Player Matchup

Sobek
Sobek
BlueFrozenFox
Sobek
Level 39
God Stats
6W - 3L
1,327 SR
Queue Stats
312W - 315L
1,547 Elo+
Party 1
Anubis
Anubis
HalluciNinja93
Anubis
Level 129
God Stats
9W - 8L
1,454 SR
Queue Stats
485W - 502L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
Kabold King
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 113L
1,516 Elo+
Party 1
Thanatos
Thanatos
OxtailBow9049
Thanatos
Level 135
God Stats
1W - 1L
1,734 SR
Queue Stats
53W - 42L
1,547 Elo+
Party 1
Persephone
Persephone
Snafujammer
Persephone
Level 149
God Stats
2W - 6L
1,227 SR
Queue Stats
350W - 399L
1,425 Elo+
Party 1
Team Averages
Level 116
1,448 SR
1,503 Elo+

VS

Team Averages
Level 109
1,586 SR
1,500 Elo+
Apollo
Apollo
RavenShadow
Apollo
Level 153
God Stats
1W - 1L
1,708 SR
Queue Stats
334W - 330L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
STACHE WHACKER
Cthulhu
Level 128
God Stats
2W - 4L
1,490 SR
Queue Stats
327W - 328L
1,485 Elo+
Party 2
Charon
Charon
Starchyld
Charon
Level 121
God Stats
0W - 1L
1,546 SR
Queue Stats
27W - 28L
1,577 Elo+
Solo
Ymir
Ymir
daddyduckler
Ymir
Level 117
God Stats
8W - 7L
1,621 SR
Queue Stats
475W - 488L
1,600 Elo+
Party 2
Cliodhna
Cliodhna
wizzkid407
Cliodhna
Level 25
God Stats
1W - 1L
1,566 SR
Queue Stats
33W - 46L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 19
9,272
927
9,731
17,342
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 2 / 15
9,200
920
13,358
8,727
5,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Kabold King
Hun Batz
14
5 / 4 / 11
8,703
870
11,210
10,077
5,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
OxtailBow9049
Thanatos
17
9 / 1 / 10
9,663
966
15,866
9,019
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Snafujammer
Persephone
13
3 / 3 / 12
8,641
864
9,147
6,788
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 3 / 5
8,887
889
6,334
8,715
2,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 7
8,028
803
9,484
16,621
14,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Starchyld
Charon
14
2 / 4 / 7
7,784
778
8,851
13,241
10,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 7
7,691
769
5,024
14,408
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
wizzkid407
Cliodhna
13
2 / 7 / 7
7,690
769
3,872
11,588
4,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
26
Kills
14
14
Deaths
26
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
W
4
2
15
5.75
W
Hun Batz
Kabold King
Hun Batz
5
4
11
2.63
W
Thanatos
OxtailBow9049
Thanatos
9
1
10
14
L
Apollo
5
3
5
2.5
L
4
7
7
1.07
W
Persephone
Snafujammer
Persephone
3
3
12
3
L
Charon
Starchyld
Charon
2
4
7
1.38
L
1
5
7
0.9
L
Cliodhna
wizzkid407
Cliodhna
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,312
Damage
33,565
51,953
Taken
64,573
37,663
Mitigated
45,524
25,730
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,731
607
559
5,568
17,342
19,833
325
6,209
10,979
17,482
0
W
13,358
383
1,170
4,088
8,727
5,108
1,152
4,794
3,695
31,400
0
W
Hun Batz
Kabold King
Hun Batz
11,210
1,592
952
2,178
10,077
5,247
857
5,087
4,776
0
17,192
W
Thanatos
OxtailBow9049
Thanatos
15,866
2,319
433
8,739
9,019
5,059
846
3,305
5,498
0
18,521
L
Apollo
6,334
4,295
334
1,168
8,715
2,726
0
2,608
5,818
0
12,731
L
9,484
771
2,624
1,719
16,621
14,277
0
7,086
8,892
16,545
0
W
Persephone
Snafujammer
Persephone
9,147
1,516
457
1,586
6,788
2,416
1,063
2,613
4,007
16,378
0
L
Charon
Starchyld
Charon
8,851
1,366
1,294
1,413
13,241
10,804
0
7,149
5,523
16,580
374
L
5,024
316
427
1,239
14,408
13,634
0
7,238
6,779
9,035
0
L
Cliodhna
wizzkid407
Cliodhna
3,872
394
281
676
11,588
4,083
0
7,120
4,230
0
8,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
40,080
101
Minions Killed
74
0
Camps Cleared
0
918,710
Distance Traveled
841,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,272
927
18
2
0
170,282
0
W
Anubis
9,200
920
40
4
0
174,196
0
W
Hun Batz
8,703
870
13
1
0
211,221
0
W
Thanatos
9,663
966
12
1
0
220,033
0
L
Apollo
8,887
889
19
2
0
192,223
0
L
Cthulhu
8,028
803
14
1
0
170,666
0
W
Persephone
8,641
864
18
2
0
142,978
0
L
Charon
7,784
778
17
2
0
150,814
0
L
Ymir
7,691
769
11
1
0
156,126
0
L
Cliodhna
7,690
769
13
1
0
171,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role