Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CTGKID
Nemesis
Level 194
God Stats
1W - 2L
1,466 SR
Queue Stats
131W - 137L
1,504 Elo+
Solo
Tyr
Tyr
EdgeGrave
Tyr
Level 157
God Stats
6W - 15L
1,345 SR
Queue Stats
681W - 678L
1,481 Elo+
Solo
Poseidon
Poseidon
Rickidinho5909
Poseidon
Level 135
God Stats
3W - 4L
1,406 SR
Queue Stats
233W - 234L
1,523 Elo+
Solo
Ymir
Ymir
Vegeta6663871
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,503 Elo+
Solo
Team Averages
Level 120
1,443 SR
1,502 Elo+

VS

Team Averages
Level 140
1,398 SR
1,471 Elo+
Janus
Janus
DeityMAX
Janus
Level 126
God Stats
5W - 8L
1,220 SR
Queue Stats
210W - 221L
1,438 Elo+
Solo
Zeus
Zeus
FoDNoeL
Zeus
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 111L
1,523 Elo+
Solo
Hercules
Hercules
LTRU1
Hercules
Level 149
God Stats
3W - 4L
1,268 SR
Queue Stats
186W - 200L
1,412 Elo+
Solo
Danzaburou
Danzaburou
TheNorbo
Danzaburou
Level 127
God Stats
3W - 1L
1,482 SR
Queue Stats
100W - 89L
1,469 Elo+
Solo
Scylla
Scylla
dinkleburg_gotya
Scylla
Level 175
God Stats
3W - 0L
1,521 SR
Queue Stats
159W - 141L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
2,884
262
0
0
0
Nemesis
CTGKID
Nemesis
16
2 / 5 / 6
8,702
791
11,535
18,138
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 5
9,253
841
10,235
17,422
24,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
17
8 / 6 / 3
10,357
942
14,818
11,133
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 2
6,017
547
140
2,067
910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeityMAX
Janus
17
7 / 4 / 5
10,526
957
10,230
9,540
3,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Zeus
FoDNoeL
Zeus
15
2 / 4 / 6
8,669
788
10,211
8,440
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LTRU1
Hercules
15
2 / 2 / 10
9,320
847
5,715
11,807
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
TheNorbo
Danzaburou
16
4 / 3 / 7
9,924
902
12,191
8,990
3,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 3 / 9
9,492
863
5,811
7,458
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
15
15
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Nemesis
CTGKID
Nemesis
2
5
6
1
W
Janus
DeityMAX
Janus
7
4
5
2.38
L
3
3
5
1.83
W
Zeus
FoDNoeL
Zeus
2
4
6
1.25
W
Hercules
LTRU1
Hercules
2
2
10
3.5
L
Poseidon
8
6
3
1.58
W
Danzaburou
TheNorbo
Danzaburou
4
3
7
2.5
L
0
1
2
1
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
44,158
48,760
Taken
46,235
43,164
Mitigated
21,505
14,863
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
CTGKID
Nemesis
11,535
2,382
813
3,956
18,138
13,095
0
9,025
9,113
0
17,738
W
Janus
DeityMAX
Janus
10,230
1,150
715
916
9,540
3,951
250
2,502
6,767
19,921
0
L
10,235
727
674
7,793
17,422
24,304
0
8,107
9,315
0
25,335
W
Zeus
FoDNoeL
Zeus
10,211
958
280
1,466
8,440
3,015
306
1,613
6,556
16,934
0
W
Hercules
LTRU1
Hercules
5,715
2,013
1,260
4,777
11,807
8,568
702
3,281
8,173
48
7,590
L
Poseidon
14,818
1,085
0
1,627
11,133
4,855
0
7,771
3,362
35,403
0
W
Danzaburou
TheNorbo
Danzaburou
12,191
8,180
193
1,207
8,990
3,227
4,289
5,001
3,903
0
25,481
L
140
0
0
0
2,067
910
0
1,397
670
175
0
W
5,811
459
539
1,405
7,458
2,744
1,273
2,561
4,772
26,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
47,931
92
Minions Killed
126
0
Camps Cleared
0
580,058
Distance Traveled
957,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,884
262
0
0
0
0
0
L
Nemesis
8,702
791
16
1
0
196,363
0
W
Janus
10,526
957
25
2
0
187,278
0
L
Tyr
9,253
841
22
2
0
221,524
0
W
Zeus
8,669
788
17
2
0
193,407
0
W
Hercules
9,320
847
8
1
0
200,806
0
L
Poseidon
10,357
942
53
5
0
148,612
0
W
Danzaburou
9,924
902
29
3
0
171,744
0
L
Ymir
6,017
547
1
0
0
13,559
0
W
Scylla
9,492
863
47
4
0
204,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role