Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlaueMe719
Chaac
Level 84
God Stats
2W - 6L
1,260 SR
Queue Stats
291W - 368L
1,325 Elo+
Party 1
Bacchus
Bacchus
Luxlib
Bacchus
Level 119
God Stats
5W - 8L
1,437 SR
Queue Stats
636W - 679L
1,456 Elo+
Solo
Thor
Thor
jflaw27
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
smokenbowls
Jormungandr
Level 98
God Stats
2W - 5L
1,385 SR
Queue Stats
198W - 222L
1,458 Elo+
Solo
Team Averages
Level 96
1,416 SR
1,412 Elo+

VS

Team Averages
Level 123
1,436 SR
1,471 Elo+
Ullr
Ullr
Haunted Grace
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 100L
1,500 Elo+
Solo
Scylla
Scylla
Ktone777
Scylla
Level 145
God Stats
8W - 9L
1,248 SR
Queue Stats
1,376W - 1,402L
1,482 Elo+
Solo
Fafnir
Fafnir
Prchos_weed
Fafnir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,423 Elo+
Solo
Vulcan
Vulcan
oBlazeman43o
Vulcan
Level 127
God Stats
7W - 6L
1,384 SR
Queue Stats
382W - 373L
1,483 Elo+
Solo
Bacchus
Bacchus
shamus_the_lamus
Bacchus
Level 157
God Stats
2W - 0L
1,547 SR
Queue Stats
70W - 70L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 7
8,749
875
12,877
9,104
5,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
4 / 2 / 6
8,728
873
13,165
10,670
11,457
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Luxlib
Bacchus
13
0 / 2 / 10
7,897
790
6,774
9,638
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
jflaw27
Thor
14
2 / 6 / 6
7,739
774
9,203
11,217
6,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
smokenbowls
Jormungandr
14
2 / 5 / 8
7,918
792
7,153
11,609
10,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
7,949
795
6,187
8,943
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Ktone777
Scylla
15
5 / 0 / 8
8,762
876
7,809
6,747
2,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fafnir
15
2 / 2 / 9
8,924
892
6,005
17,566
14,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
3 / 5 / 11
8,470
847
12,761
10,332
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 4 / 9
9,394
939
12,974
13,709
20,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
12
Kills
16
16
Deaths
14
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
7
7.5
L
Chaac
4
2
6
3.5
W
2
3
11
2.5
W
Scylla
Ktone777
Scylla
5
0
8
9
L
Bacchus
Luxlib
Bacchus
0
2
10
2.5
W
Fafnir
2
2
9
3.25
L
Thor
jflaw27
Thor
2
6
6
0.83
W
Vulcan
3
5
11
1.7
W
4
4
9
2.13
L
Jormungandr
smokenbowls
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
45,736
52,238
Taken
57,297
47,122
Mitigated
46,515
17,707
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,877
1,807
272
5,070
9,104
5,108
0
6,359
2,745
0
22,282
L
Chaac
13,165
1,549
923
3,400
10,670
11,457
0
8,055
2,615
0
26,197
W
6,187
4,242
458
1,477
8,943
4,005
969
2,007
6,936
0
11,734
W
Scylla
Ktone777
Scylla
7,809
913
519
1,307
6,747
2,721
333
840
5,907
20,300
0
L
Bacchus
Luxlib
Bacchus
6,774
555
1,084
4,076
9,638
13,155
0
6,710
2,928
14,096
0
W
Fafnir
6,005
2,181
2,061
8,782
17,566
14,844
26
5,294
12,272
11,520
0
L
Thor
jflaw27
Thor
9,203
1,629
715
885
11,217
6,446
0
9,474
1,743
0
17,396
W
Vulcan
12,761
3,148
0
1,656
10,332
4,777
0
2,006
8,326
25,069
0
W
12,974
764
1,543
2,890
13,709
20,168
0
3,780
9,929
23,350
660
L
Jormungandr
smokenbowls
Jormungandr
7,153
1,700
763
519
11,609
10,956
0
8,291
3,318
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
43,499
129
Minions Killed
108
0
Camps Cleared
0
1,005,743
Distance Traveled
965,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,749
875
35
4
0
210,199
0
L
Chaac
8,728
873
34
3
0
242,191
0
W
Ullr
7,949
795
14
1
0
199,540
0
W
Scylla
8,762
876
29
3
0
213,477
0
L
Bacchus
7,897
790
15
2
0
204,661
0
W
Fafnir
8,924
892
10
1
0
164,729
0
L
Thor
7,739
774
24
2
0
168,402
0
W
Vulcan
8,470
847
32
3
0
195,698
0
W
Bacchus
9,394
939
23
2
0
192,346
0
L
Jormungandr
7,918
792
21
2
0
180,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role