Player Matchup

Charon
Charon
ArkDemonking
Charon
Level 26
God Stats
9W - 5L
1,501 SR
Queue Stats
27W - 28L
1,357 Elo+
Party 2
Thanatos
Thanatos
EarliestFawn22
Thanatos
Level 56
God Stats
18W - 26L
1,187 SR
Queue Stats
171W - 170L
1,371 Elo+
Solo
Zeus
Zeus
PushinPDior
Zeus
Level 44
God Stats
14W - 8L
1,467 SR
Queue Stats
127W - 124L
1,347 Elo+
Solo
Danzaburou
Danzaburou
RIBBITTKING
Danzaburou
Level 63
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo
Surtr
Surtr
YutaKing1628
Surtr
Level 49
God Stats
3W - 2L
1,581 SR
Queue Stats
102W - 112L
1,366 Elo+
Party 2
Team Averages
Level 48
1,382 SR
1,347 Elo+

VS

Team Averages
Level 55
1,482 SR
1,381 Elo+
Chaac
Chaac
J-air08
Chaac
Level 45
God Stats
1W - 9L
1,030 SR
Queue Stats
75W - 105L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
Pistol22Cold
Danzaburou
Level 57
God Stats
3W - 4L
1,520 SR
Queue Stats
106W - 133L
1,383 Elo+
Party 1
Geb
Geb
RagingDevil_
Geb
Level 80
God Stats
56W - 53L
1,516 SR
Queue Stats
77W - 87L
1,296 Elo+
Solo
Pele
Pele
TheShadday
Pele
Level 43
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 21L
1,402 Elo+
Solo
Poseidon
Poseidon
l I 0 5 I l
Poseidon
Level 52
God Stats
21W - 16L
1,615 SR
Queue Stats
87W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
2 / 5 / 2
5,851
488
7,076
10,582
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
12
5 / 0 / 2
7,243
604
6,043
10,100
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 2
7,957
663
7,679
6,235
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RIBBITTKING
Danzaburou
10
1 / 0 / 5
6,170
514
4,139
4,722
1,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 2
6,438
537
4,399
10,784
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
J-air08
Chaac
11
3 / 2 / 1
5,836
486
5,290
9,426
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Pistol22Cold
Danzaburou
10
1 / 4 / 3
6,184
515
6,664
8,365
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 3
5,663
472
2,991
10,100
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 1
6,207
517
6,368
10,795
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
l I 0 5 I l
Poseidon
9
0 / 4 / 1
5,447
454
3,693
6,729
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
9
10
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
2
5
2
0.6
W
Thanatos
5
0
2
6
L
Chaac
J-air08
Chaac
3
2
1
1.75
L
Danzaburou
Pistol22Cold
Danzaburou
1
4
3
0.63
W
6
2
2
3.5
W
Danzaburou
RIBBITTKING
Danzaburou
1
0
5
3.5
L
2
1
3
3.5
L
3
3
1
1.17
W
0
3
2
0.33
L
Poseidon
l I 0 5 I l
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
25,006
42,423
Taken
45,415
20,858
Mitigated
19,928
14,051
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,076
893
146
1,216
10,582
8,107
0
1,669
8,913
25,213
0
W
Thanatos
6,043
1,094
0
6,865
10,100
3,799
0
1,976
8,124
0
44,127
L
Chaac
J-air08
Chaac
5,290
918
0
1,639
9,426
5,575
0
1,538
7,888
0
33,037
L
Danzaburou
Pistol22Cold
Danzaburou
6,664
3,638
0
606
8,365
2,808
0
3,429
4,637
0
36,490
W
7,679
886
0
1,714
6,235
2,207
827
1,887
4,348
58,362
0
W
Danzaburou
RIBBITTKING
Danzaburou
4,139
1,600
0
787
4,722
1,648
0
731
3,991
0
22,156
L
2,991
250
0
2,882
10,100
6,000
19
3,691
5,838
13,244
0
L
6,368
2,097
0
1,280
10,795
3,439
0
2,070
8,601
0
41,228
W
4,399
1,501
0
3,323
10,784
5,097
543
421
10,363
586
40,882
L
Poseidon
l I 0 5 I l
Poseidon
3,693
601
0
1,000
6,729
2,106
0
3,306
3,423
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
29,337
269
Minions Killed
250
0
Camps Cleared
0
1,186,329
Distance Traveled
1,187,108
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,851
488
19
2
0
221,301
4
W
Thanatos
7,243
604
69
6
0
272,527
0
L
Chaac
5,836
486
54
5
0
229,990
0
L
Danzaburou
6,184
515
58
5
0
210,214
0
W
Zeus
7,957
663
93
8
0
222,173
0
W
Danzaburou
6,170
514
27
2
0
235,905
0
L
Geb
5,663
472
10
1
0
269,788
0
L
Pele
6,207
517
63
5
0
256,813
0
W
Surtr
6,438
537
61
5
0
234,423
6
L
Poseidon
5,447
454
65
5
0
220,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role