Player Matchup

Tsukuyomi
Tsukuyomi
AGimpedOrphan
Tsukuyomi
Level 121
God Stats
3W - 6L
1,413 SR
Queue Stats
371W - 374L
1,460 Elo+
Solo
Mulan
Mulan
AlexMaoF
Mulan
Level 127
God Stats
3W - 3L
1,715 SR
Queue Stats
156W - 173L
1,421 Elo+
Solo
He Bo
He Bo
CrypticMordeci
He Bo
Level 135
God Stats
0W - 2L
1,514 SR
Queue Stats
34W - 49L
1,460 Elo+
Party 1
Bacchus
Bacchus
Kaishenpenguins
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,394 Elo+
Solo
Heimdallr
Heimdallr
SovietPikachuu
Heimdallr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,545 Elo+
Party 1
Team Averages
Level 135
1,528 SR
1,456 Elo+

VS

Team Averages
Level 109
1,517 SR
1,475 Elo+
Ravana
Ravana
Cato-The-Redneck
Ravana
Level 128
God Stats
1W - 0L
1,485 SR
Queue Stats
14W - 14L
1,436 Elo+
Party 2
Neith
Neith
GooseBear
Neith
Level 108
God Stats
2W - 1L
1,306 SR
Queue Stats
39W - 32L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
IdRatherTank
Yu Huang
Level 107
God Stats
3W - 1L
1,488 SR
Queue Stats
95W - 88L
1,482 Elo+
Solo
Geb
Geb
TheGalaxxy
Geb
Level 96
God Stats
1W - 0L
1,804 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
stashu95
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 149L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGimpedOrphan
Tsukuyomi
15
3 / 8 / 8
8,984
691
11,947
18,931
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
AlexMaoF
Mulan
16
3 / 7 / 10
9,145
703
7,948
15,955
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 8
8,264
636
5,364
8,409
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
8 / 3 / 7
9,959
766
11,797
14,591
14,964
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SovietPikachuu
Heimdallr
17
3 / 5 / 14
9,418
724
11,654
12,658
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 19
10,183
783
9,733
13,718
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
GooseBear
Neith
17
5 / 3 / 14
10,579
814
14,807
10,314
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
IdRatherTank
Yu Huang
19
12 / 4 / 14
11,981
922
16,901
9,674
5,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 3 / 20
11,074
852
7,798
17,645
22,111
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
stashu95
Hun Batz
17
7 / 5 / 20
10,899
838
14,588
15,399
12,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
19
Kills
29
29
Deaths
19
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AGimpedOrphan
Tsukuyomi
3
8
8
0.88
L
Mulan
AlexMaoF
Mulan
3
7
10
1.14
W
3
4
19
3.13
L
2
6
8
1
W
Neith
GooseBear
Neith
5
3
14
4
W
Yu Huang
IdRatherTank
Yu Huang
12
4
14
4.75
L
8
3
7
3.83
L
Heimdallr
SovietPikachuu
Heimdallr
3
5
14
2
W
2
3
20
4
W
Hun Batz
stashu95
Hun Batz
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
63,827
70,544
Taken
66,750
46,623
Mitigated
53,770
17,930
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AGimpedOrphan
Tsukuyomi
11,947
1,957
566
4,224
18,931
7,728
405
4,654
14,123
0
23,070
L
Mulan
AlexMaoF
Mulan
7,948
974
308
1,449
15,955
15,667
0
4,539
11,226
0
13,874
W
9,733
3,871
409
3,083
13,718
8,541
2,060
4,494
8,877
0
18,342
L
5,364
318
331
718
8,409
2,660
0
3,177
5,060
7,937
0
W
Neith
GooseBear
Neith
14,807
4,925
463
1,933
10,314
5,158
3,748
2,700
7,386
0
30,373
W
Yu Huang
IdRatherTank
Yu Huang
16,901
644
338
1,606
9,674
5,361
968
1,332
8,262
29,064
0
L
11,797
699
1,509
5,253
14,591
14,964
0
5,463
8,929
21,799
0
L
Heimdallr
SovietPikachuu
Heimdallr
11,654
5,251
1,235
2,337
12,658
5,604
108
5,999
6,507
0
30,409
W
7,798
389
2,521
2,866
17,645
22,111
890
3,056
14,093
21,586
0
W
Hun Batz
stashu95
Hun Batz
14,588
1,485
534
1,141
15,399
12,599
485
4,578
10,203
0
29,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
54,716
90
Minions Killed
127
0
Camps Cleared
0
975,958
Distance Traveled
1,216,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,984
691
8
1
0
216,341
0
L
Mulan
9,145
703
18
1
0
183,298
0
W
Ravana
10,183
783
23
2
0
234,922
0
L
He Bo
8,264
636
7
1
0
112,391
0
W
Neith
10,579
814
41
3
0
207,418
0
W
Yu Huang
11,981
922
23
2
0
256,007
0
L
Bacchus
9,959
766
14
1
0
259,418
0
L
Heimdallr
9,418
724
43
3
0
204,510
0
W
Geb
11,074
852
20
2
0
260,951
0
W
Hun Batz
10,899
838
20
2
0
257,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role