Player Matchup

Sun Wukong
Sun Wukong
Acidhero
Sun Wukong
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
124W - 121L
1,552 Elo+
Party 1
Nemesis
Nemesis
Aeriiss
Nemesis
Level 223
God Stats
0W - 1L
1,791 SR
Queue Stats
113W - 116L
1,546 Elo+
Party 2
Rama
Rama
TheJarJarBinks
Rama
Level 85
God Stats
1W - 2L
1,461 SR
Queue Stats
159W - 162L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
TheRegals
Heimdallr
Level 164
God Stats
0W - 2L
1,396 SR
Queue Stats
64W - 67L
1,526 Elo+
Party 2
Tyr
Tyr
shiraj15
Tyr
Level 146
God Stats
7W - 12L
1,433 SR
Queue Stats
988W - 1,003L
1,474 Elo+
Solo
Team Averages
Level 148
1,476 SR
1,528 Elo+

VS

Team Averages
Level 146
1,558 SR
1,544 Elo+
Nike
Nike
 
Nike
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alexremen
Zhong Kui
Level 149
God Stats
1W - 1L
1,298 SR
Queue Stats
137W - 136L
1,433 Elo+
Solo
Vamana
Vamana
MrDerpieBird
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,577 Elo+
Solo
Maui
Maui
Niki007001
Maui
Level 159
God Stats
1W - 0L
1,632 SR
Queue Stats
46W - 29L
1,594 Elo+
Solo
Hun Batz
Hun Batz
gaurav31
Hun Batz
Level 154
God Stats
4W - 0L
1,862 SR
Queue Stats
187W - 145L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acidhero
Sun Wukong
13
1 / 4 / 3
7,203
720
7,768
13,376
13,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Aeriiss
Nemesis
12
2 / 4 / 2
7,107
711
5,605
9,917
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 3
7,340
734
7,690
11,763
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheRegals
Heimdallr
13
0 / 4 / 3
7,345
735
7,380
8,410
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
6,690
669
5,125
10,326
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 1 / 14
8,112
811
7,750
8,747
10,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Alexremen
Zhong Kui
16
4 / 0 / 16
8,840
884
12,707
8,279
7,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
16
8 / 1 / 13
9,069
907
12,082
9,320
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 16
7,981
798
5,633
12,842
17,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
gaurav31
Hun Batz
15
5 / 2 / 9
8,920
892
12,617
9,990
10,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
5
Kills
22
22
Deaths
6
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
14
10
L
Sun Wukong
Acidhero
Sun Wukong
1
4
3
0.63
L
Nemesis
Aeriiss
Nemesis
2
4
2
0.75
W
Zhong Kui
Alexremen
Zhong Kui
4
0
16
12
W
Vamana
8
1
13
14.5
W
2
2
16
5
L
2
6
3
0.58
L
Heimdallr
TheRegals
Heimdallr
0
4
3
0.38
W
Hun Batz
gaurav31
Hun Batz
5
2
9
4.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
50,789
53,792
Taken
49,178
39,155
Mitigated
59,759
8,959
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,750
97
2,964
1,746
8,747
10,743
105
0
8,616
0
13,639
L
Sun Wukong
Acidhero
Sun Wukong
7,768
575
446
1,286
13,376
13,451
0
4,583
8,427
0
21,662
L
Nemesis
Aeriiss
Nemesis
5,605
1,547
133
2,388
9,917
7,363
0
3,849
5,945
0
7,029
W
Zhong Kui
Alexremen
Zhong Kui
12,707
1,302
1,419
3,742
8,279
7,856
1,830
0
8,203
27,639
0
W
Vamana
12,082
3,769
1,699
2,625
9,320
13,279
165
0
9,105
1,820
20,863
W
5,633
673
481
1,723
12,842
17,613
70
0
12,664
7,651
0
L
7,690
6,052
212
1,535
11,763
4,472
0
4,288
7,241
0
17,518
L
Heimdallr
TheRegals
Heimdallr
7,380
3,535
0
785
8,410
3,802
0
3,118
5,200
0
19,861
W
Hun Batz
gaurav31
Hun Batz
12,617
845
1,297
2,068
9,990
10,268
129
0
9,945
0
26,784
L
5,125
0
1,267
907
10,326
10,067
0
3,574
6,516
0
8,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
42,922
100
Minions Killed
120
0
Camps Cleared
0
886,753
Distance Traveled
1,049,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,112
811
15
2
0
189,028
0
L
Sun Wukong
7,203
720
20
2
0
186,912
0
L
Nemesis
7,107
711
5
1
0
174,955
0
W
Zhong Kui
8,840
884
53
5
0
212,662
0
W
Vamana
9,069
907
16
2
0
255,446
0
W
Maui
7,981
798
8
1
0
182,110
0
L
Rama
7,340
734
30
3
0
170,105
0
L
Heimdallr
7,345
735
39
4
0
154,362
0
W
Hun Batz
8,920
892
28
3
0
209,939
0
L
Tyr
6,690
669
6
1
0
200,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role