Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
OniiiiiiChaann
Morgan Le Fay
Platinum III
Level 124
God Stats
47W - 32L
1,706 SR
Queue Stats
94W - 99L
1,899 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Rursyak
Kuzenbo
Diamond I
Level 155
God Stats
4W - 3L
1,731 SR
Queue Stats
20W - 26L
1,944 MMR
Solo
Xbalanque
Xbalanque
Platinum III
iDrmS
Xbalanque
Platinum III
Level 127
God Stats
3W - 6L
1,324 SR
Queue Stats
94W - 107L
1,854 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,587 SR
1,899 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,509 SR
1,720 MMR
Hou Yi
Hou Yi
Gold II
BigManBeeBoi
Hou Yi
Gold II
Level 141
God Stats
0W - 1L
1,291 SR
Queue Stats
69W - 58L
1,738 MMR
Party 1
Geb
Geb
Gold III
LordDolanVII
Geb
Gold III
Level 144
God Stats
0W - 1L
1,612 SR
Queue Stats
70W - 59L
1,613 MMR
Party 1
Bacchus
Bacchus
Gold II
THERavanaEnjoyer
Bacchus
Gold II
Level 149
God Stats
1W - 7L
1,623 SR
Queue Stats
74W - 59L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OniiiiiiChaann
Morgan Le Fay
14
3 / 2 / 10
11,714
781
17,588
11,394
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Rursyak
Kuzenbo
15
5 / 0 / 8
11,666
778
12,011
14,308
20,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
iDrmS
Xbalanque
15
6 / 2 / 4
12,128
809
18,117
11,492
5,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CharonThothPersephoneAchillesAthena

VS

Bans
AresDiscordiaMartichorasBaron SamediRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 3
10,142
676
7,639
15,918
6,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 3
9,759
651
10,352
19,919
21,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 2
10,018
668
9,271
17,272
18,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
3
0.42
L
1
3
3
0.83
W
Morgan Le Fay
OniiiiiiChaann
Morgan Le Fay
3
2
10
4
W
Kuzenbo
Rursyak
Kuzenbo
5
0
8
9
L
2
5
2
0.6
W
Xbalanque
iDrmS
Xbalanque
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
27,262
37,194
Taken
53,109
30,283
Mitigated
46,793
7,168
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,639
3,170
0
1,986
15,918
6,850
0
10,124
5,493
0
41,353
L
10,352
1,014
0
3,606
19,919
21,480
0
9,595
9,792
27,556
125
W
Morgan Le Fay
OniiiiiiChaann
Morgan Le Fay
17,588
1,003
0
4,223
11,394
4,933
501
6,466
4,311
60,314
0
W
Kuzenbo
Rursyak
Kuzenbo
12,011
3,544
0
2,239
14,308
20,249
344
4,839
8,445
18,801
762
L
9,271
1,567
0
1,693
17,272
18,463
0
8,323
8,496
29,894
0
W
Xbalanque
iDrmS
Xbalanque
18,117
9,488
0
706
11,492
5,101
385
6,167
4,775
0
68,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
29,919
162
Minions Killed
158
0
Camps Cleared
0
860,932
Distance Traveled
784,874
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,142
676
75
5
0
250,487
4
L
Geb
9,759
651
27
2
0
275,312
4
W
Morgan Le Fay
11,714
781
62
4
0
283,206
0
W
Kuzenbo
11,666
778
13
1
0
315,095
0
L
Bacchus
10,018
668
56
4
0
259,075
2
W
Xbalanque
12,128
809
87
6
0
262,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role