Player Matchup

Thoth
Thoth
Corben23
Thoth
Level 148
God Stats
1W - 0L
1,102 SR
Queue Stats
14W - 17L
1,442 Elo+
Party 1
Arachne
Arachne
Kukujura
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
VenomXile
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,531 Elo+
Party 1
Charon
Charon
Wildeboy117
Charon
Level 125
God Stats
1W - 0L
1,232 SR
Queue Stats
9W - 4L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
gosleeps
Cernunnos
Level 46
God Stats
11W - 14L
1,333 SR
Queue Stats
234W - 200L
1,636 Elo+
Solo
Team Averages
Level 107
1,333 SR
1,524 Elo+

VS

Team Averages
Level 140
1,508 SR
1,494 Elo+
Surtr
Surtr
Clark97
Surtr
Level 158
God Stats
7W - 4L
1,679 SR
Queue Stats
153W - 136L
1,534 Elo+
Party 2
Artemis
Artemis
Korzone
Artemis
Level 153
God Stats
13W - 17L
1,435 SR
Queue Stats
533W - 503L
1,491 Elo+
Solo
Janus
Janus
Leley16
Janus
Level 101
God Stats
20W - 15L
1,509 SR
Queue Stats
129W - 129L
1,515 Elo+
Party 2
Terra
Terra
W1993C
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 263L
1,524 Elo+
Solo
Da Ji
Da Ji
Zуper
Da Ji
Level 148
God Stats
0W - 8L
1,415 SR
Queue Stats
136W - 157L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Corben23
Thoth
13
4 / 0 / 3
8,632
575
8,699
6,141
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Kukujura
Arachne
14
2 / 1 / 2
8,313
554
7,192
11,121
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
VenomXile
Charybdis
11
0 / 2 / 4
6,711
447
7,587
9,372
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
11
1 / 2 / 3
6,505
434
4,035
9,888
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
gosleeps
Cernunnos
14
0 / 0 / 1
7,984
532
9,459
13,753
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Clark97
Surtr
14
0 / 1 / 0
8,466
564
11,167
16,390
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Korzone
Artemis
11
2 / 2 / 2
6,964
464
11,103
12,310
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Leley16
Janus
10
2 / 2 / 0
6,873
458
4,008
5,665
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
W1993C
Terra
11
0 / 2 / 3
7,028
469
3,336
15,439
14,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Zуper
Da Ji
7
1 / 0 / 1
5,435
362
811
5,105
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
5
5
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Clark97
Surtr
0
1
0
0
W
Thoth
Corben23
Thoth
4
0
3
5.5
L
Artemis
Korzone
Artemis
2
2
2
1.5
W
Arachne
Kukujura
Arachne
2
1
2
3
L
Janus
Leley16
Janus
2
2
0
1
W
Charybdis
VenomXile
Charybdis
0
2
4
1
L
Terra
W1993C
Terra
0
2
3
0.75
W
Charon
1
2
3
1.25
L
Da Ji
Zуper
Da Ji
1
0
1
1.5
W
Cernunnos
gosleeps
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
30,425
50,275
Taken
54,909
26,464
Mitigated
35,642
16,967
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Clark97
Surtr
11,167
3,369
0
8,793
16,390
12,362
0
1,444
14,946
1,754
72,438
W
Thoth
Corben23
Thoth
8,699
532
0
649
6,141
1,995
1,868
1,551
4,560
65,436
0
L
Artemis
Korzone
Artemis
11,103
3,525
0
1,976
12,310
5,485
0
3,770
8,244
0
55,418
W
Arachne
Kukujura
Arachne
7,192
5,138
0
3,143
11,121
4,206
678
1,060
10,007
0
71,639
L
Janus
Leley16
Janus
4,008
223
0
1,276
5,665
1,811
245
1,908
3,757
41,246
0
W
Charybdis
VenomXile
Charybdis
7,587
3,679
0
4,569
9,372
3,332
354
2,112
7,192
0
48,547
L
Terra
W1993C
Terra
3,336
109
2,591
3,317
15,439
14,385
196
3,829
11,031
18,736
0
W
Charon
4,035
771
0
2,342
9,888
7,206
26
2,387
7,419
22,586
0
L
Da Ji
Zуper
Da Ji
811
175
0
1,062
5,105
1,599
0
908
4,197
0
17,581
W
Cernunnos
gosleeps
Cernunnos
9,459
5,164
0
6,264
13,753
9,725
366
899
12,854
0
75,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
34,766
439
Minions Killed
332
0
Camps Cleared
0
1,473,607
Distance Traveled
1,268,678
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,466
564
115
8
0
316,517
0
W
Thoth
8,632
575
98
7
0
291,762
5
L
Artemis
6,964
464
76
5
0
261,651
3
W
Arachne
8,313
554
105
7
0
346,183
0
L
Janus
6,873
458
83
6
0
243,324
0
W
Charybdis
6,711
447
92
6
0
261,236
1
L
Terra
7,028
469
22
1
0
313,817
8
W
Charon
6,505
434
22
1
0
256,492
4
L
Da Ji
5,435
362
36
2
0
133,369
0
W
Cernunnos
7,984
532
122
8
0
317,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role