Player Matchup

Mulan
Mulan
BkzFlyest0823
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
ChaoticMango
Xing Tian
Level 88
God Stats
1W - 4L
1,284 SR
Queue Stats
54W - 72L
1,529 Elo+
Party 2
Apollo
Apollo
Compatgaming
Apollo
Level 88
God Stats
0W - 3L
1,205 SR
Queue Stats
290W - 290L
1,450 Elo+
Party 3
Susano
Susano
Homiesexualy638
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,450 Elo+
Party 3
Janus
Janus
Luekos
Janus
Level 121
God Stats
5W - 6L
1,828 SR
Queue Stats
120W - 132L
1,518 Elo+
Party 2
Team Averages
Level 71
1,463 SR
1,470 Elo+

VS

Team Averages
Level 117
1,477 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
AlanHN21
Chang'e
Level 117
God Stats
12W - 8L
1,629 SR
Queue Stats
110W - 140L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Flamdingo
Danzaburou
Level 126
God Stats
1W - 3L
1,164 SR
Queue Stats
101W - 123L
1,560 Elo+
Party 4
Charon
Charon
Kerio199
Charon
Level 150
God Stats
2W - 0L
1,471 SR
Queue Stats
169W - 157L
1,452 Elo+
Party 1
Arachne
Arachne
RenegadeSun407
Arachne
Level 86
God Stats
5W - 2L
1,621 SR
Queue Stats
326W - 286L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,774
548
6,706
12,880
11,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
ChaoticMango
Xing Tian
11
0 / 2 / 1
7,196
450
8,495
17,025
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
13
0 / 4 / 1
7,584
474
3,958
13,440
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 0
7,153
447
5,204
12,602
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Luekos
Janus
15
1 / 3 / 1
8,637
540
10,864
10,554
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
5 / 2 / 3
10,776
674
8,783
15,642
12,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
AlanHN21
Chang'e
14
2 / 0 / 7
8,438
527
12,454
13,642
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Flamdingo
Danzaburou
15
4 / 1 / 2
10,084
630
9,586
8,483
3,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Kerio199
Charon
13
2 / 0 / 5
8,741
546
9,031
13,440
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 4
9,527
595
5,693
12,398
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
3
3.25
W
Chang'e
AlanHN21
Chang'e
2
0
7
5.5
L
1
3
0
0.33
L
Xing Tian
ChaoticMango
Xing Tian
0
2
1
0.25
L
Apollo
0
4
1
0.13
W
Danzaburou
Flamdingo
Danzaburou
4
1
2
5
L
2
5
0
0.4
W
Charon
Kerio199
Charon
2
0
5
4.5
L
Janus
Luekos
Janus
1
3
1
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,227
Damage
45,547
66,501
Taken
63,605
39,762
Mitigated
38,606
15,541
Healing
24,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,783
4,680
0
2,178
15,642
12,720
74
2,772
12,816
644
82,600
W
Chang'e
AlanHN21
Chang'e
12,454
1,101
2,803
5,445
13,642
5,893
666
7,709
5,711
69,145
0
L
6,706
1,051
0
4,144
12,880
11,480
0
429
12,451
0
71,833
L
Xing Tian
ChaoticMango
Xing Tian
8,495
693
0
3,730
17,025
14,390
0
10,927
5,747
27,800
0
L
Apollo
3,958
2,998
0
3,072
13,440
4,821
0
1,894
11,540
0
53,815
W
Danzaburou
Flamdingo
Danzaburou
9,586
5,820
0
5,062
8,483
3,626
128
979
7,484
0
79,250
L
5,204
395
0
3,495
12,602
4,871
0
3,007
9,401
0
43,956
W
Charon
Kerio199
Charon
9,031
1,630
0
2,836
13,440
11,109
291
4,964
8,284
34,501
0
L
Janus
Luekos
Janus
10,864
859
0
1,100
10,554
4,200
0
4,747
5,623
90,648
0
W
5,693
3,618
0
6,532
12,398
5,258
833
2,855
9,381
0
58,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
47,566
506
Minions Killed
510
0
Camps Cleared
0
1,507,858
Distance Traveled
1,622,218
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,776
674
150
9
0
332,296
0
W
Chang'e
8,438
527
109
7
0
317,160
0
L
Mulan
8,774
548
138
9
0
285,333
0
L
Xing Tian
7,196
450
34
2
0
322,635
5
L
Apollo
7,584
474
98
6
0
313,699
4
W
Danzaburou
10,084
630
126
8
0
337,726
5
L
Susano
7,153
447
84
5
0
264,834
0
W
Charon
8,741
546
31
2
0
304,344
0
L
Janus
8,637
540
152
10
0
321,357
1
W
Arachne
9,527
595
94
6
0
330,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role