Player Matchup

Terra
Terra
Alpha-Xel
Terra
Level 122
God Stats
2W - 6L
1,166 SR
Queue Stats
550W - 561L
1,424 Elo+
Solo
Artemis
Artemis
Beancalf30
Artemis
Level 117
God Stats
2W - 1L
1,391 SR
Queue Stats
27W - 31L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
CristiRo23
Ah Puch
Level 80
God Stats
2W - 0L
1,778 SR
Queue Stats
26W - 44L
1,311 Elo+
Party 3
Ullr
Ullr
ThyMexicanPP
Ullr
Level 119
God Stats
1W - 1L
1,523 SR
Queue Stats
20W - 26L
1,478 Elo+
Party 2
Da Ji
Da Ji
xBGVx
Da Ji
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 47L
1,311 Elo+
Party 3
Team Averages
Level 103
1,472 SR
1,406 Elo+

VS

Team Averages
Level 89
1,588 SR
1,419 Elo+
Awilix
Awilix
AlmightyCitruss
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,517 Elo+
Solo
Ra
Ra
Berrehdp02
Ra
Level 82
God Stats
1W - 1L
1,651 SR
Queue Stats
59W - 63L
1,449 Elo+
Solo
Geb
Geb
BlaueMe719
Geb
Level 84
God Stats
2W - 3L
1,470 SR
Queue Stats
291W - 368L
1,317 Elo+
Party 1
Cernunnos
Cernunnos
Ladyof_daflowers
Cernunnos
Level 92
God Stats
6W - 2L
1,819 SR
Queue Stats
275W - 298L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jflaw27
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alpha-Xel
Terra
11
2 / 1 / 8
6,518
1,304
1,907
5,953
5,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Beancalf30
Artemis
12
2 / 0 / 7
6,386
1,277
3,674
3,057
1,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
CristiRo23
Ah Puch
11
0 / 0 / 10
6,248
1,250
7,169
4,094
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 2
6,357
1,271
3,101
3,732
1,620
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
xBGVx
Da Ji
10
3 / 2 / 5
6,469
1,294
2,062
3,815
1,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,729
946
3,475
5,815
2,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 0
6,129
1,226
3,370
5,766
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 1 / 0
4,266
853
91
1,526
569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
9
1 / 3 / 3
5,033
1,007
3,270
5,665
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jflaw27
Cthulhu
5
0 / 0 / 0
4,234
847
0
49
51
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
11
Kills
5
5
Deaths
11
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Terra
Alpha-Xel
Terra
2
1
8
6
W
Artemis
Beancalf30
Artemis
2
0
7
5.5
L
4
3
0
1.33
L
0
1
0
0
W
Ah Puch
CristiRo23
Ah Puch
0
0
10
5
L
Cernunnos
1
3
3
0.83
W
4
2
2
2.5
L
Cthulhu
jflaw27
Cthulhu
0
0
0
0
W
Da Ji
xBGVx
Da Ji
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
10,206
20,651
Taken
18,821
11,386
Mitigated
7,768
9,642
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,475
1,302
106
204
5,815
2,280
0
2,331
3,484
0
3,838
W
Terra
Alpha-Xel
Terra
1,907
0
2,238
1,853
5,953
5,230
394
1,392
4,467
6,386
0
W
Artemis
Beancalf30
Artemis
3,674
2,218
861
1,344
3,057
1,152
2,055
54
3,003
0
11,667
L
3,370
198
820
1,727
5,766
2,590
0
3,649
2,117
13,103
0
L
91
0
26
0
1,526
569
0
108
1,418
91
0
W
Ah Puch
CristiRo23
Ah Puch
7,169
47
800
1,925
4,094
1,571
274
637
3,457
13,185
0
L
Cernunnos
3,270
1,192
243
448
5,665
2,278
0
2,939
2,726
0
6,993
W
3,101
1,693
249
233
3,732
1,620
1,036
1,137
2,595
0
6,240
L
Cthulhu
jflaw27
Cthulhu
0
0
0
0
49
51
0
49
0
0
0
W
Da Ji
xBGVx
Da Ji
2,062
136
0
139
3,815
1,813
30
147
3,668
0
3,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
24,391
55
Minions Killed
31
0
Camps Cleared
0
502,460
Distance Traveled
284,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,729
946
1
0
0
77,660
0
W
Terra
6,518
1,304
5
1
0
114,405
0
W
Artemis
6,386
1,277
20
4
0
81,789
0
L
Ra
6,129
1,226
22
4
0
83,109
0
L
Geb
4,266
853
0
0
0
13,699
0
W
Ah Puch
6,248
1,250
17
3
0
123,094
0
L
Cernunnos
5,033
1,007
8
2
0
87,635
0
W
Ullr
6,357
1,271
9
2
0
92,517
0
L
Cthulhu
4,234
847
0
0
0
22,302
0
W
Da Ji
6,469
1,294
4
1
0
90,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role