Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AvisMoonlight
Hera
Level 62
God Stats
0W - 2L
1,247 SR
Queue Stats
39W - 60L
1,406 Elo+
Party 1
Yu Huang
Yu Huang
RaptorIndian
Yu Huang
Level 127
God Stats
1W - 1L
1,989 SR
Queue Stats
68W - 65L
1,482 Elo+
Party 1
Sol
Sol
TheDarkboss22
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,478 Elo+

VS

Team Averages
Level 190
1,578 SR
1,516 Elo+
Bastet
Bastet
PatsBck2Bck
Bastet
Level 259
God Stats
12W - 12L
1,499 SR
Queue Stats
564W - 614L
1,518 Elo+
Party 3
Surtr
Surtr
ProfReithe
Surtr
Level 215
God Stats
2W - 4L
1,521 SR
Queue Stats
243W - 230L
1,525 Elo+
Party 4
Danzaburou
Danzaburou
Ruin530
Danzaburou
Level 158
God Stats
4W - 5L
1,232 SR
Queue Stats
173W - 178L
1,495 Elo+
Party 3
Ares
Ares
ZooTeD420-
Ares
Level 160
God Stats
4W - 1L
1,856 SR
Queue Stats
276W - 287L
1,519 Elo+
Party 3
Olorun
Olorun
mrdarcyisgreat
Olorun
Level 157
God Stats
8W - 2L
1,783 SR
Queue Stats
243W - 230L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 2
5,195
1,039
4,183
5,199
4,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Artio
 
Artio
9
0 / 3 / 2
4,673
935
1,137
5,554
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 2
5,051
1,010
3,255
3,414
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
RaptorIndian
Yu Huang
11
3 / 1 / 0
5,493
1,099
7,109
4,353
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
4,232
846
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 0 / 2
6,192
1,238
3,592
3,794
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Surtr
9
2 / 3 / 5
5,706
1,141
4,389
7,596
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Ruin530
Danzaburou
10
0 / 0 / 6
5,790
1,158
4,542
3,050
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 6
5,938
1,188
2,472
5,892
5,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 4
5,509
1,102
2,146
4,615
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
7
7
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
2
2
L
Artio
 
Artio
0
3
2
0.33
L
0
2
2
0.5
W
Bastet
4
0
2
5
W
Surtr
2
3
5
1.5
L
Yu Huang
RaptorIndian
Yu Huang
3
1
0
3
W
Danzaburou
Ruin530
Danzaburou
0
0
6
3
L
0
0
0
0
W
0
0
6
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
17,141
18,520
Taken
24,947
12,254
Mitigated
17,615
5,068
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,183
954
421
1,784
5,199
4,913
0
1,507
3,576
0
7,599
L
Artio
 
Artio
1,137
0
362
651
5,554
4,340
0
1,358
4,051
2,365
0
L
3,255
773
0
340
3,414
1,361
0
1,068
2,308
9,490
0
W
Bastet
3,592
1,146
0
749
3,794
1,762
710
1,693
1,855
0
6,936
W
Surtr
4,389
1,251
325
1,002
7,596
6,893
91
2,945
4,373
205
6,653
L
Yu Huang
RaptorIndian
Yu Huang
7,109
266
0
1,510
4,353
1,640
0
818
3,450
12,958
0
W
Danzaburou
Ruin530
Danzaburou
4,542
1,914
419
936
3,050
1,401
1,441
1,793
1,136
0
17,332
L
0
0
0
0
0
0
0
0
0
0
0
W
2,472
93
1,558
2,875
5,892
5,029
286
2,283
3,395
3,123
0
W
2,146
925
3,419
1,987
4,615
2,530
1,194
2,311
2,212
7,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
29,135
52
Minions Killed
58
0
Camps Cleared
0
385,804
Distance Traveled
512,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,195
1,039
14
3
0
104,935
0
L
Artio
4,673
935
9
2
0
76,593
0
L
Hera
5,051
1,010
14
3
0
96,480
0
W
Bastet
6,192
1,238
10
2
0
111,801
0
W
Surtr
5,706
1,141
8
2
0
104,028
0
L
Yu Huang
5,493
1,099
15
3
0
107,749
0
W
Danzaburou
5,790
1,158
29
6
0
92,974
0
L
Sol
4,232
846
0
0
0
47
0
W
Ares
5,938
1,188
1
0
0
108,777
0
W
Olorun
5,509
1,102
10
2
0
95,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role