / 4
13,332
889
18,022
11,914
4,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tróma
Baron Samedi
14
1 / 3 / 10
10,871
725
10,751
9,374
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AzeBoSS
Bakasura
12
3 / 5 / 4
10,517
701
5,470
14,679
8,119
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Nate500Dawg
Discordia
15
5 / 3 / 4
11,809
787
14,359
11,890
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 4
10,124
675
9,090
21,513
21,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
9
9
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ad0uk3n-_-
Cliodhna
3
3
7
2.17
L
Bakasura
AzeBoSS
Bakasura
3
5
4
1
W
Medusa
Fench
Medusa
10
3
4
4
L
Discordia
Nate500Dawg
Discordia
5
3
4
2.33
W
Baron Samedi
Tróma
Baron Samedi
1
3
10
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
28,919
34,336
Taken
48,082
13,721
Mitigated
34,411
10,878
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ad0uk3n-_-
Cliodhna
12,516
1,217
0
2,232
13,048
4,754
685
8,535
4,152
0
48,782
L
Bakasura
AzeBoSS
Bakasura
5,470
3,788
0
1,956
14,679
8,119
140
2,023
12,656
0
11,192
W
Medusa
Fench
Medusa
18,022
10,314
0
4,555
11,914
4,108
385
7,880
3,521
0
51,830
L
Discordia
Nate500Dawg
Discordia
14,359
295
0
1,954
11,890
4,645
65
2,694
9,196
55,964
0
W
Baron Samedi
Tróma
Baron Samedi
10,751
421
1,291
2,800
9,374
4,859
0
5,722
3,290
49,608
0
L
9,090
376
0
3,443
21,513
21,647
0
6,694
14,819
28,234
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
32,450
170
Minions Killed
166
0
Camps Cleared
0
868,528
Distance Traveled
773,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,174
745
61
4
0
311,953
0
L
Bakasura
10,517
701
34
2
0
248,925
0
W
Medusa
13,332
889
44
3
0
277,043
0
L
Discordia
11,809
787
64
4
0
247,372
0
W
Baron Samedi
10,871
725
65
4
0
279,532
0
L
Cerberus
10,124
675
68
5
0
277,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role