Player Matchup

Maui
Maui
Big_Appa1998
Maui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,469 Elo+
Party 1
Arachne
Arachne
HappySadMask
Arachne
Level 107
God Stats
12W - 7L
1,889 SR
Queue Stats
141W - 149L
1,469 Elo+
Party 1
Vulcan
Vulcan
Th3mythic4l
Vulcan
Level 125
God Stats
10W - 10L
1,495 SR
Queue Stats
251W - 259L
1,428 Elo+
Solo
Artemis
Artemis
cghlreinsn
Artemis
Level 128
God Stats
28W - 16L
1,636 SR
Queue Stats
441W - 419L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
rvb3150
Zhong Kui
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 36L
1,479 Elo+
Party 1
Team Averages
Level 114
1,604 SR
1,467 Elo+

VS

Team Averages
Level 90
1,660 SR
1,493 Elo+
Chaac
Chaac
AllFatherDiego
Chaac
Level 48
God Stats
9W - 13L
1,485 SR
Queue Stats
165W - 155L
1,515 Elo+
Solo
Pele
Pele
Animal
Pele
Level 220
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Qualityqueso491
Baron Samedi
Level 83
God Stats
8W - 3L
1,682 SR
Queue Stats
196W - 179L
1,507 Elo+
Solo
Poseidon
Poseidon
Seralex18
Poseidon
Level 68
God Stats
1W - 0L
1,708 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 2
Charybdis
Charybdis
kevineitor15
Charybdis
Level 29
God Stats
8W - 2L
1,923 SR
Queue Stats
46W - 36L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,703
419
2,477
10,964
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
HappySadMask
Arachne
14
3 / 6 / 1
8,937
559
8,129
17,679
8,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
14
0 / 6 / 1
8,072
505
12,099
11,963
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
cghlreinsn
Artemis
13
1 / 3 / 1
7,562
473
8,692
11,763
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
rvb3150
Zhong Kui
14
2 / 4 / 1
8,945
559
10,808
11,327
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,322
583
6,716
14,359
13,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Animal
Pele
15
9 / 2 / 6
9,445
590
16,155
16,579
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Qualityqueso491
Baron Samedi
14
2 / 0 / 8
8,975
561
7,809
11,142
11,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
Seralex18
Poseidon
15
3 / 0 / 5
9,471
592
5,494
9,055
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
kevineitor15
Charybdis
14
3 / 2 / 2
8,610
538
8,696
11,804
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Pele
Animal
Pele
9
2
6
6
L
0
1
2
1
L
Arachne
HappySadMask
Arachne
3
6
1
0.58
W
Baron Samedi
Qualityqueso491
Baron Samedi
2
0
8
6
W
Poseidon
Seralex18
Poseidon
3
0
5
5.5
L
Vulcan
0
6
1
0.08
L
Artemis
cghlreinsn
Artemis
1
3
1
0.5
W
Charybdis
kevineitor15
Charybdis
3
2
2
2
L
Zhong Kui
rvb3150
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
44,870
63,696
Taken
62,939
33,022
Mitigated
39,394
16,338
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,716
1,511
0
5,800
14,359
13,444
0
8,504
5,855
0
67,952
W
Pele
Animal
Pele
16,155
4,677
0
3,188
16,579
6,833
0
6,844
9,735
0
74,081
L
2,477
201
87
3,378
10,964
7,646
0
3,386
7,578
11,662
0
L
Arachne
HappySadMask
Arachne
8,129
5,871
0
6,221
17,679
8,580
471
1,924
15,755
0
72,585
W
Baron Samedi
Qualityqueso491
Baron Samedi
7,809
400
1,117
5,101
11,142
11,614
60
1,985
9,157
33,286
0
W
Poseidon
Seralex18
Poseidon
5,494
687
0
2,034
9,055
2,926
836
6,137
2,918
69,963
0
L
Vulcan
12,099
1,726
0
1,399
11,963
4,152
162
4,680
7,283
70,714
0
L
Artemis
cghlreinsn
Artemis
8,692
3,556
0
2,267
11,763
4,062
0
3,313
8,450
0
60,074
W
Charybdis
kevineitor15
Charybdis
8,696
4,918
0
4,754
11,804
4,577
3,271
1,069
10,735
0
74,067
L
Zhong Kui
rvb3150
Zhong Kui
10,808
3,027
0
2,986
11,327
8,582
408
0
11,327
58,044
10,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
45,823
426
Minions Killed
523
0
Camps Cleared
0
1,490,510
Distance Traveled
1,620,008
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,322
583
111
7
0
298,555
0
W
Pele
9,445
590
97
6
0
391,355
7
L
Maui
6,703
419
14
1
0
309,165
0
L
Arachne
8,937
559
95
6
0
316,436
0
W
Baron Samedi
8,975
561
49
3
0
309,017
7
W
Poseidon
9,471
592
140
9
0
328,063
0
L
Vulcan
8,072
505
104
7
0
301,696
0
L
Artemis
7,562
473
104
7
0
286,226
2
W
Charybdis
8,610
538
126
8
0
293,018
2
L
Zhong Kui
8,945
559
109
7
0
276,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role