Player Matchup

Sylvanus
Sylvanus
BEBOSOLDIER011
Sylvanus
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 51L
1,516 Elo+
Solo
Hera
Hera
Cx-angel-slay3r
Hera
Level 76
God Stats
9W - 6L
1,547 SR
Queue Stats
215W - 194L
1,491 Elo+
Solo
Izanami
Izanami
Highflyer590
Izanami
Level 70
God Stats
12W - 5L
1,643 SR
Queue Stats
97W - 99L
1,458 Elo+
Party 2
Bastet
Bastet
Modjeta
Bastet
Level 57
God Stats
10W - 11L
1,557 SR
Queue Stats
84W - 88L
1,399 Elo+
Party 2
Discordia
Discordia
SAVAGE-_-XXD
Discordia
Level 50
God Stats
7W - 7L
1,471 SR
Queue Stats
139W - 172L
1,328 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,438 Elo+

VS

Team Averages
Level 83
1,426 SR
1,411 Elo+
Charybdis
Charybdis
NachoxDust
Charybdis
Level 88
God Stats
0W - 7L
1,351 SR
Queue Stats
27W - 57L
1,262 Elo+
Solo
Chang'e
Chang'e
SaintSnyder
Chang'e
Level 129
God Stats
2W - 5L
1,267 SR
Queue Stats
159W - 152L
1,437 Elo+
Solo
Fafnir
Fafnir
boe7sdown
Fafnir
Level 62
God Stats
13W - 11L
1,473 SR
Queue Stats
169W - 180L
1,437 Elo+
Solo
Bakasura
Bakasura
war214rior
Bakasura
Level 66
God Stats
6W - 4L
1,635 SR
Queue Stats
140W - 129L
1,451 Elo+
Party 1
Ravana
Ravana
yort_naimad
Ravana
Level 69
God Stats
1W - 3L
1,404 SR
Queue Stats
103W - 90L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 1
6,067
506
3,483
9,616
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 1 / 0
8,366
697
7,600
5,762
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Highflyer590
Izanami
9
0 / 0 / 0
5,313
443
3,356
9,823
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Modjeta
Bastet
10
1 / 0 / 4
6,342
529
5,114
8,950
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
SAVAGE-_-XXD
Discordia
12
1 / 5 / 0
6,465
539
4,816
7,445
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NachoxDust
Charybdis
9
0 / 1 / 1
5,240
437
6,677
8,251
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
SaintSnyder
Chang'e
13
4 / 1 / 1
7,747
646
6,017
9,810
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
boe7sdown
Fafnir
8
0 / 0 / 1
4,793
399
2,221
6,494
5,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
war214rior
Bakasura
10
1 / 6 / 0
6,453
538
3,281
11,014
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
11
1 / 0 / 0
6,032
503
4,500
4,204
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
6
7
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
1
0.5
W
6
1
0
6
W
Izanami
Highflyer590
Izanami
0
0
0
0
W
Bastet
Modjeta
Bastet
1
0
4
3
L
Charybdis
NachoxDust
Charybdis
0
1
1
0.5
W
Discordia
SAVAGE-_-XXD
Discordia
1
5
0
0.2
L
Chang'e
SaintSnyder
Chang'e
4
1
1
4.5
L
Fafnir
boe7sdown
Fafnir
0
0
1
0.5
L
Bakasura
war214rior
Bakasura
1
6
0
0.17
L
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
22,696
41,596
Taken
39,773
18,171
Mitigated
17,213
15,597
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,483
1,596
3,270
3,732
9,616
6,866
295
1,108
8,508
15,863
0
W
7,600
1,617
0
1,854
5,762
1,871
988
0
5,661
63,701
0
W
Izanami
Highflyer590
Izanami
3,356
1,963
0
2,777
9,823
3,312
621
667
9,156
0
35,780
W
Bastet
Modjeta
Bastet
5,114
1,943
0
2,704
8,950
3,212
0
1,190
7,485
0
44,071
L
Charybdis
NachoxDust
Charybdis
6,677
3,073
0
1,750
8,251
2,362
0
1,728
6,523
0
34,521
W
Discordia
SAVAGE-_-XXD
Discordia
4,816
339
0
1,260
7,445
2,910
0
5,273
2,172
47,023
0
L
Chang'e
SaintSnyder
Chang'e
6,017
525
210
7,421
9,810
3,648
0
4,072
5,374
60,300
0
L
Fafnir
boe7sdown
Fafnir
2,221
706
0
1,563
6,494
5,296
0
1,570
4,924
9,077
0
L
Bakasura
war214rior
Bakasura
3,281
2,378
0
2,148
11,014
4,351
0
6,793
4,221
0
37,799
L
Ravana
4,500
1,118
0
780
4,204
1,556
0
1,302
2,832
0
41,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
30,265
346
Minions Killed
314
0
Camps Cleared
0
1,176,229
Distance Traveled
1,178,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,067
506
23
2
0
205,641
1
W
Hera
8,366
697
112
9
0
225,005
0
W
Izanami
5,313
443
57
5
0
217,599
0
W
Bastet
6,342
529
64
5
0
299,743
0
L
Charybdis
5,240
437
64
5
0
214,608
0
W
Discordia
6,465
539
90
8
0
228,241
2
L
Chang'e
7,747
646
105
9
0
214,726
4
L
Fafnir
4,793
399
7
1
0
238,688
3
L
Bakasura
6,453
538
71
6
0
239,185
0
L
Ravana
6,032
503
67
6
0
271,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role