Player Matchup

Atlas
Atlas
Bafla9
Atlas
Level 108
God Stats
2W - 2L
1,455 SR
Queue Stats
108W - 91L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
Keke12349
Baron Samedi
Level 126
God Stats
1W - 1L
1,426 SR
Queue Stats
39W - 42L
1,528 Elo+
Party 1
Anhur
Anhur
SurelyMyMain
Anhur
Level 95
God Stats
3W - 4L
1,507 SR
Queue Stats
104W - 83L
1,537 Elo+
Party 1
Geb
Geb
juliushk
Geb
Level 123
God Stats
1W - 0L
1,847 SR
Queue Stats
34W - 31L
1,609 Elo+
Party 1
Chernobog
Chernobog
lCrixusl
Chernobog
Level 127
God Stats
3W - 5L
1,521 SR
Queue Stats
377W - 378L
1,503 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,554 Elo+

VS

Team Averages
Level 119
1,520 SR
1,565 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anarkkí
Merlin
Level 149
God Stats
13W - 15L
1,604 SR
Queue Stats
553W - 562L
1,575 Elo+
Solo
Olorun
Olorun
HappyRango
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
Xtduck
Baba Yaga
Level 144
God Stats
1W - 1L
1,748 SR
Queue Stats
95W - 88L
1,619 Elo+
Solo
Athena
Athena
ZensWarrior4675
Athena
Level 83
God Stats
0W - 2L
1,245 SR
Queue Stats
51W - 48L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bafla9
Atlas
15
4 / 1 / 19
9,545
955
9,152
12,814
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Keke12349
Baron Samedi
15
1 / 3 / 17
8,270
827
9,428
8,460
8,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 13
9,368
937
13,858
10,538
5,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 24
9,351
935
9,033
11,619
17,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
lCrixusl
Chernobog
15
9 / 3 / 11
9,238
924
16,100
11,289
5,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 6 / 7
8,709
871
4,944
14,449
15,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Anarkkí
Merlin
14
2 / 4 / 3
8,283
828
9,027
8,673
4,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
HappyRango
Olorun
14
3 / 7 / 4
8,336
834
7,013
11,639
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Xtduck
Baba Yaga
14
1 / 4 / 8
8,116
812
15,499
9,267
5,834
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 6 / 4
8,067
807
3,473
16,625
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
27
Kills
8
12
Deaths
27
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
7
0.75
L
Merlin
Anarkkí
Merlin
2
4
3
0.88
W
Atlas
Bafla9
Atlas
4
1
19
13.5
L
Olorun
HappyRango
Olorun
3
7
4
0.71
W
Baron Samedi
Keke12349
Baron Samedi
1
3
17
3.17
W
10
4
13
4.13
L
Baba Yaga
Xtduck
Baba Yaga
1
4
8
1.25
L
1
6
4
0.5
W
3
1
24
15
W
Chernobog
lCrixusl
Chernobog
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,571
Damage
39,956
54,720
Taken
60,653
51,423
Mitigated
48,738
24,886
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,944
119
2,512
1,438
14,449
15,039
380
5,974
8,475
15,217
0
L
Merlin
Anarkkí
Merlin
9,027
747
0
1,496
8,673
4,857
805
4,633
4,040
23,772
0
W
Atlas
Bafla9
Atlas
9,152
2,997
1,735
2,637
12,814
14,200
213
8,351
4,073
15,378
0
L
Olorun
HappyRango
Olorun
7,013
3,298
996
1,007
11,639
6,227
0
6,046
5,593
15,571
0
W
Baron Samedi
Keke12349
Baron Samedi
9,428
395
5,186
2,409
8,460
8,610
250
6,225
1,775
25,598
0
W
13,858
8,843
0
956
10,538
5,440
1,769
7,397
2,869
0
21,596
L
Baba Yaga
Xtduck
Baba Yaga
15,499
125
0
956
9,267
5,834
245
5,701
3,566
20,795
0
L
3,473
625
1,372
1,569
16,625
16,781
0
5,259
11,366
6,743
0
W
9,033
386
3,290
2,662
11,619
17,180
143
9,123
2,000
14,965
0
W
Chernobog
lCrixusl
Chernobog
16,100
9,921
2,277
3,734
11,289
5,993
361
7,085
4,047
0
28,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
41,511
115
Minions Killed
89
0
Camps Cleared
0
951,395
Distance Traveled
909,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,709
871
10
1
0
190,816
0
L
Merlin
8,283
828
45
5
0
183,697
0
W
Atlas
9,545
955
11
1
0
199,308
0
L
Olorun
8,336
834
13
1
0
173,601
0
W
Baron Samedi
8,270
827
36
4
0
185,667
0
W
Anhur
9,368
937
18
2
0
175,779
0
L
Baba Yaga
8,116
812
14
1
0
182,041
0
L
Athena
8,067
807
7
1
0
179,448
0
W
Geb
9,351
935
11
1
0
215,166
0
W
Chernobog
9,238
924
39
4
0
175,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role