Player Matchup

Jormungandr
Jormungandr
KrYpTEd KRonIcK
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Leif629
Awilix
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 131L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Resili3nT
Morgan Le Fay
Level 204
God Stats
12W - 13L
1,446 SR
Queue Stats
658W - 656L
1,435 Elo+
Solo
Vamana
Vamana
SGASheppard
Vamana
Level 157
God Stats
4W - 7L
1,478 SR
Queue Stats
394W - 380L
1,567 Elo+
Party 1
Cerberus
Cerberus
sashikimaru
Cerberus
Level 155
God Stats
3W - 0L
1,843 SR
Queue Stats
164W - 132L
1,600 Elo+
Party 1
Team Averages
Level 160
1,553 SR
1,531 Elo+

VS

Team Averages
Level 164
1,518 SR
1,561 Elo+
Poseidon
Poseidon
Assassin King11
Poseidon
Level 155
God Stats
6W - 2L
1,796 SR
Queue Stats
406W - 408L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Deastrak
Kumbhakarna
Level 159
God Stats
6W - 1L
1,698 SR
Queue Stats
348W - 289L
1,482 Elo+
Solo
Nemesis
Nemesis
Hammygoodness
Nemesis
Level 188
God Stats
3W - 4L
1,381 SR
Queue Stats
693W - 708L
1,560 Elo+
Solo
Persephone
Persephone
Rapidd
Persephone
Level 155
God Stats
5W - 5L
1,575 SR
Queue Stats
670W - 626L
1,554 Elo+
Solo
Izanami
Izanami
ViTheAsian
Izanami
Level 161
God Stats
0W - 4L
1,139 SR
Queue Stats
239W - 226L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KrYpTEd KRonIcK
Jormungandr
19
3 / 4 / 21
11,575
772
11,650
20,560
24,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Leif629
Awilix
19
11 / 4 / 9
12,478
832
18,061
15,219
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Resili3nT
Morgan Le Fay
19
7 / 5 / 13
12,381
825
18,727
14,561
7,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
5 / 3 / 15
12,066
804
16,101
19,228
21,642
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
sashikimaru
Cerberus
18
2 / 5 / 17
11,713
781
10,506
27,614
29,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
4 / 6 / 13
10,904
727
13,416
13,643
5,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Deastrak
Kumbhakarna
16
0 / 6 / 14
10,449
697
5,943
19,608
21,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
20
10 / 5 / 8
12,778
852
17,201
21,862
30,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Rapidd
Persephone
18
3 / 2 / 12
10,928
729
20,059
13,302
5,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ViTheAsian
Izanami
16
4 / 9 / 14
10,278
685
21,680
18,213
8,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
82
28
Kills
21
21
Deaths
28
75
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
6
13
1.75
L
Kumbhakarna
Deastrak
Kumbhakarna
0
6
14
1.17
L
Nemesis
10
5
8
2.8
W
Jormungandr
KrYpTEd KRonIcK
Jormungandr
3
4
21
3.38
W
Awilix
Leif629
Awilix
11
4
9
3.88
L
Persephone
Rapidd
Persephone
3
2
12
4.5
W
Morgan Le Fay
Resili3nT
Morgan Le Fay
7
5
13
2.7
W
Vamana
5
3
15
4.17
L
Izanami
ViTheAsian
Izanami
4
9
14
1.22
W
Cerberus
sashikimaru
Cerberus
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,045
Damage
78,299
97,182
Taken
86,628
91,428
Mitigated
70,920
25,507
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
13,416
1,992
95
1,392
13,643
5,396
1,078
6,032
7,611
29,175
0
L
Kumbhakarna
Deastrak
Kumbhakarna
5,943
324
1,978
2,556
19,608
21,320
280
9,434
10,174
10,711
320
L
Nemesis
17,201
3,692
70
4,636
21,862
30,387
926
9,992
11,870
0
28,652
W
Jormungandr
KrYpTEd KRonIcK
Jormungandr
11,650
1,575
502
2,356
20,560
24,152
278
7,524
12,516
35,994
936
W
Awilix
Leif629
Awilix
18,061
6,057
1,370
1,442
15,219
8,095
3,815
8,019
6,909
0
28,517
L
Persephone
Rapidd
Persephone
20,059
323
574
3,265
13,302
5,704
1,542
5,607
7,661
39,258
0
W
Morgan Le Fay
Resili3nT
Morgan Le Fay
18,727
1,660
1,683
1,399
14,561
7,954
1,201
6,264
8,121
37,092
0
W
Vamana
16,101
6,318
3,411
4,055
19,228
21,642
1,837
6,248
12,286
0
35,976
L
Izanami
ViTheAsian
Izanami
21,680
13,868
183
2,258
18,213
8,113
789
8,225
9,988
0
36,323
W
Cerberus
sashikimaru
Cerberus
10,506
546
2,004
7,285
27,614
29,585
947
10,236
16,672
19,069
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,213
Gold Earned
55,337
184
Minions Killed
147
0
Camps Cleared
0
1,382,715
Distance Traveled
1,228,286
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,904
727
46
3
0
214,526
0
L
Kumbhakarna
10,449
697
6
0
0
266,257
0
L
Nemesis
12,778
852
31
2
0
270,191
0
W
Jormungandr
11,575
772
50
3
0
285,844
0
W
Awilix
12,478
832
28
2
0
294,747
0
L
Persephone
10,928
729
20
1
0
274,124
0
W
Morgan Le Fay
12,381
825
42
3
0
235,606
1
W
Vamana
12,066
804
29
2
0
303,572
0
L
Izanami
10,278
685
44
3
0
203,188
0
W
Cerberus
11,713
781
35
2
0
262,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role