Player Matchup

Fenrir
Fenrir
Ghost Zenin
Fenrir
Level 99
God Stats
23W - 21L
1,527 SR
Queue Stats
294W - 316L
1,392 Elo+
Party 2
Vulcan
Vulcan
LE3VIL
Vulcan
Level 253
God Stats
2W - 7L
1,500 SR
Queue Stats
394W - 688L
1,349 Elo+
Party 2
Loki
Loki
PAPA WHOOLY
Loki
Level 48
God Stats
17W - 37L
1,465 SR
Queue Stats
65W - 158L
1,359 Elo+
Party 2
Anubis
Anubis
QB2Z
Anubis
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2
Sol
Sol
RyuNora
Sol
Level 138
God Stats
8W - 5L
1,636 SR
Queue Stats
301W - 377L
1,493 Elo+
Party 2
Team Averages
Level 111
1,480 SR
1,398 Elo+

VS

Team Averages
Level 114
1,532 SR
1,507 Elo+
Loki
Loki
JTdaGreat40
Loki
Level 156
God Stats
3W - 3L
1,432 SR
Queue Stats
310W - 362L
1,453 Elo+
Party 1
Anhur
Anhur
RedLikeRosesss
Anhur
Level 88
God Stats
5W - 2L
1,624 SR
Queue Stats
257W - 231L
1,531 Elo+
Party 1
Hel
Hel
Taiga_Z_Echo
Hel
Level 148
God Stats
5W - 11L
1,310 SR
Queue Stats
446W - 430L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
Yokai13
Maman Brigitte
Level 129
God Stats
9W - 5L
1,722 SR
Queue Stats
432W - 415L
1,544 Elo+
Solo
Eset
Eset
akaGanza
Eset
Level 47
God Stats
31W - 18L
1,574 SR
Queue Stats
186W - 166L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 1 / 1
4,915
614
1,859
7,363
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
LE3VIL
Vulcan
5
0 / 2 / 0
3,738
467
757
2,799
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,890
611
3,115
7,436
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
QB2Z
Anubis
10
2 / 2 / 0
6,077
760
3,751
4,488
2,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
8
0 / 1 / 1
4,526
566
3,788
4,627
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,747
718
4,530
5,648
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 2
4,725
591
4,403
4,232
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 0
6,264
783
2,473
3,268
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
Yokai13
Maman Brigitte
9
2 / 2 / 2
5,455
682
3,522
7,899
1,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
8
1 / 1 / 1
4,987
623
3,270
4,777
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
1
0.5
W
3
0
4
5
L
Vulcan
LE3VIL
Vulcan
0
2
0
0
L
1
4
1
0.38
L
Anubis
QB2Z
Anubis
2
2
0
1
W
0
0
2
1
L
Sol
0
1
1
0.5
W
4
0
0
4
W
Maman Brigitte
Yokai13
Maman Brigitte
2
2
2
1.5
W
Eset
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,270
Damage
18,198
26,713
Taken
25,824
11,113
Mitigated
9,096
7,657
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,859
242
0
1,864
7,363
4,029
0
1,810
5,553
0
10,241
W
4,530
1,301
0
747
5,648
1,812
0
1,013
4,635
0
37,092
L
Vulcan
LE3VIL
Vulcan
757
373
0
500
2,799
810
0
1,318
1,390
12,156
0
L
3,115
863
0
2,098
7,436
2,396
0
2,909
4,453
0
24,903
L
Anubis
QB2Z
Anubis
3,751
308
0
1,895
4,488
2,177
0
1,995
2,493
45,770
0
W
4,403
2,810
0
2,301
4,232
1,600
0
1,588
2,644
0
26,713
L
Sol
3,788
1,548
0
1,300
4,627
1,701
351
1,068
3,559
32,257
5,524
W
2,473
313
370
2,426
3,268
1,046
0
465
2,803
44,272
0
W
Maman Brigitte
Yokai13
Maman Brigitte
3,522
196
0
3,305
7,899
1,929
0
3,562
4,337
28,692
0
W
Eset
3,270
469
253
1,821
4,777
2,709
0
1,426
3,351
22,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
27,178
228
Minions Killed
272
0
Camps Cleared
0
785,731
Distance Traveled
897,697
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,915
614
18
2
0
192,385
0
W
Loki
5,747
718
61
8
0
197,400
0
L
Vulcan
3,738
467
21
3
0
78,552
0
L
Loki
4,890
611
48
6
0
190,456
0
L
Anubis
6,077
760
84
11
0
162,122
0
W
Anhur
4,725
591
48
6
0
161,984
0
L
Sol
4,526
566
57
7
0
162,216
2
W
Hel
6,264
783
90
11
0
178,770
2
W
Maman Brigitte
5,455
682
49
6
0
184,308
4
W
Eset
4,987
623
24
3
0
175,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role