Player Matchup

Hades
Hades
AtomicKdog31
Hades
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 61L
1,363 Elo+
Party 2
Bacchus
Bacchus
ClappinUrMa
Bacchus
Level 44
God Stats
3W - 4L
1,408 SR
Queue Stats
23W - 40L
1,305 Elo+
Party 2
Ishtar
Ishtar
Diabetic Terms
Ishtar
Level 59
God Stats
16W - 11L
1,489 SR
Queue Stats
32W - 22L
1,455 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,374 Elo+

VS

Team Averages
Level 63
1,457 SR
1,377 Elo+
Ymir
Ymir
LamestDamest
Ymir
Level 28
God Stats
4W - 4L
1,542 SR
Queue Stats
18W - 19L
1,365 Elo+
Party 1
Arachne
Arachne
RobustBerry6334
Arachne
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 253L
1,397 Elo+
Solo
Poseidon
Poseidon
The_UnknownT__
Poseidon
Level 79
God Stats
1W - 3L
1,329 SR
Queue Stats
67W - 70L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
9,373
937
13,593
8,693
4,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ClappinUrMa
Bacchus
11
1 / 0 / 10
7,908
791
5,138
9,301
9,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 8
8,502
850
8,026
6,173
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,421
642
3,829
12,628
9,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 0
6,364
636
3,978
10,399
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
9
0 / 5 / 0
6,487
649
8,337
7,217
2,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Bacchus
ClappinUrMa
Bacchus
1
0
10
6
W
4
0
8
8
L
0
3
0
0
L
0
5
0
0
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
16,144
24,167
Taken
30,244
16,181
Mitigated
18,556
12,656
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,593
2,126
969
5,346
8,693
4,178
826
3,467
5,028
40,536
0
W
Bacchus
ClappinUrMa
Bacchus
5,138
1,148
0
3,257
9,301
9,643
277
5,081
3,892
18,252
0
W
8,026
4,704
0
3,084
6,173
2,360
1,512
3,374
2,557
0
33,074
L
3,829
513
0
0
12,628
9,783
0
8,292
4,336
13,128
0
L
3,978
3,075
0
1,440
10,399
6,076
0
5,609
4,790
0
15,196
L
Poseidon
8,337
917
0
256
7,217
2,697
0
4,983
2,234
29,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
19,272
125
Minions Killed
70
0
Camps Cleared
0
535,521
Distance Traveled
493,792
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,373
937
57
6
0
166,414
0
W
Bacchus
7,908
791
22
2
0
203,543
2
W
Ishtar
8,502
850
46
5
0
165,564
1
L
Ymir
6,421
642
19
2
0
170,821
0
L
Arachne
6,364
636
14
1
0
171,290
3
L
Poseidon
6,487
649
37
4
0
151,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role