Player Matchup

Bacchus
Bacchus
MajesticTermite
Bacchus
Level 125
God Stats
23W - 9L
1,860 SR
Queue Stats
210W - 208L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Notthedooo
Sylvanus
Level 128
God Stats
1W - 1L
1,545 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 1
Ix Chel
Ix Chel
ZΣPHYR
Ix Chel
Level 147
God Stats
3W - 0L
1,675 SR
Queue Stats
20W - 11L
1,650 Elo+
Party 1
Team Averages
Level 133
1,693 SR
1,541 Elo+

VS

Team Averages
Level 86
1,599 SR
1,459 Elo+
Nemesis
Nemesis
Noxas13th
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Bacchus
Bacchus
Star3scr3am
Bacchus
Level 112
God Stats
20W - 11L
1,605 SR
Queue Stats
563W - 655L
1,494 Elo+
Solo
Vulcan
Vulcan
benjamin14papu
Vulcan
Level 43
God Stats
10W - 4L
1,693 SR
Queue Stats
145W - 142L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,593
799
6,762
12,999
15,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Notthedooo
Sylvanus
13
1 / 0 / 9
9,718
810
7,409
9,334
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
ZΣPHYR
Ix Chel
14
8 / 0 / 3
10,626
886
12,844
10,639
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Noxas13th
Nemesis
11
1 / 2 / 0
8,088
674
6,592
10,287
4,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Star3scr3am
Bacchus
9
0 / 5 / 0
7,615
635
4,685
15,718
19,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
8,477
706
15,009
5,584
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Sylvanus
Notthedooo
Sylvanus
1
0
9
5.5
L
Nemesis
Noxas13th
Nemesis
1
2
0
0.5
L
Bacchus
Star3scr3am
Bacchus
0
5
0
0
W
Ix Chel
ZΣPHYR
Ix Chel
8
0
3
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
26,286
32,972
Taken
31,589
25,232
Mitigated
26,251
17,714
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
917
0
3,467
12,999
15,007
30
6,918
6,081
21,281
255
W
Sylvanus
Notthedooo
Sylvanus
7,409
2,695
2,675
4,409
9,334
5,433
1,519
6,385
2,949
34,978
11,638
L
Nemesis
Noxas13th
Nemesis
6,592
1,889
0
1,131
10,287
4,769
0
7,423
2,693
0
24,956
L
Bacchus
Star3scr3am
Bacchus
4,685
303
155
1,588
15,718
19,246
0
13,120
2,169
11,701
0
W
Ix Chel
ZΣPHYR
Ix Chel
12,844
1,927
2,374
4,789
10,639
4,792
1,459
7,106
3,533
53,565
0
L
15,009
5,950
0
185
5,584
2,236
0
4,920
586
56,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
24,180
173
Minions Killed
129
0
Camps Cleared
0
647,594
Distance Traveled
703,025
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,593
799
27
2
0
243,330
0
W
Sylvanus
9,718
810
70
6
0
189,031
5
L
Nemesis
8,088
674
29
2
0
256,700
2
L
Bacchus
7,615
635
13
1
0
216,555
0
W
Ix Chel
10,626
886
76
6
0
215,233
6
L
Vulcan
8,477
706
87
7
0
229,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role