Player Matchup

Bastet
Bastet
Silver I
Darbthedragon
Bastet
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 186L
1,180 MMR
Solo
Ares
Ares
Silver II
HoffaCityTV
Ares
Silver II
Level 118
God Stats
6W - 4L
1,657 SR
Queue Stats
350W - 358L
1,009 MMR
Party 1
King Arthur
King Arthur
Silver III
LaPamparaaa
King Arthur
Silver III
Level 128
God Stats
17W - 27L
1,460 SR
Queue Stats
27W - 32L
1,288 MMR
Solo
Kukulkan
Kukulkan
Gold V
LegoBoi96
Kukulkan
Gold V
Level 154
God Stats
12W - 11L
1,286 SR
Queue Stats
209W - 210L
1,322 MMR
Party 1
Sol
Sol
Silver I
sandtoast99
Sol
Silver I
Level 104
God Stats
7W - 9L
1,393 SR
Queue Stats
94W - 101L
1,282 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,459 SR
1,216 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,430 SR
1,261 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
LETHALxLION
Camazotz
Silver I
Level 94
God Stats
3W - 9L
1,289 SR
Queue Stats
155W - 166L
1,245 MMR
Solo
Janus
Janus
Gold II
Nacoronicheese
Janus
Gold II
Level 124
God Stats
1W - 4L
1,426 SR
Queue Stats
61W - 64L
1,267 MMR
Solo
Osiris
Osiris
Silver II
NiicoTSR
Osiris
Silver II
Level 140
God Stats
15W - 19L
1,413 SR
Queue Stats
719W - 737L
1,120 MMR
Solo
Bacchus
Bacchus
Silver I
RealEsc0bar
Bacchus
Silver I
Level 155
God Stats
69W - 52L
1,521 SR
Queue Stats
426W - 451L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,084
590
4,108
10,008
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 2
6,749
562
4,525
10,869
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LaPamparaaa
King Arthur
12
0 / 0 / 1
7,325
610
5,524
8,863
9,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LegoBoi96
Kukulkan
12
1 / 0 / 0
6,976
581
4,536
4,888
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,775
565
6,347
6,833
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
FreyaZeusThothAthena

VS

Bans
ThanatosAwilixMaman BrigitteFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 0 / 1
6,794
566
3,508
6,508
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
LETHALxLION
Camazotz
10
0 / 1 / 1
5,898
492
4,675
11,230
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,208
517
5,869
5,175
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
NiicoTSR
Osiris
10
0 / 1 / 0
5,813
484
3,015
12,233
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RealEsc0bar
Bacchus
9
1 / 1 / 1
5,926
494
4,456
9,421
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
1
1.5
W
1
1
1
1.5
W
1
2
2
1
L
Camazotz
LETHALxLION
Camazotz
0
1
1
0.5
W
King Arthur
LaPamparaaa
King Arthur
0
0
1
0.5
W
Kukulkan
LegoBoi96
Kukulkan
1
0
0
1
L
1
1
0
1
L
Osiris
NiicoTSR
Osiris
0
1
0
0
L
Bacchus
RealEsc0bar
Bacchus
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
21,523
41,461
Taken
44,567
25,837
Mitigated
28,222
10,868
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,508
1,964
0
2,962
6,508
2,453
693
3,517
2,991
0
48,783
W
4,108
1,257
0
2,409
10,008
3,698
578
1,823
8,049
0
59,254
W
4,525
613
0
2,037
10,869
8,481
0
4,415
6,336
16,232
0
L
Camazotz
LETHALxLION
Camazotz
4,675
804
0
3,208
11,230
3,919
0
2,434
8,796
0
46,611
W
King Arthur
LaPamparaaa
King Arthur
5,524
543
0
2,286
8,863
9,381
87
432
8,431
0
53,568
W
Kukulkan
LegoBoi96
Kukulkan
4,536
133
0
1,103
4,888
2,078
0
2,427
2,305
53,113
0
L
5,869
121
0
1,486
5,175
1,962
0
3,473
1,702
46,620
0
L
Osiris
NiicoTSR
Osiris
3,015
653
0
5,298
12,233
11,153
0
0
12,233
0
37,770
L
Bacchus
RealEsc0bar
Bacchus
4,456
672
296
3,248
9,421
8,735
0
5,984
3,437
24,028
0
W
6,347
2,403
0
3,033
6,833
2,199
1,006
1,208
5,625
49,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
30,639
362
Minions Killed
338
0
Camps Cleared
0
1,245,798
Distance Traveled
1,204,386
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,794
566
89
7
0
221,478
3
W
Bastet
7,084
590
96
8
0
285,776
1
W
Ares
6,749
562
17
1
0
245,635
6
L
Camazotz
5,898
492
73
6
0
286,075
0
W
King Arthur
7,325
610
78
7
0
231,345
2
W
Kukulkan
6,976
581
102
9
0
256,216
1
L
Janus
6,208
517
96
8
0
230,796
1
L
Osiris
5,813
484
62
5
0
203,545
0
L
Bacchus
5,926
494
18
2
0
262,492
2
W
Sol
6,775
565
69
6
0
226,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role