Player Matchup

Bakasura
Bakasura
AleBarrientos
Bakasura
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 43L
1,329 Elo+
Party 4
Freya
Freya
CosmiToW
Freya
Level 36
God Stats
2W - 3L
1,284 SR
Queue Stats
18W - 38L
1,229 Elo+
Party 2
Horus
Horus
Nraesvelggr
Horus
Level 29
God Stats
3W - 2L
1,475 SR
Queue Stats
14W - 37L
1,181 Elo+
Party 2
Ah Puch
Ah Puch
estebansume1
Ah Puch
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,377 Elo+
Party 4
Bacchus
Bacchus
oJota_ve
Bacchus
Level 39
God Stats
3W - 1L
1,604 SR
Queue Stats
15W - 26L
1,284 Elo+
Party 2
Team Averages
Level 41
1,473 SR
1,280 Elo+

VS

Team Averages
Level 28
1,608 SR
1,448 Elo+
Danzaburou
Danzaburou
CauliflowerEEPew
Danzaburou
Level 35
God Stats
3W - 3L
1,450 SR
Queue Stats
19W - 31L
1,385 Elo+
Party 3
Bacchus
Bacchus
CorporalPuddin
Bacchus
Level 27
God Stats
2W - 1L
1,871 SR
Queue Stats
5W - 3L
1,774 Elo+
Party 1
Fenrir
Fenrir
Falco183
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Jormungandr
Jormungandr
TheBourbonMerman
Jormungandr
Level 25
God Stats
2W - 2L
1,719 SR
Queue Stats
2W - 2L
1,669 Elo+
Party 3
Baron Samedi
Baron Samedi
Wordeth
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleBarrientos
Bakasura
17
10 / 2 / 5
11,761
560
12,934
19,647
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
CosmiToW
Freya
15
2 / 4 / 4
9,138
435
7,748
12,955
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 6
9,286
442
5,117
17,967
17,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
estebansume1
Ah Puch
19
17 / 3 / 6
13,121
625
33,402
17,418
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
oJota_ve
Bacchus
14
0 / 2 / 8
9,145
435
5,708
17,644
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CauliflowerEEPew
Danzaburou
15
5 / 3 / 5
10,361
493
22,319
19,430
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 6
11,605
553
10,551
17,748
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Falco183
Fenrir
13
1 / 7 / 4
8,630
411
5,065
20,401
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
TheBourbonMerman
Jormungandr
15
1 / 2 / 0
10,061
479
12,279
14,566
13,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Wordeth
Baron Samedi
14
1 / 13 / 1
8,948
426
6,667
18,170
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
29
Kills
12
12
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AleBarrientos
Bakasura
10
2
5
6.25
L
Danzaburou
CauliflowerEEPew
Danzaburou
5
3
5
2.5
L
4
4
6
1.75
W
Freya
CosmiToW
Freya
2
4
4
1
L
Fenrir
Falco183
Fenrir
1
7
4
0.43
W
0
1
6
3
L
Jormungandr
TheBourbonMerman
Jormungandr
1
2
0
0.5
L
Baron Samedi
Wordeth
Baron Samedi
1
13
1
0.12
W
Ah Puch
estebansume1
Ah Puch
17
3
6
6.67
W
Bacchus
oJota_ve
Bacchus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,909
Damage
56,881
85,631
Taken
90,315
64,556
Mitigated
58,518
26,316
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AleBarrientos
Bakasura
12,934
8,543
0
6,843
19,647
9,568
1,130
4,149
15,498
0
74,871
L
Danzaburou
CauliflowerEEPew
Danzaburou
22,319
8,673
0
9,332
19,430
7,740
2,000
8,998
9,137
0
96,494
L
10,551
1,366
340
2,961
17,748
20,046
190
9,459
7,304
27,016
0
W
Freya
CosmiToW
Freya
7,748
2,168
0
2,995
12,955
6,181
993
2,293
10,662
51,178
0
L
Fenrir
Falco183
Fenrir
5,065
1,346
0
1,843
20,401
8,305
110
9,071
10,900
0
53,035
W
5,117
1,414
410
7,170
17,967
17,184
1,092
11,248
6,719
0
53,092
L
Jormungandr
TheBourbonMerman
Jormungandr
12,279
2,529
0
1,817
14,566
13,942
475
3,113
10,272
83,626
816
L
Baron Samedi
Wordeth
Baron Samedi
6,667
1,301
0
341
18,170
8,485
0
15,212
2,789
51,399
0
W
Ah Puch
estebansume1
Ah Puch
33,402
1,292
45
5,809
17,418
8,827
1,944
6,455
10,963
106,579
0
W
Bacchus
oJota_ve
Bacchus
5,708
310
0
3,044
17,644
22,796
524
4,536
13,108
32,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
49,605
470
Minions Killed
409
0
Camps Cleared
0
2,031,522
Distance Traveled
1,800,055
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,761
560
115
5
0
462,906
2
L
Danzaburou
10,361
493
112
5
0
372,848
4
L
Bacchus
11,605
553
32
2
0
383,448
0
W
Freya
9,138
435
97
5
0
416,636
0
L
Fenrir
8,630
411
78
4
0
404,806
0
W
Horus
9,286
442
73
3
0
405,049
0
L
Jormungandr
10,061
479
116
6
0
356,152
0
L
Baron Samedi
8,948
426
71
3
0
282,801
0
W
Ah Puch
13,121
625
150
7
0
351,721
0
W
Bacchus
9,145
435
35
2
0
395,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role