Player Matchup

Ares
Ares
BaneOfTheKnight
Ares
Level 96
God Stats
3W - 2L
1,879 SR
Queue Stats
42W - 45L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
Mischeivous7
Jormungandr
Level 68
God Stats
14W - 20L
1,445 SR
Queue Stats
94W - 103L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
N0bl3_V1rus
Ah Muzen Cab
Level 80
God Stats
2W - 4L
1,302 SR
Queue Stats
47W - 47L
1,447 Elo+
Party 2
Nemesis
Nemesis
Tugeri
Nemesis
Level 68
God Stats
6W - 5L
1,624 SR
Queue Stats
90W - 70L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
gijoey99
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,484 Elo+
Party 2
Team Averages
Level 80
1,550 SR
1,487 Elo+

VS

Team Averages
Level 105
1,473 SR
1,460 Elo+
Charon
Charon
Bearon Chan
Charon
Level 118
God Stats
9W - 9L
1,494 SR
Queue Stats
27W - 27L
1,524 Elo+
Party 1
Serqet
Serqet
Carsyyn
Serqet
Level 63
God Stats
3W - 1L
1,320 SR
Queue Stats
24W - 21L
1,421 Elo+
Party 3
Ah Puch
Ah Puch
MoldyM1lk
Ah Puch
Level 82
God Stats
1W - 1L
1,493 SR
Queue Stats
23W - 30L
1,355 Elo+
Party 3
Anhur
Anhur
Ticay C MonNom
Anhur
Level 125
God Stats
10W - 9L
1,523 SR
Queue Stats
352W - 331L
1,490 Elo+
Solo
Surtr
Surtr
ToxicAttacker13
Surtr
Level 137
God Stats
7W - 6L
1,538 SR
Queue Stats
17W - 22L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,434
465
2,551
13,821
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Mischeivous7
Jormungandr
12
1 / 3 / 0
8,201
513
9,378
12,991
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
N0bl3_V1rus
Ah Muzen Cab
13
1 / 5 / 3
7,679
480
7,776
13,416
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Tugeri
Nemesis
15
5 / 2 / 3
9,254
578
12,136
14,948
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
gijoey99
Zhong Kui
15
4 / 3 / 3
9,328
583
10,006
12,446
11,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 11
8,969
561
9,556
13,538
13,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
Carsyyn
Serqet
17
4 / 3 / 2
9,469
592
8,188
14,703
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
MoldyM1lk
Ah Puch
16
5 / 3 / 3
9,653
603
9,660
8,703
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 3
8,593
537
10,936
12,392
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
8,917
557
7,624
16,677
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
17
17
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Charon
1
1
11
6.5
W
Serqet
Carsyyn
Serqet
4
3
2
1.67
L
Jormungandr
Mischeivous7
Jormungandr
1
3
0
0.33
W
Ah Puch
MoldyM1lk
Ah Puch
5
3
3
2.17
L
Ah Muzen Cab
N0bl3_V1rus
Ah Muzen Cab
1
5
3
0.5
W
6
4
3
1.88
W
1
1
1
1.5
L
Nemesis
Tugeri
Nemesis
5
2
3
3.25
L
Zhong Kui
gijoey99
Zhong Kui
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
45,964
67,622
Taken
66,013
42,917
Mitigated
41,424
12,120
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,551
228
0
3,038
13,821
10,587
344
2,647
11,123
21,602
0
W
Charon
9,556
1,740
0
5,530
13,538
13,954
23
3,157
10,309
30,903
0
W
Serqet
Carsyyn
Serqet
8,188
1,904
0
1,190
14,703
7,151
0
4,155
10,494
0
91,106
L
Jormungandr
Mischeivous7
Jormungandr
9,378
3,140
0
2,238
12,991
9,267
498
1,887
11,104
54,026
0
W
Ah Puch
MoldyM1lk
Ah Puch
9,660
789
0
1,492
8,703
4,805
641
3,934
4,715
73,735
0
L
Ah Muzen Cab
N0bl3_V1rus
Ah Muzen Cab
7,776
3,445
0
756
13,416
4,658
1,094
4,774
8,323
0
52,471
W
10,936
7,224
0
3,721
12,392
4,519
730
3,023
9,309
0
57,434
W
7,624
3,152
0
7,838
16,677
10,995
602
6,894
9,251
1,209
65,853
L
Nemesis
Tugeri
Nemesis
12,136
4,611
0
1,288
14,948
6,412
0
4,997
9,717
0
77,270
L
Zhong Kui
gijoey99
Zhong Kui
10,006
1,144
0
4,800
12,446
11,993
479
5,271
6,621
69,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
45,601
427
Minions Killed
480
0
Camps Cleared
0
1,462,017
Distance Traveled
1,598,964
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,434
465
28
2
0
228,205
5
W
Charon
8,969
561
57
4
0
293,377
6
W
Serqet
9,469
592
133
8
0
407,097
0
L
Jormungandr
8,201
513
104
7
0
278,695
0
W
Ah Puch
9,653
603
107
7
0
292,744
0
L
Ah Muzen Cab
7,679
480
72
5
0
295,344
1
W
Anhur
8,593
537
76
5
0
284,316
1
W
Surtr
8,917
557
107
7
0
321,430
0
L
Nemesis
9,254
578
106
7
0
367,984
3
L
Zhong Kui
9,328
583
117
7
0
291,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role