Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AjaxMcFob
Thor
Level 109
God Stats
4W - 6L
1,197 SR
Queue Stats
235W - 244L
1,447 Elo+
Party 3
Nike
Nike
BibleSmalls
Nike
Level 83
God Stats
6W - 1L
1,572 SR
Queue Stats
232W - 253L
1,457 Elo+
Solo
Hera
Hera
Make it 1108771
Hera
Level 24
God Stats
4W - 3L
1,309 SR
Queue Stats
74W - 96L
1,404 Elo+
Solo
Raijin
Raijin
Theodrius
Raijin
Level 65
God Stats
8W - 2L
1,498 SR
Queue Stats
239W - 255L
1,494 Elo+
Party 3
Team Averages
Level 82
1,415 SR
1,460 Elo+

VS

Team Averages
Level 92
1,395 SR
1,441 Elo+
He Bo
He Bo
AmpsX3
He Bo
Level 93
God Stats
0W - 3L
1,276 SR
Queue Stats
97W - 100L
1,468 Elo+
Party 1
Hera
Hera
DaLonelyDolphin
Hera
Level 103
God Stats
0W - 2L
1,258 SR
Queue Stats
61W - 68L
1,467 Elo+
Party 1
Zeus
Zeus
JUNKYARD69
Zeus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 280L
1,334 Elo+
Party 2
Hachiman
Hachiman
Kill3R_Klown453
Hachiman
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 105L
1,434 Elo+
Solo
Hou Yi
Hou Yi
SCR0GMASTER
Hou Yi
Level 185
God Stats
15W - 22L
1,444 SR
Queue Stats
799W - 840L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 9
8,158
816
6,729
6,691
2,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
1 / 2 / 9
7,971
797
1,899
6,266
2,630
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 4 / 11
9,081
908
9,304
12,057
11,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 12
9,655
966
11,973
6,252
2,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Theodrius
Raijin
17
11 / 1 / 6
10,005
1,001
9,009
8,354
3,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AmpsX3
He Bo
13
1 / 4 / 7
7,477
748
5,612
7,823
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 9
7,375
738
4,362
8,142
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,081
608
1,077
6,753
2,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
6 / 5 / 3
8,280
828
9,837
9,696
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
13
2 / 5 / 3
7,203
720
7,328
11,370
4,515
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
24
Kills
9
11
Deaths
25
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
9
3.25
W
Thor
1
2
9
2.75
L
He Bo
AmpsX3
He Bo
1
4
7
1.13
W
5
4
11
2.63
L
0
5
9
0.9
L
0
6
1
0.08
L
Hachiman
6
5
3
1.5
W
5
2
12
5.5
L
Hou Yi
2
5
3
0.7
W
Raijin
Theodrius
Raijin
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
28,216
39,620
Taken
43,784
23,075
Mitigated
15,685
12,458
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,729
3,705
1,687
1,555
6,691
2,793
1,046
2,039
4,652
0
15,125
W
Thor
1,899
231
1,486
773
6,266
2,630
1,662
2,210
4,056
0
7,015
L
He Bo
AmpsX3
He Bo
5,612
333
1,151
1,805
7,823
2,719
120
3,751
4,072
10,485
0
W
9,304
104
0
375
12,057
11,024
299
2,717
9,340
672
21,064
L
4,362
929
836
1,051
8,142
2,663
350
5,007
3,135
14,804
0
L
1,077
123
0
0
6,753
2,088
329
4,266
2,487
4,380
0
L
Hachiman
9,837
5,304
326
386
9,696
3,700
0
3,800
5,896
0
17,921
W
11,973
2,093
1,672
1,702
6,252
2,919
2,909
2,049
4,203
35,187
0
L
Hou Yi
7,328
1,836
0
1,328
11,370
4,515
108
4,730
6,640
0
20,462
W
Raijin
Theodrius
Raijin
9,009
400
994
2,214
8,354
3,709
1,799
2,036
6,318
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
36,416
110
Minions Killed
82
0
Camps Cleared
0
990,618
Distance Traveled
765,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,158
816
17
2
0
181,014
0
W
Thor
7,971
797
2
0
0
205,293
0
L
He Bo
7,477
748
13
1
0
152,744
0
W
Nike
9,081
908
14
1
0
199,039
0
L
Hera
7,375
738
25
3
0
168,597
0
L
Zeus
6,081
608
3
0
0
96,438
0
L
Hachiman
8,280
828
20
2
0
173,420
0
W
Hera
9,655
966
58
6
0
191,065
0
L
Hou Yi
7,203
720
21
2
0
174,508
0
W
Raijin
10,005
1,001
19
2
0
214,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role