Player Matchup

Charon
Charon
DahmerNahmer239
Charon
Level 28
God Stats
3W - 3L
1,678 SR
Queue Stats
56W - 73L
1,432 Elo+
Party 2
Artio
Artio
KobraCope
Artio
Level 141
God Stats
1W - 2L
1,322 SR
Queue Stats
109W - 129L
1,447 Elo+
Party 2
Sobek
Sobek
MileHighHippy
Sobek
Level 85
God Stats
1W - 1L
1,405 SR
Queue Stats
27W - 50L
1,384 Elo+
Solo
Arachne
Arachne
breakdown25
Arachne
Level 144
God Stats
1W - 2L
1,516 SR
Queue Stats
176W - 186L
1,429 Elo+
Solo
Artemis
Artemis
dirtysprite47
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,379 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,414 Elo+

VS

Team Averages
Level 91
1,518 SR
1,422 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BigD818OG
Odin
Level 48
God Stats
4W - 2L
1,612 SR
Queue Stats
116W - 142L
1,473 Elo+
Solo
Hercules
Hercules
DontQuitBetch
Hercules
Level 69
God Stats
2W - 1L
1,476 SR
Queue Stats
158W - 180L
1,442 Elo+
Solo
Olorun
Olorun
PeaTearGryffin
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Party 1
Mercury
Mercury
Raised33
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,507
682
4,963
7,455
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
KobraCope
Artio
12
1 / 1 / 4
7,767
706
3,926
12,850
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 5
8,332
757
6,316
13,364
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
breakdown25
Arachne
15
5 / 4 / 2
8,338
758
9,941
11,764
8,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
14
1 / 3 / 6
7,915
720
16,584
9,247
5,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 1 / 9
7,694
699
4,049
9,124
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
13
1 / 3 / 6
7,700
700
4,272
11,352
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DontQuitBetch
Hercules
16
1 / 1 / 10
7,913
719
7,536
12,673
14,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 1 / 6
8,445
768
16,354
7,069
4,467
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Raised33
Mercury
15
6 / 2 / 3
8,530
775
9,077
8,218
4,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
8
Kills
11
11
Deaths
8
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
9
4.5
W
Odin
1
3
6
1.33
L
0
1
6
3
W
Hercules
DontQuitBetch
Hercules
1
1
10
6
L
Artio
KobraCope
Artio
1
1
4
3
L
1
2
5
1.75
W
3
1
6
6
W
Mercury
Raised33
Mercury
6
2
3
3.75
L
Arachne
breakdown25
Arachne
5
4
2
1.5
L
Artemis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
41,288
54,680
Taken
48,436
47,488
Mitigated
43,866
20,692
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,049
914
1,206
2,032
9,124
9,836
0
3,561
5,563
9,135
0
W
Odin
4,272
1,098
1,267
2,145
11,352
11,192
23
2,892
8,460
0
8,570
L
4,963
382
303
1,385
7,455
6,444
69
2,136
5,319
10,852
0
W
Hercules
DontQuitBetch
Hercules
7,536
1,314
2,268
6,955
12,673
14,256
394
3,879
8,794
0
21,415
L
Artio
KobraCope
Artio
3,926
264
2,765
6,123
12,850
10,590
100
4,956
7,894
11,374
0
L
6,316
547
1,603
4,363
13,364
16,992
0
6,132
7,232
16,071
0
W
16,354
5,278
1,456
2,361
7,069
4,467
2,718
2,827
4,242
43,177
0
W
Mercury
Raised33
Mercury
9,077
3,334
1,740
2,524
8,218
4,115
459
2,046
6,172
0
19,435
L
Arachne
breakdown25
Arachne
9,941
8,498
0
2,323
11,764
8,053
0
4,229
7,535
0
14,694
L
Artemis
16,584
5,486
987
840
9,247
5,409
350
2,950
6,297
0
32,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
40,282
89
Minions Killed
134
0
Camps Cleared
0
925,685
Distance Traveled
1,029,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,694
699
6
1
0
206,210
0
W
Odin
7,700
700
12
1
0
207,440
0
L
Charon
7,507
682
9
1
0
161,679
0
W
Hercules
7,913
719
33
3
0
216,386
0
L
Artio
7,767
706
21
2
0
166,256
0
L
Sobek
8,332
757
25
2
0
214,747
0
W
Olorun
8,445
768
57
5
0
177,180
0
W
Mercury
8,530
775
26
2
0
222,446
0
L
Arachne
8,338
758
9
1
0
205,862
0
L
Artemis
7,915
720
25
2
0
177,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role